Crackdown Tech Info
- Publisher:
- Microsoft Game Studios
- Developer:
- Realtime Worlds
- Genre:
- Action
- Release Date:
- Feb 23, 2007 (more)
- ESRB:
- 18+
- ESRB Descriptors:
- Sexual Themes, Strong Language, Intense Violence, Use of Drugs, Blood and Gore
Game Information
- Connectivity:
- System Link
- Resolution:
- 480p, 720p, 1080i, Widescreen
- Online Modes:
- Cooperative
- Customization:
- Downloadable Content
- Number of Players:
- 1-2 Players
- Number of Online Players:
- 2 Players Online
Technical Support
Visit Microsoft Game Studios web site at: http://www.microsoft.com/games/
Official Site
Visit the official Crackdown web site at: http://crackdownoncrime.com/
Credits
| Producer | Phil Wilson |
|---|---|
| Producer | Peter Connelly |
| Developer | Billy Thompson |
| Creative Director | Dave Jones |
| Producer | Phil Wilson |
| Design Lead | Billy Thompson |
| Designer | Gary Penn |
| Designer | Jonathan Hughes |
| Lead Mission Designer | Bill Green |
| Level & Mission Designer | Russ Flaherty |
| Level & Mission Designer | Steve Iannetta |
| Mission Designer | Chris Isaacs |
| Mission Designer | Ed Campbell |
| Mission Designer | Neil Crawford |
| Art Director | Jeff Cairns |
| Art Production & Animation Lead | Russel Murray |
| Animator | Andy Sawers |
| Animator | Neil Pollock |
| Animator | Richard Clay |
| Environment Lead | Richard Fox |
| Environment Artist | Barry Sheridan |
| Environment Artist | Brian Smith |
| Environment Artist | Christian Simcock |
| Environment Artist | Jason Hall |
| Environment Artist | Mick McCallion |
| Environment Artist | Mike McLarty |
| Environment Artist | Paul Simms(Jr) |
| Environment Artist | Phil McClenaghan |
| Environment Artist | Stacey Jamieson |
| Environment Artist | Stuart Campbell |
| Environment Artist | Tahir Rashid |
| Vehicles Lead | Gary Thomson |
| Vehicle Artist | Matin Good |
| Characters Lead | Steve Hodgson |
| Character Artist | Paul Simms(Sr) |
| Audio Director | Raymond Usher |
| Audio Programmer | Roland Peddie |
| Audio Designer | Ross Nicoll |
| Audio Designer | Stuart Ross |
| Technical Lead | Keith Hamilton |
| System Programmer | Alistair Baxter |
| System Programmer | Dave Lees |
| System Programmer | George Harris |
| System Programmer | Hugh Malan |
| System Programmer | Peter Walsh |
| Tools Programmer | Damian Scallan |
| Tools Programmer | Gordon Milligan |
| Gameplay & AI Lead | Mike Enoch |
| Gameplay Programmer | Barry Cairns |
| Gameplay Programmer | Bill Henderson |
| Gameplay Programmer | David Hynd |
| Gameplay Programmer | Niall Rore |
| Lead AI Programmer | Stig Petersen |
| AI Programmer | Bryan Robertson |
| AI Programmer | Hussam Suliman |
| AI Programmer | Nathan Ruck |
| AI Programmer | Pranay Kamat |
| AI Programmer | Stephen Holmes |
| Character Action Programmer | Bert McDowell |
| Character Action Programmer | Daniel Brown |
| Networking Lead | Iain Ross |
| User Interface & Live Programmer | Ant Sims |
| Additional Design | Alan North |
| Additional Design | Steve Banks |
| Additional Art | Duncan Mattocks |
| Additional Art | John Harrison |
| Additional Programming | Alan Savage |
| Additional Programming | Ben Hinchcliffe |
| Additional Programming | Bob Shand |
| Additional Programming | Dan Leyden |
| Additional Programming | Jay Rathod |
| Additional Programming | Mattias Gustavsson |
| Microsoft Production | Pete Wong |
| Microsoft Production | Peter Connelly |
| Microsoft Design | Chris Novak |
| Microsoft Art | Kiki Wolfkill |
| Microsoft Art | Dave Mccoy |
| Microsoft Art | Curtis Neal |
| Microsoft Audio | Guy Whitmore |
| Microsoft Audio | Kristofor Mellroth |
| Microsoft Audio | Ken Kato |
| Microsoft Audio | Jason Shirley |
| Xen Services Enviromental Artist | Chris Rundell |
| Xen Services Enviromental Artist | Chris Gottgetreu |
| Xen Services Visual Effects Artist | Thor Hayton |
| Xen Services System Programmer | Neil Duffield |
| Xen Services Gameplay Programmer | Will Sykes |
| Xen Services AI Programmer | Paul Grenfell |
| Xen Services Tools Programmer | Andrew Thomas |
| Microsoft Engineering | Andrew Kertesz |
| Microsoft Engineering | Rudy Tirado |
| Microsoft Engineering | Andre Ruiz |
| Microsoft Engineering | Aimee Lorena |
| Microsoft Engineering | Cesar Ruiz |
| Microsoft Engineering | Russ Almond |
| Microsoft Engineering | Jason Major |
| Voice: Agency Director | Michael McConnohie |
Know Something We Don't?
You can update or add release data for this game using the
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User Videos
-
If a target is close does that always make it the target you want to aim at and hit? Or is more precision desired? So that you can choose which close target you want to hit.Posted Jun 23, 2010
by GeigerdolylWodd | 0:03 | 163 Views -
Well i Decided i would get crack down and it is really fun kind of like DRIV3R But About 20 Times Better!Posted Mar 8, 2008
by thpghalo3 | 0:42 | 228 Views
User Images
- Crackdown Hidden Orb map & Boss map.Posted Mar 29, 2007
by BraindeadRacr | 6,960 Views
Crackdown
Not Following
- Downloadable Game
- Publisher(s): Microsoft Game Studios
- Developer(s): Realtime Worlds
- Genre: Action
- Release:
- PEGI: 18+
Crackdown Navigation
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