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DmC: Devil May Cry User Review

Hebaphrenic

Brilliant addition to a stylish saga, despite initial skepticism.

  • Posted Mar 11, 2013 12:14 am GMT
  • Recommended by 2 of 2 users.
Difficulty:
Just Right
Time Spent:
20 to 40 Hours
The Bottom Line:
"Highly addictive"
To alot of us old-school Devil May Cry fans, this may seem too odd. Sure, we have Dante, but hes just some punk kid. What are they doing? First we have Dante in DMC 1 & 2. He is well established in his goals as a demon hunter. Then we backtracked in history with Devil May Cry 3 where Dante hasn't even named his business yet. Then 4 when they introduce us to some young punk named Nero. Oh ok, now you are going to create a new game that is supposed to take place before all of them. Great, more confusion. This is what I thought before actually playing DMC: Devil May Cry.

Throughout DMC game history, there has been alot of confusion in the history of Dante. Sure, he is the son of Sparta a great demon who betrayed hell, his mother is dead, he has a brother named Vergil who wants to rule everything. This we knew. But there were some gaps left in the history. We never knew things such as: How Dante discovered he was the son of Sparta, when did the blood feud between Dante and Vergil begin, how exactly did his mother die, why in God's name is a young man's hair white? These were all questions that we were left to wonder. Untill now. DMC let us in on alot of Dante's history, many of the gaps in his story have been filled. I wont be a spoiler and name them. But play the game and you will know.

After playing DMC: Devil May Cry, Ive replayed the old DMC games. Knowing what I know now about Dante's history, it makes the past games even more epic than they were when they were new. Now, while im fighting with Vergil, I know a bit more on why we are fighting, what our history is, how he deceived and even used Dante for his own means.
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Replay Value

After beating the game, it has a large amount of replay value. Four different extreme difficulties will keep you wanting more and more DMC: Devil May Cry action.

Son of Sparta: Enemies are tougher, come in different waves, and behave differently in combat.

Dante Must Die: Enemies are tougher than Son of Sparta, different waves, and behave differently in combat.

Heaven or Hell: Everything dies in one hit, including Dante.

Heaven and Hell: Dante dies in one hit, everything else has normal health.
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Now that ive mentioned the finer points of the game, I must remain fair and give you the bad points as well.

--First and foremost is the platforming. From the first through the eighteenth level, I was thinking, "Oh yeah! Tear the world apart! This is great!". After a while, however, it got very redundant. No, adding some fire and adding more hooking sites does not make it better, FYI.

--Second would have to be the severe lack in puzzles. One of the loves of playing DMC was that there were puzzles that had to be figured out to give you a slight break from the hacking and slashing. DMC: Devil May Cry was lacking in this department for sure. Maybe some of those platforming areas could have been replaced with rooms containing some kind of puzzle to figure out?

--Lack of bosses. This one is pretty self explanatory. As any old-school DMC player knows, the boss fights in DMC are always awesome. They are challenging, frustrating, fun to play, and an all around good experience. DMC: Devil May Cry had a few bosses in it, but not nearly enough.

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Conclusion:

This is a totally epic reboot to a classic game. Entertaining, visually amazing, great gameplay, very stylish. I recommend this game to anyone whether they are DMC newbies or DMC old-heads. Either way, both will love this game. Cheers!!
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