Chaos on Deponia is a beautiful and charming point-and-click adventure, despite a few idiosyncratic puzzles.
- Great sense of humor
- Well-written dialogue
- Beautiful art style
- Compelling story.
- Some nonsensical puzzles
- Minigames aren't clearly explained.
Poor Rufus never seems to catch a break. If he's not accidentally setting fire to an unsuspecting parrot, or very nearly decapitating the smartest man on Deponia, then he's strapped to a fireworks-powered saw blade in some vain attempt to reach the faraway land of Elysium. Of course, his schemes are doomed to failure. But like with all great underdogs, there's something lovable about Rufus' single-minded desire to escape his downtrodden existence and get the girl--no matter how incompetent his plans might be.
That lovability is what makes Rufus' latest outing in Chaos on Deponia such a wonderful adventure. Depicting Rufus' comical battles with life and love in such a well-written story results in a journey that's throughly compelling, and entertaining. It helps that Deponia is built on some strong foundations. Like in its predecessor, the game maintains a fine balance between comedic relief, character drama, and brain-teasing puzzles--the opening sequence alone is an exercise in great point-and-click design.
Rufus, fresh from the events of the original Deponia, is looking for another way to escape his squalid surroundings and join what he believes to be paradise on board the floating palace of Elysium. Naturally, another harebrained scheme is in order. Cue a hilarious rummage through the cupboards of an elderly couple, the inadvertent flushing of a beloved pet, and the burning of the couple's worldly possessions, all while the couple in question are complimenting Rufus on his new, less-reckless ways.
The puzzles in this opening skit are self-contained, which--while not entirely indicative of all of Deponia's puzzles--gives you a great introduction to the core mechanics of looking at, picking up, and combining objects. On the whole, puzzles make practical sense, but there are more nonsensical combinations and solutions to discover than in the original. For instance, you need to combine an old set of long johns with a crow's nest and some thread in order to catapult a flying platypus egg into the air and hatch it. Elsewhere, you need to make a zebra fish by distracting a fisherman, drugging his bait, and then dipping his catch into a bucket of white paint.
Those with a mind for video game logic won't find any of the puzzles too taxing, but those with a more coherent sense of logic might find it takes several attempts and lots of random clicking to solve them. There's a certain amount of inventory filling to do too, so you have to make sure you pick up everything in a given scene, or face trekking back for it later to solve a puzzle. Such tedium is exacerbated by the fact that there are so many places to explore, from the zany shops and dingy streets of the black market, all the way through to more esoteric locations like the North Pole--complete with frozen explorer--and the stinky, floating trash pile of Isla Watchit.
Dotted between the various puzzles are minigames that help to break up the action, such as simple object matching and math problems, but not all of them are as enjoyable as they should be. Clumsy instructions sometimes hinder your progress, while some minigames simply make no sense at all. Fortunately, you can skip them with a quick mouse click, and their lack of narrative involvement means there's little penalty for doing so, outside of potentially injuring your own pride.
Where Chaos on Deponia excels is in its writing. There are jokes planted in each and every conversation, while the beautiful hand-drawn art is filled with all kinds of visual tomfoolery. The masterstroke comes in the treatment of love interest Goal. And while it would be something of a spoiler to mention what's in store for her, suffice it to say that the resulting hijinks with Rufus and his subsequent mishandled attempts to rectify the situation make for some truly hilarious moments.
The ending's even a little better this time, with a satisfying conclusion that leaves just enough unresolved to pique your interest for the third and final instalment in the series. Like its predecessor, Chaos on Deponia is a thoroughly enjoyable point-and-click game. What few foibles it has do little to detract from its numerous charms as a humorous, and altogether charming adventure.
disagree with review..again. 8.0 would have been fair as an acceptable score (even though i would give it 8.5). 7.5 seems harsh considering the high quality of a budget game. Why did it take you so long to review? Also I like how your medal system rewards the game for everything a point and click should have and yet you still think its only 7.5. You hide behind "its your opinion blah blah it's subjective" but your medal system pretty much undermines the writerPretty pathetic coverage tbh, makes me wonder how interested you were in the title to begin with. I had a great experience with this game....in november last year. gg,
I disagree with the writer. This game is very great and I gave it 9.0 score because this story is very interested and funny.
The only nonsensical puzzle is the one involving the music in the marketplace. All of the others make sense in the context of the world, though a couple did stump me for awhile. I loved the original Deponia, and this one is even better (and longer).
Nonsensical puzzles are exactly the problem with this game and the reason I still haven't finished it. I loved the first game but some of the completely irrational solutions in this game are just unbelievable.
It's much funnier than the first game though, especially that beginning sequence.
@tempertress exactly. Unreasonable puzzles, but heck, the dialogues are beyond brilliant and funny. And, at the end of the day, all the puzzles are resolvable since even a guy like me, who usually has at least one or two looks in the walkthrough every adventure game, finished this one without a look any hint...
@tempertress I prefer walking dead, but that's not exactly the same genre. It's just that I got tangled in so many puzzles that didn't make any sense, like the bombing part, how the fûbar was I supposed to connect those people in the line wearing funky hats with the rooftop buildings, Oh Em Gee!
Its funny, we are making an point and click adventure game from a university project and we plan to release it on ipad. If this game got a 7.5 (and I think it deserves way more within its genre) our game is perhaps a 1.5 or a 2 out of 10. Lol...
What I am trying to say, the backgrounds looks gorgeous and it looks like a very well thought out game in many ways, I really want to give it a go to check out.
@2w-sephiroth well, metacritic average is 79 so gamespot did rate it under the average, overall average might be more around 8...personally, I gave it a 9 since the german original voiceover is damn funny (have not played it in english so not my place to judge english sounds, perhaps they decreased the score in the opinions of others)...as to puzzles, they are damn hard, but not un-achievable...I finished the game without looking at the walkthrough a single time and I look at a walkthrough in 80 percent of adventure games at least once or twice, but Deponia was so fun I just kept trying different things without a walkthrough...
@thorn3000 I played it only with english voice acting and it was superb. Not many Daedalic games have had that good english voices but in Deponia games they're perfect so I highly doubt they decreased the score because of it.
This is my Game of the Year. I just think Chaos on Deponia was hilarious with good story and charming world filled with funny characters. Sure there were games like Guild Wars 2 and Walking Dead, but CoD(never thought I'd use that acronym in a positive light) just shined through all of it. I have absolutely no bad things to say about it, it's classic point and click game, I played it knowing that, and that's why I love it.
you are like way way late like it took you 2 months to end it?oh no you were too busy playing far cry 3and all the other stuff!the game actually deserves 7.5 cuz puzzles went too far!like at some point finding out about em is just impossible and it happens out of pure luck!mostly because you can't tell what's in the back ground what's something you can click on!also i figured some of the clues that are in conversations with other characters never happen again like once you hear some of em they are gone for good!cuz the option of that conversation is gone!mini-games are the worse since they're done by mouse only but thank god you can skip them without missing the clip!the humor is good some times it gets twisted a little but god damn i hate the character of the game like this Guy have to win the award for the most annoying video game character ever you got no control over his acts and i was hoping you be able to choose something differently getting a different ending or something but nope you go exactly the way that developers wants!you got almost no freedom over the story!but overall it worth playing just once for a second time i don't recommend it...
"What you've just said is one of the most insanely idiotic things I have ever heard. At no point in your rambling, incoherent response were you even close to anything that could be considered a rational thought. Everyone in this room is now dumber for having listened to it. I award you no points, and may God have mercy on your soul." ---- Billy Madison
@HKILLER88888 Cool story, bro.
well lemme answer you all:1-English you understand it?2-i'm pretty chilled what makes you think i'm not?3-yeah i know but certain mini games could have been more enjoyable with keyboard.the part you are suppose to fight the girl there is a mini game which it could have been executed better by keyboard that's all i'm saying...4-No i don't care!i don't put comment here for people to read em and i'll comment the way i want5-i'm not telling a story
well if my comment bothers you just simply don't read it and don't replay to it and lemme be as i am!like i wasn't posting that to get replays or i donnow likes i was just saying my opinion on the game.
@HKILLER88888 BS. You commented because you wanted people to know your opinion. If your lazy writing make it a chore to read, you've failed. Writing has rules for a reason, it's not something you can individualize. Now someone called you on it and you're too embarrassed or vain to accept that your writing sucks.
@HKILLER88888 I would have read your comment if you have made better use of how to use space before and after punctuation and used Capitals with sentences. I know it's the internet, but if you want to participate and comment on something, and want people to take you seriously. Please make an effort to write English that is enjoyable to read. Not a headake. This is almost as bad as reading someone that has all caps on.
@HKILLER88888 Mini games are done by mouse? Well no shit, have you ever heard of a POINT AND CLICK game?
@HKILLER88888 Wut? >.<