Does anyone actually like the maps?
- Nov 18, 2012 7:43 pm GMT
Standoff reminds me of the old COD maps. Only like Hijacked, Slums and Nuketown
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- Nov 18, 2012 8:41 pm GMT
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Vista UltimateI like every map but Aftermath. I dunno. That one just doesn't jive with me. Did someone say these maps were built for snipers and that sniping is easy? Ha. If by sniping you mean laser ARs and SMGs then sure. These maps are actually well designed and you can tell they actually put thought into them.- Please wait. Quick reply will be available shortly.
- Nov 19, 2012 12:48 am GMT
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RAAAAAAAAAAAWWWR RAAAAAAAAAAAAAAWR like a dungeon dragon!
I don't really. I didn't like MW2 all that much, but I find myself missing those maps, which is kinda sad. The BO2 maps aren't all bad, but a portion just feel like filler and that they didn't have much thought put into them. Too many camping spots, too many windows, too small for 12 player games (and hell, some feel too small for FFA games) and they overall lack flow.
They'd make great real life military training courses, but they're just not all that great for a competitive arcade shooter. CoD4 (non-DLC) maps and BO maps were better.
Hopefully they'll grow on me, but I don't recall having to wait for CoD4's or BO's maps having to grow on me (with a few exceptions... Nuketown NEVER grew on me unless I was doing FFA splitscreen)
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- Nov 24, 2012 9:42 pm GMTI think the main issues with the maps is that they restrict many play styles. It seems the only way I do good is when i am bustin sprints from one side to the other with a SMG. Sniping is almost impossible unless I quickscope and the assault rifles feel useless. I think they need to go back to bigger maps like in MW, MW2, and WAW and also add some more open areas and cut out some off the tight corridors. It seems the maps get worse as COD gets older but hopefully they will get it all figured out by the time MW 4 comes out or whatever infinity ward decides to do with the franchise.
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- Nov 25, 2012 5:16 pm GMT
Well they are all about the same to me. My k/d is around 0.31, been that way for years and years...
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- Nov 27, 2012 10:09 am GMTI love them. Think they are all pretty good. Normally there are at least 2 I hate but they all seem good to me.
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- Nov 30, 2012 4:45 am GMT

>The wait is KILLING ME!
Turbine reminds me of Wild Canyon from SA2. <3
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- Nov 30, 2012 1:06 pm GMT
I don't mind them but there are a couple I hate. They are mainly too small and any that are a bit larger seem to be locked down by snipers (Carrier springs to mind). I hate how quick snipers can fire too!
My favourite is Hijacked - Nice open part in the middle but enclosed enough that you can choose to equip for close quarters. Snipers can't hole themselves up with Bettys either because the action is too fast paced.
I hate the turbine map... the multiple levels are too awkward and always full of snipers. On that map I usually have 2 minutes of doing well then I just fail.
My most hated map though is Express. It has that awful curved shape. I can never work out the spawn rotation either so I always seem to be in the wrong place at the wrong time.
I think Meltdown is the most balanced. Good for everyone.
I've never had a bad game on Standoff either so thumbs up for that.
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- Nov 30, 2012 11:54 pm GMTI prefer MW3 maps because I knew them haha
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- Dec 1, 2012 1:47 pm GMTlike them, tight corners, small areas, great for smg's.
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- Dec 5, 2012 11:25 am GMTI agree with the OP. A lot of maps are way too intricate like MW3s. WaW and MW2 I also agree had the best layout design. The way MW2 designed their maps was mostly a figure 8 OR a cancel sign type. You can cut through the middle, or do a full circle around the maps with well placed buildings/hills or whatever. They flowed extremely well and made use of layers/levels just as well. Although their DLC maps strayed from this a bit and felt more like what we see in MW3, but were at least still simple in nature. In Black Ops 1 I felt they had WAY too much wasted space on some of their maps, otherwise they were pretty good. Dont get me wrong, the other half in this game are good maps too. They definitely improved a lot with this game. I Just also feel like some areas are set up for camping corners which isnt something you should TRY to get people to do.
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- Dec 10, 2012 10:42 pm GMTThe maps are cool. Still getting used to the game! Word Up!!
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- Dec 11, 2012 5:17 pm GMT
I hate most of these maps. Nothing like getting killed 5 seconds after you get respawned in front of 3 enemies already running toward you. The game needs bigger more open maps, these are just a bunch of recreations of nuketown bc theyre small and try to get more action going. There is maybe one map that lets snipers use sniper rifles for actual sniping and not just quick scoping (turbine).
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- Dec 15, 2012 7:45 am GMT
no the maps are horrible. the one might as well be a garbage park
www.youtube.com/watch?v=imVvERUcIQE- Please wait. Quick reply will be available shortly.
I really only like carrier, nuketown, and raid.
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Call of Duty: Black Ops II
- Publisher(s): Activision
- Developer(s): Treyarch
- Genre: Action
- Release:
- PEGI: 18+
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