Yea the beggingin of the game is great it welcomes New players to the game quite well but you do it once you dont really want to do it again so making an alt seems more like a chore because you are mostly restricted to one zone to level in doing the same thing over and over. The higher level content is FULL of bugs, Stuff like guild keeps. The walls can be walked through and some of the walls are transparent, building dont really have any use. Not to mention epic siege battles are instanced to 48 players. No suprise ive heard rumors that funcom didnt bother testing endgame in BEta. I agree with many others and seeing this going on already. Game wont have a large player base for long, unless they totally add alot more endgame and changes players are only going to stay over the summer or shorter.
We hack, slash, and cast our way through the first hours of Funcom's highly anticipated online role-playing game.
Funcom's newest massively multiplayer online role-playing game makes quite a first impression. Even the avatar creation scene is dramatic, featuring your character standing below the deck of a slave ship as it gets rocked by violent waves. It's an appropriate introduction to this mature and bloody game, and it sets the stage for the initial questing, which starts on a lonely beach after the ship has wrecked, and gives your character a chance to break free of his or her prison shackles and start life anew.
Your first step is to choose a race. There are three races at your disposal culled from Conan lore: Cimmerian, Aquilonian, and Stygian. Each race is in turn associated with a particular set of classes, so not every class is available to all races. Classes are grouped into archetypes, like soldier and mage, which helps give an overall feel for your class type and then lets you further choose based on specific class characteristics. We chose the Stygian race, because it gave us access to a mage/soldier amalgam called a Herald of Xotli. Not only does this class offer access to two-handed swords, daggers, and some ranged weaponry, but it gives you access to a number of powerful-looking spells.
You won't even encounter other players for the first hour of the game. The initial levels function as a tutorial and introduce you to the basics of combat and questing. You'll note right off the bat that initiating a conversation with a non-player character pulls you into a cutscene, where you are presented with multiple dialogue choices. The initial quest introduced us to Casilda, a healthily proportioned vixen kept captive nearby. Your mission? Free her from her iron bonds and escort her to the nearby city of Tortage. During our travels, we encountered several enemies, such as members of the Pict tribe and chest-pounding gorillas, as well as some bosses, like a slave trader named Saddur, who had other ideas regarding Casilda's destiny.
The combat is interesting, real-time--and quite brutal. To swing your weapons, you press a number key that corresponds to one of three directions (apparently you earn two more later in the game). Conversely, your enemies can shield themselves, which is depicted on the screen by three arcs surrounding them. To do the most damage, you need to land your blow on the side that is least shielded, and because your foes can switch up the shielding, basic combat is more engaging than in a standard MMOG. You can also land combo blows, which involves first swinging your weapon using that combo ability and then swinging your weapon again to correspond with a contextual button press. To be effective in combat, you must pay attention to these contextual swings and to your adversary's shield. The most successful moves result in a cringe-worthy thud and a large gusher of blood. You can also dodge attacks by double tapping the movement keys, or block by holding X, though we didn't find much use for these abilities in the early hours.
Eventually, you will make your way to Tortage, where you will encounter other players and find more quests than you can shake a scimitar at. You'll also meet some of the seedier characters of the Hyborian underbelly. Several quests involve the local house of prostitution and its illustrious madam, and her tart dialogue leaves little to the imagination. Even the newly freed Casilda offers you her questionable services, so between that aspect and plenty of salty writing, it's obvious that Age of Conan earned its M rating. You aren't limited to assisting the local riffraff, however. Early missions involve collecting thread, offing pirates, exacting revenge, and poisoning guards. Some require you to roam through Tortage's violent corners, while others send you into the local ruins or other instanced areas. However, to get the most out of your initial questing, you'll want to finish the single-player mission assigned to you. This mission sends you to an instanced, nighttime version of Tortage, and once you're finished and reached level 20, you can leave the city and finally enter the game proper, where a ton of possibilities await.
Funcom's first massively multiplayer online role-playing game, Anarchy Online, suffered from an infamously buggy launch, so early Age of Conan adopters were appropriately concerned about the stability of the developer's newest entry into the genre. While there has been some server downtime, our experience has been smooth and lag-free. A few issues, such as one in which some players found themselves stuck in a particular area, have been fixed, while some others seem relatively minor, such as placeholder text still popping up in a few descriptions. There are also some slight visual glitches, like texture pop-in and some odd animations during the game's in-engine cutscenes.
Yet these small flaws are easy to overlook in light of Age of Conan's extreme beauty. From both a technical and an artistic level, Tortage and its environs look absolutely stunning, from the gleaming harbor to the lush jungle areas. There is a striking amount of detail no matter what your surroundings, and aspects like the animations of the aforementioned apes and the spectacle of the most powerful spells are well done. There's a lovely contrast between the goriness of the combat proper and the splendor of the world itself, so expect several "ooh, aah" moments. To get the greatest impact, you will need a pretty beefy system, but the game looks nice and runs decently even at lower settings. The soundtrack and sound effects also impart a lot of atmosphere, from the thumping beats of combat music to the grunts of your own character as he swings his heavy blade.
So far, we're impressed by what we've played of Age of Conan, but there's a lot more to see and do before we're ready to issue a final verdict. Until that time, we'll be updating Under Review, GameSpot's reviews blog, with quest logs and media to tide you over. However, we can at least say for now that Age of Conan looks and sounds great, the questing is involving, and the blood-splattering combat feels nice and weighty. Look for a review in the coming weeks.
The game is magnificent! Graphics,overall feel and climate.This game has so many quests that you can almost get lost.But the down side of it is that these great spoken dialogs are cut off after you live tortage and considering that most of the time the white dialog letters are put on a top of the white bright NPC, it's hard to fully read the whole dialog because you just can't see those letters in some parts.Before I got the game I thought that PvE would be mixed with PvP.I thought that you could do both PvP and PvE on one server.Instead you're bound to a server of your choice and if you choose the PvE server you will hardly have a chance to fight against other players and when you choose the PvP server you will constantly bump on them and some players don't like being smashed by other ones with much higher level.I wish there was a possibility to change the servers from PvE to PvP whenever you feel like it.If you feel strong go to the PvP server and try your luck with others.But the way it is now the only difference between AoC and a common RPG game is that it's basically the same but you can fight alongside other players and I think MMORPG's should be a little bit more than that.If you could for example fight with other players on your way to PvE quest this game would've been much more realistic.You either get a common RPG or you get a hardcore PvP action.Why couldn't it be balanced 50:50?
"I love Funcom, but i just wish they would make the damn DREAMFALL sequals!" Amen to that! Where the hell are my Dreamfall Chapters?!
does anyone know where i can find the full version of the three hour marathon video for AoC? and if you do plz tell me
WAAAAAAAT when did this become ONLINE ? I love Funcom, but i just wish they would make the damn DREAMFALL sequals!
how can you already tell that AoC won't have the longevity of WoW or GW,? It's a week old... the other MMOs have many years on AoC. I personally hated GW, I didn't like the feel, but I did like WoW until I got so sick of playing rock, paper, scissors in combat.
It does suck that the voice acting (which was very well done) ends after tortage. Other than that the game has a great feel and a great community. Very pleased with the purchase.
It has its ups and downs but this voice acting is only at the beginning city which kind of sucks and when you r on a PvP server when u get killed by another player u gotta run ALL THE WAY back to where you were or just skip the quest. Good game but it doesnt have longevity such as GW and WoW thats for sure.
i can't wait to get this game. waiting for it in the mail bc i live in Japan. Just hope there is no problems with a Japanese OS.
"Every conversation initiates a cutscene complete with full voice acting."* *Note: Until you leave Tortage and realize that the only voice acting outside of the first 20 levels are the handful of destiny quests (and by handful I mean less than 5). Definitely a huge disappointment once I left the starter zone to realize that one of the best cinematic qualities of the game was completely dropped (my guess due to the shear game file size it would require). I'm really looking forward to some updated impressions. The first 20 levels have a wonderful polish and plenty of content. But the higher level you get, the thinner and thinner the game becomes until you reach the 70-80 stretch where you spend most of your time grinding on mobs. Definitely a strong starter but they REALLY need some more content on the high-end... I'm bored out of my mind grinding in yet another game. Oh and btw the free mounts are hardly faster than running .. so the game doesn't "open up" at 40. And you have to pay 1g for riding skill, which when i hit lvl 40 (and hadn't bought anything) I had half that. To get a meaningful mount (a horse) you must pay 2g, which you probably won't have access to that cash until you're lvl 60 or so. (At lvl 40 each mob drops ~5 copper .. which 100 copper = 1 silver and 100 silver = 1 gold .. you do the math)
"Even the avatar creation scene is dramatic, featuring your character standing below the deck of a slave ship as it gets rocked by violent waves." Morrowind started the same way, 'cept without the waves. but yeah, once i get the cash, i will buy this game.
i have been playin as much as i can and iam a level 32 barbarian. the game opens completly at 40 to travel. but, theres some areas you don't step in unless you have groups or you are at a ceartin level. and there is a ton of quest and lots of different lands. i'am actually taken this week off from it i kinda burned out.
This game was a pleasant surprise for me. I was very skeptical, especially because of the absence of an open beta. So far the game has been very enjoyable, leveling and all. Combat is especially fun and makes the game feel more like an action/adventure game than an mmo. No more spamming one button for me.
WhiteScorpian THE ANSWER IT YOUR QUESTION IS GUILD WARS!!!!! and GUILD WARS 2 comming september 2009
Sigh. Why does every single MMO review here and otherwise have some idiot calling it a WoW killer! Who cares! They will both survive, are both cool to play games, and won't go anywhere. Take a xanax man.
Agermemnon--it takes time to review an MMOG properly. I can't intellectually comprehend how you managed to turn an appropriately lengthy review process into a judgment regarding World of Warcraft. Our Burning Crusade review was published almost three weeks after launch, and in GameSpot's history, no MMOG has been reviewed prior to release. We appreciate your feedback, but in this case, your statements are fiction.
erm... mmo's that are f2p there is rohan online which is in (open)beta i think, There is also Aion also in beta if u have a good rig try giving rf online a go Hope that helps
i used to want this rly bad but i dont like paying every month u know so i need some help can some one please help me find a good game thats online and does not pay every month i got a good computer so give me a good game o and the game is good one of the best iv seen but the only bad part is paying every month the rest is good and it has great gameplay looks like it
Is Conan in the game? Is he the king of Aquilonia? or the leader of the Cossacks? or the lion king "Amra" of the seas... Also is there famous bosses like Toth Amon (The stigyan wizard) or thundra thuu (I hope I spelled it right lol) and...ahh... The leader of the desert wolves I forgot his name, he saved Conan from the crucifix in the comic adventure a witch is born (I guess it was the name) And there is no mention of Khtai, you cant be Khatian? And will we be able to see Valeria or Belit? or Red Sonja? The famous female characters Conan had adventures with?
Look for a review in the coming weeks ??????????????????????? If this was anything to do with world of (grind you're life away ) warcraft then they would have p***ed their pants to get a review out before the game was lunched pfffffffffffffffffffffffffffffff tut tut tut on you GS
haha joshuwawa69er, first off, nice name heh. Second, I'm pretty sure server lag refers to Blizzard's server systems and not my 8800GTS, and third, the next time you decide to call somebody retarded on the internet, at least put forth some fairly good reasons to support it.
Many people like this game but even more have mixed feelings or just dont like it. There is alot of players that arnt going to even play past the first month, and many will drop when WAR hits. Dont see a reason for me to get the game now. Not to mention Funcom didnt test out the Endgame stuff like pvp in Beta.
Great fun so far, dont even mind the grind starting cause of the awesome fight system, 10 out of 10 for that. Still need a few tweeks but still early days of AoC. looking forward to level40 for a 'Mamorth or Rino' to ride about on:-) Lvl22 after 1st weekend so a couple more weeks...... TIP- make sure u get the correct Server type, not like me on a dutch server for the first two hours O.o
AoC = WoW Killer? If it's stable enough and involving enough It'll take a huge chunk of the player volume from Blizz. GW don't count as a real game LOL. I left a number of openings, Discuss:
NUGXL... are you retarded or somethin? WoW is as user friendly as it gets what is this server lag? BUY A BETER **** GRAPHICS CARD if your pc lags when playin wow either kill yourself of get a better graphics card... for real.. nuff said
This game looks really good, and the fee does not bother me at all, but would like to try before i buy. They should realy get few days trial going. :)
People should reserve their opinions until they get out of the Tortage area (which in hindsight really seems to have gotten tons of polish just to boost reviews and initial posts), once you leave Tortage it became a very mindless grind, for 4 levels I was grinding for animal parts...and fyi most of the quests after tortage do NOT have voice acting. If you're a guild wars fan you will love this as you HAVE to be in a guild to do the sieges, etc....+ you get to enjoy the same 'teleporting' to each map just as you did in Guild Wars. This is more advanced and graphically superior to GW but in the end....
Lots of good game postings, here's some of the bad: 1. Beginning is much too linear. The "rescue the bimbo" quest at the beginning is, well, cute but not that cute. She get's old quickly. 2. Graphics are very well drawn, georgous in fact. But the engine is old feeling, grass spins as your character spins, and the draw distance is abysmal. If you have a mid level machine, no big deal, but if you have a powerhouse machine, you may be disappointed. 3. Too much difference between classes as far as ability. This will make the PVP areas very class dependent. Hopefully this will be fixed soon. 4. The game already seems to be an extreme pre-teen magnet. Unless you get into a good guild soon, the game will start to feel like WoW as far as collaboration very quickly. 5. Many quests are somewhat pointless. There seems to be a story, but it drifts and is hard to keep up with. 6. Already is a grinding fest. Sure the combat system is nice, but it may get really old quickly for some. There's more, but I'll stop there. There's a lot of good in this game, but it's not the end-all that most here are posting about. Just want to let you know what you will get if you buy this game. As I play it more and more it feels more like the old Funcom games, more than a new and fresh game. Beware you may get bored quickly, depending on your game play style.
The game is great so far and Im having fun, but I can't shake the feeling that Im playing through a multiplayer gameworld created in the Neverwinter Nights 2 toolset. In fact its so similar that I wouldnt doubt the nw2 community will have some folks making their own AOC variation. But you arent rooted to the ground like nwn2., thats one big difference, and things in AOC dont seem as dice related. Combat is sweet with alot of layers to delve into. Invisible walls are very irritating though.
I got the game this friday and all I can say is well i was gonna say WOW but htat might invite controversy ahem. ANy way it is absolulty amazing. The combat is awesome but i sometimes forget its not auto attack so my guy will stand there getting mauled. Side tracked again. Its is really just beutiffal, the graphics, gameplay, story, its all here. you can even choose what you say to NPC' ! how awesome is that? I have only had a couple minor glitches with the game which is much better then when i first payed WOW which kept crashiing. This should serious;y be the game of the year in my opinion,
I don't understand this riot against WoW. WoW was a mark in the games industry. It massificated the MMO's and set a level of quality that almost every MMO that came after 4 years of it's release still couldn't get at. Of course it has some flaws (i hate the fact that doesn't have a proper history like, in this case, AoC) but like most of the games it isn't perfect. Of course i want to try AoC since i've been following it for a long time but i heard that for now it doesn't exist any bank or auction house so that's a bummer. I think i wait some more till the game is stable and the reviews come out. After all Mass Effect is almost here :)
Put in a few hours last night..Have been on vacation...Ill tell you what, im impressed..Thats saying a lot for a person, who has played every mmorpg up to date..They waited a few extra months to do things right..It was the right thing to do.. They changed up the combat system, an its bye far the best ive seen..Its fun an a beautifuly done game..Magic is quit cool lookin..Faught a shaman last night an wow just wow... Some one complained, about boobage the other day in occ..Who cares get over it..Man americans are the only country who complains about sex..Im american an we are, the most stuck up country..We realy need to get over blood and sex in games...
People need to be aware that most, if not all MMOs start out a little rough. Some people talk about how they have been playing other MMOs for years, and somehow know that AoC won't be able to contend. Well here's a little news flash for those people. There are a few key words in the preceding sentences, "playing for a few years". AoC was released just a few days ago, and hasn't had time to be polished up a bit. Sure it may feel like a beta right now, but for a cliche in general comparison lets look at AoC and WoW and the time they have had to be refined and tweaked. AoC has been out for 5 days. WoW has been out for about 1500. Even still, in my opinion, WoW hasn't managed to be very user friendly with its update errors, server lag, and system failures. It seems to me that AoC is a little bit of a late contender. So for the sake of Conan, lets cut him some slack for a little while and see what Funcom has to show us in Hyboria in the next month or so. It only gets better from here on out boys, and so far my jaw is lying on the floor in awe. ~cheers
I'll tell u what. i am glad the good people at gamespot are having a nice beginning to the game, but i am having the worst patching problems. I download all the patches, play the game, it freezes up after about 10 min, and then the funny thing is when i try to play it again, i have to redownload a few of the patches again. Driving me up the wall!!
I really like how the combat is semi-real time and actually requires some skill! I want to wait for this to come to the 360, but I heard that it won't come until early '09 and I can't play an mmog while I'm in school!
Very impressed with the game. It has everything you want out of an MMO, but plays like an Action/Adventure game. good stuff so far.
still waiting for my computer to come in so i can start playin. ive already got an account and my free membership trail is ticking away...
- Release Date: TBA (US)
- Release Date: May 23, 2008 (EU)
- PEGI: 18+