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Doom 3 User Review

kylts

A cookie cutter modern day Horror game...

  • Posted Dec 23, 2011 6:57 pm GMT
  • Recommended by 5 of 11 users.
Difficulty:
Hard
Time Spent:
10 to 20 Hours
The Bottom Line:
"Don't believe the hype"
Doom 3 was one of those games i never expected to see on shelves like Duke Nukem: forever, Too Human, or StarCraft: 2
Those games that are stuck in a Purgatory of delays and revisions since developers want their game to be on the bleeding edge of gaming technology.

The system requirements for Doom 3 are steep, And i know not everyone has the means to afford a high tech Ninja assassin computer to play the game at its full extra-crispy high-res barf-fest, and not to mention the game's price tag even to today it's still is pretty expensive for buying a dull and boring game.
And you can save £15 by having an annoying sibling to have him throw a burlap sack over your head so you can't see where he's coming and beat you up with a baseball bat from varying angles, The important part is that burlap sack just put that sack over your head and spin around for 5 minutes and try to walk around your house falling down the stairs and having a baseball bat in the ribs ...Yeah!...That's Doom 3 Folks!.

This Game isn't Doom...i can already hear the fan-boys bashing away on their keyboards, "How Kan U nt Liek Doom 3? Dewd U r 94y!!!!"
Well It doesn't break my heart one bit see if you like the game so much for the better because that means you can keep playing this piece of crap and you can leave me alone.

Doom 3 is so disappointing on so many levels its hard to start off. The multi-player is a total and utter joke despite it being the most talked about thing about it, There's nothing new, exciting, and nothing innovative in the least, the only modes it has are the norm, Deathmatch, Team Deathmatch
and tournament Deathmatch (which is only one-on-one Deathmatch while other people wait in a queue playing with themselves and getting bored)

It's just nothing you'll actually seek out people to play, Not when they're games that have better multi-player games like Counterstrike, Unreal tournament, Battlefield 3 and 1942, and about a dozen more games that actually bothered to make their multi-player interesting.

But why isn't it Doom you say? Well...simple...This game sucks. I'm actually willing to bet that you'll have more fun being inside that burlap sack falling down stairs and having a baseball bat bring clonked in the kidneys.
Because then you can actually have revenge on the person causing the pain to you.
Doom 3 is a "survival horror" game down to its very core
the horror in this game is nothing but jump scares, flickering the lights on and off and mutants screaming like banshees.
This game is riddled with narrow, claustrophobic tunnels, small rooms and enemies that prefer to spawn behind you and kick your ass. It's more like Dead space or Resident evil
considering its obsession with horror elements and zombies marching about. But I'm being hard on those games at at least in those games you could actually see!

I'm told that Doom 3 is a beautiful game, with astounding graphics and jaw-dropping visuals, That probably true,When you can SEE it. which is NEVER, By far this is Doom3's biggest issue is the absolute,choking unbearable.turn-the-gamma-up-on-your-monitor-until-your-eyes-melt-and-your-face-shrivels-from-radiation sickness.
You simply can't understand how dark this game is you could put your head up a cow's A*s and you could see better...it probably wouldn't stink as bad.

The Entire of this game is shrouded in black and inky darkness in order to reinforce it's Oooky Spooky horror aspect of it all. You can never see what's in front of you or behind you or in any direction. Worst of all you can never see what's hitting you.

OH...But you given a flashlight bet the developers thought they were clever giving you that one pittance. Because you'll basically have to carry that flashlight all the damn time just to see where you are going.
Then you'll see a monster. Fumble your gun and find yourself unable to see again.
Then you'll get your pathetic guns out and shoot roughly in the direction the monster is at emptying magazine after magazine until you think it's dead...Hear i'll give you a short story of it...

"Dammit the lights went out again...Ok flashlight..."

*CLUNK!*

"What was that!?"

"AGH!... somethings biting my ass!-No I don't want to hit him with the flashlight! Switch back to gun!"

*Pew Pew" (crappy pistol sound)

"AGH! my ass again I can't see! Stupid Flashlight! Stupid!"

That's the game for 13 hours.

Even as a survival horror game, Doom3 strikes a sour note of not being very scary. the darkness is more irritating than scary. reminding me of why i got tired of the new silent hill games and dead space. I hot fed up with being forced to go into another pitch black room and shooting the darkness. The sound design is good but the monsters sound the same the guns sound like BB guns, Doom3 fails to set an atmosphere of horror but succeeds at being scary for a whole 10 minutes until you realize that it has nothing more to offer then just throwing monsters at you and flickering the lights on and off.

The game copies "System shock" of having Audio logs and having barely any ammo anywhere. and finding security codes that open the lockers.

but even this is poorly designed because every-time you see one of these lockers,The PDA containing the code is the same in the exact same room. There's just no point at all so your forced to listen to idiots moan and Groan about how their meanie of a boss whinging about how they're about to die. or most of the tie have star trek techno-babble talking about technology we have no idea about...I don't care! you'll get bored listening to these logs constantly that you'll get into a fire fight with the darkness to try and drown out the boring log being played.

You play as an nameless idiot who lacks the power of speech and simply walks around nodding at people or killing them. Your avatar is apparently a body builder who is big and fleshy with dark hair, with biceps the size of hulk hogan's and a square jawed face.
So Hulk hogan is the last hope of humanity everyone just calls you "Marine" i imagine his last name is something like Joe Kickass or Beefy Bigload. You're here at this martian colony to investigate the general ripoff to the opening of half-life You walk around looking dopey nodding at people and click on people who say foreshadowy things you then collect your weapons. what i found funny was that once I'd collected my sidearm. I could wander happily about the base shooting people through the brain without being scolded once throughout the whole game.
You then meet a scientist during your wanderings this stupid silly Chinese guy who flails around and losing bowel control every time he sees you. i didn't talk to him that much because i shot him in the face like i did to everyone in this game.
It's the most convenient time is all Hell to break lose. weird runes appear, skulls fly around and (Of course) The lights switch on and off.
And zombies appear to attack you.

The rest of the game is the same, wearying drudgey that forms the staple of every other FPS that preceded it. Wander around, flip switches, get keys and the odd jumping puzzle. I was promised a great game here and all i got was a vissualy awesome headache of a game, which ceases to be a vissualy awesome because i can't see it!, The wepons are mundane and unimpressive, unbalanced and unremarkable.

All you need to know is that the new gun you have is better than the last one you got.

The controls are simplistic and biase. Leaving you to do anything other then move forward, jump and crouch.

The plot is pointless, doubly since your character is Biff from back to the future, anonymous mute dork, the whole game just feels like a shameless System Shock Rip-off


There's no horror in this game; it's all based on one cheap scare; since the game fails to set any kind of horrific atmosphere cheap scares are the lowest form of horror,
Because they don't work more than once, And they don't work here. You can always tell a bad horror movie because of it's over reliance on the cheap scare, simply put, a cheap is when something leaps out in front of a character accompanied by a shrieking orchestral string that makes up jump.

Yes...They are indeed scary, in that the same way that walking into a room and having someone kick you in the nuts is scary. But. to continue the example, such scares get old very quickly and almost never work when done more than a few time.

After a while, you just want to hit the game back and wring the money you wasted back out of its neck.if it had one.
We're talking like 20 hours of gameplay based entirerly on the worst kind of jump scare; the UNFAIR jumpscare




~Pros~
Has an OK soundtrack.

~Cons~
Not scary
Crappy Multi-player
Dull story
Copies of better games
Has no atmosphere
IT'S TOO DAMN DARK!!
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