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Underestimated/Overlooked Monsters?
Underestimated/Overlooked Monsters?
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- May 12, 2012 12:33 pm GMTI mean everyone knows how awesome "God Tier" monsters like : Liquid Metal Slimes, Metal Slimes, Hyperanemon, Killing Machine, Great Dragon, King Cureslime, and Great Dragon are.
We also know how great "A Tier" monsters like : Golem, Slime Knight, Gigantes, Healslime and Cureslime are.
But what about these monsters : Hades Helm, Goodybag, Magic Marionette, Orc King, Hoodlum, and Old Man of the Sea. They seem to have very good resistances and aren't too hard to recruit. Some even have good spells and armor too. What do you guys think? - May 12, 2012 1:43 pm GMTI've said on about a bizillion threads that I like Chimaera a lot. I also like getting a Warhog specifically for the purpose of renaming him Andy. I would say Orc King on your list isn't one that's overlooked; along with Slime Knight, he's one of the ones that's pretty widely known to be viable all game long amongst the easy recruits. Possibly more overlooked than that is how good a regular old run-of-the-mill slime gets when you take the time to level one all the way up.
I have a completionist file that is missing exactly one recruitable monster: Barbatos. I finally caught a LMS on it not all that long ago. I have in mind to level up every one of the monsters to cap before I finally call that file done, though I don't play that file all that often, so that will take me a very long time to accomplish. I actually have two Old Men of the Sea sitting at Monty's on that (78 monsters total have been recruited; I have space for my Barbatos and one more duplicate). The second OMOTS was an accidental recruit, then I decided to keep him so I could rename one Ernest and the other H-Way because there aren't enough characters to fully spell out "Hemingway". I have yet to use those guys or start to level then up, but before all is said and done I'll have tried every monster in the game. Unfortunately, it'll take me long enough to do that that it won't necessarily help this thread.
I already have around 20 monsters maxed out, capped, and all finished, but these are all the ones that cap at the lowest experience totals, so I already have a good feel for a number of the utterly useless ones, like Funghoul, Ticking Timeburrm, Cross Eye, Mudraker, Walking Corpse, Fat Rat, Small Fry, and so on.
I, too, am interested in seeing if others have any opinions on some hidden gem monsters that they like using more than the popular consensus ones.
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Frazee uses the lunch! - May 12, 2012 2:38 pm GMT@nfrazee28
You are right about Orc King, I meant to include him into the "A Tier" but I messed up.
But what are your thoughts on the other ones? Like Hades Helm, Magic Marionette, Hoodlum, Goodybag, etc... It's ok if you haven't used them yet, I was just looking over their stats/resistances (theorycrafting) and wondering if these guys are overlooked. I mean on paper, they seem like they would rock. - May 12, 2012 3:18 pm GMTSmall Fry isn't that useless. At the beginning of the game it is useful since it has flame resistance and can put the Magmen to sleep.
Jailcat is under rated. Tongue lashing works on the Faux Dowager quite often. 75% of the time I'm guessing, and it has good attack power. It also caps at 99 so it never becomes "useless"
Grudgerigar is the only monster available for the final second part dungeon that has sheen. The Helms in there use Curse attacks, sometimes they stick. It also has Oomph, Kasap and Kabuff.
Fat rat wins the most useless monster award, it has early game stats and is only available after Zenithia flies.
Yes this topic inspired me to log into my account I haven't used in over a year. I also have a completionist monster file, I'm only missing 9 monsters- LMS, Barbatos, Killing Machine, Bomboulder, Hyperanemon, Archdemon, Conkjurer, Conkuisitor and the two bonus monsters for beating the final pachisi board.
Goodybag won't obey you unless you give it wisdom seeds. Did you know that stat seeds influence your stat growth? I gave my goodybag wisdom seeds and it started growing wisdom! Only one per level, but it helped since I didn't have enough seeds to get to twenty wisdom. (I tried this with the Pip's. It gave them more MP growth. The Wiz pip is now gaining 1 mp per level up most of the time!) Any one else discover this?
Oh: Hoodlum is pretty much only good as a metal slime killer with the Hela hammer. Pretty generic otherwise. Just got my OMOTS and haven't used my Hades Helm or my Magic Marionette.
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Happily married to Wiggumfan267 on Valentines day, 2005. - May 12, 2012 4:14 pm GMTOf those four you listed, BoFIIIFan, the only one I've ever used is Goodybag, and that was quite a while ago. If I recall, he mostly sat in the wagon just to get capped, so I may very well have overlooked something there if he's anything other than a total waste.
Whenever I play that file, I'm mostly in the bonus dungeon just to see if a Barbatos ever decides to stand up for me, and luckily that place has the wagon along. I can build all eight active characters as I do that, and the way I have my team arranged is hero at L99, Starkers and Rebjorn with Starkers walking and ReBjorn hidden in the wagon with them synchronized at roughly L30 right now, two humans rotating through building four levels at a time (all five of my other humans besides hero are between L56 and 60), and three other spots. Those three are for a dedicated healer character, one other L99 capper, and one that caps very low just to finish off.
I once took the Brady guide and transcribed all the max XP totals for each, and rewrote the list in order of least experience necessary to cap regardless of level to most. Right now that "lowmax" character is my Hyperanemon, and man, his level-up stat gains each time are fantastic. My current L99 capper building happens to be a pip fighter.
Alanna, that's very interesting about the goodybag and the seeds. Certain monsters have interesting patterns of leveling up; I wonder if this might have also been in play. For example, I ditched a Hulagan not long ago when she capped, but her last few levels gained zilch. No HP, no MP, and straight zeros for all five stats, so she was effectively capped with around three or four levels to go. Conversely, Starkers and ReBjorn, who you don't have yet, gain virtually nothing until L60 and it takes forever to get them there, but then their last 40 levels see ridiculous unbelieveable gains until they're amazing characters by L99. This is based solely on what I've read others post, because for me they're still down 30 levels to go before the rocket, and yes, ReBjorn would get killed by a stiff wind. Starkers starts out reasonably viable, but ReBjorn does not.
When I lumped Small Fry into the useless pile I was mainly thinking about long term and the endgame, but you're right about him early, same with Grudgerigar, for those very reasons. I actually quite like the Powie Yowie for early in gen 2 because the breath attacks are free and if you do enough casino grinding he can equip the gringham whip.
And, wow, what a nine (technically ten even though you do get Starkers and ReBjorn one right after the other) to still have left to collect. Four of the five 1/256, two conks, two 1/64 only found in very specific spots, and a necessary TNT win. You have a great deal of a grind left to get that list finished, if you care to get that list finished.
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Frazee uses the lunch! - May 12, 2012 5:09 pm GMT@Alanna82
Nope, that Seeds discovery is news to me! Thanks for that little bit of info.
Regarding your discovery, you think this would save monsters like Epiphany from being totally useless? I mean he/she has got great spells and excellent max stats BUT it's MP score is pathetic!
Regarding the Goodybag. Yes, it's Wis score is sad and yes you need to pump it with some Wisdom Seeds for it to understand and obey you, but it's stats aren't terrible and it's immunities are awesome (plus it's not that hard to get and it's easy to max it's level).
Regarding the Hoodlum, you feel it's generic? IMHO, it's HP and Strength score are very good, it's easy to get it to lvl cap, good weapons/armor selection, it's not hard to recruit, and it's immunities are pretty sweet too.
@nfrazee28
The Goodybag and the others I listed have some excellent resistances and a few good stat scores. - May 12, 2012 5:40 pm GMTThat would be the test to do: give seeds of magic to an epipany or its equivalent conk cousin and see if that causes a higher MP total by level 99 than just 50, even above and beyond the natural growths plus the seeds. Those two monsters naturally cap with around 50 MP, which is indeed pathetic, and which total keeps them from being dominant spellcasters and must-use monsters. It's too bad seeds of magic are so hard to come by; the friendliest drop rate from any monster is 1/64 from quadrahead. To farm enough seeds to turn the pip and conk mages viable then dominant after viable would take forever.
I would want that idea empirically tested more on more monsters besides goodybag before I'd fully dive into believing it's universal, and the pip and conk spellcasters would be a good place to do it.
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Frazee uses the lunch! - May 15, 2012 2:53 am GMTHmm I wonder if this Wisdom Seed trick works? I'm thinking it must be sort of intentional if it does. I mean why bother giving the various "Pips" and "Conks" spells if their MP is so pathetic they really can't cast them much at all?
There has to be something up with those enemy types. - May 16, 2012 10:43 am GMTI did start a test with the Pips, I just need the Conk equivalent to see if it really works. I gave the Wiz Pip two seeds of magic. One gave +4 MP, one gave +5. this gave him 10 total MP. At level 22, Wiz pip now has 18 MP. According to the Brady games guide. A level 25 Wiz Pip should have 3 total MP. Even subtracting the 9 from the two seeds this gives 9 MP! I gave him the two seeds at level 10, since it wouldn't let me give the seeds until Wiz Pip gained an mp.
The brady guide says the conks have the same stat growth as the Pips so I will not give the Conks any seeds. They just need to join me. The two I have wont work for the experiment.
Still waiting on the Conks. Tried again last night. Levelling up my Humans, Hero, Parry, Madchen and Bianca are on level 64 right now. Madchen gets crazy good stat growth after level 45. Parry after level 60 started getting massive strength and agility. Besides Kafrizzle, Bianca is pretty much useless and worse than Madchen. (though she does have better HP and MP)
Also on another file (My Nera file) I got a Chimaera in 2 battles, a Grudgegeriar in 2 battles, and a Restless Armor in 3. Yet a Slime knight didn't join me. (okay so I didn't try very hard, but still, Slime knights are usually automatic) I just got Bianca to go get the ring of water. Jailcat is beginning to suffer from lack of equipment. Trying out the slime since I never have taken it this high of level, its Kasap and Kabuff are useful, but I feel its being outshined but the Grudgerigar.
Also, Magmen can be dazzled. Not that useful, but it works.
This game has become my favorite game so I would love to see how much we can discover.
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Happily married to Wiggumfan267 on Valentines day, 2005. - May 16, 2012 12:41 pm GMTI guess because of my penchant for thinking in terms of completionist finished products, that's why I gave so many of those early game low-cap monsters the short shrift. The Grudgerigar caps at level 20, while the slime keeps going, so in the long run that sheen spell is about it for why anybody would consider keeping him active. In the early going, rotten apple actually gains a pretty hard hitting direct damge shot and it takes very little time to get him to his L20 cap also, but then he gets outclassed by other monsters who last quite a bit longer.
Regarding the Slime Knight, the "easy to recruit" tier has two sets of odds: 1/2 and 1/4. Either way, they're very very easy, but it's mathematically feasible that a 1:4 recruit, which the SK indeed is, will not stand up to join even after 4 or 6 or 8 tries or more. It's starts to get increasingly unlikely the more chances you give, but it's not impossible. I bet if you just decided to go get him, it wouldn't take long.
I'll continue to pursue Barbatos on the one file, but once I get him (whenever that is) that file will become a seed of magic farming fest from Quadraheads and I'll work with the Epipany and the Conkuisitor (I think those are the correct names; the ones who hold up the crosses, whichever specific names go with those ones) to experiment with this idea also. That would be an amazing discovery that would save on tons of seeds.
The other active DQ5 file I have is a ridiculous completionism start, modeled after the one bwakel_ketsu posted a couple years ago. His is probably 10 or 12 pages down the GameFaqs board here, but essentially he wasn't satisfied until every single monster, recruitables and non-recruitables alike, was at 999 kills in the big book and every unlimited item was in the bag 99 times.
I started one like that myself and work it a little at a time, but it's still in Gen 1, and goes slowly because the few missable gen 1 monsters need to be done completely before I can move to the recruitment phase of the game. I need to get to 999 Screwball Pitchers, which takes forever because their encounter rate is low, then I'll need to fight 999 Eyelashers in the Ancient Ruins, so it'll still be a month or more before I'm even doing any recruiting on that file. I'm approaching 800 Screwball Pitchers now, but their encounter rate outside the ruins is low enough that I can play for 15 or 20 minutes and still only have fought 10 or 15 of them.
This is pretty much my favourite game, too. Gun to my head, I would say it's a tie between this one and GBC DW3.
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Frazee uses the lunch! - May 16, 2012 1:03 pm GMT@Alanna82
Props to you for mentioning the Bradygames guide, I didn't even know it existed. LOL
I went ahead and ordered it so I can help you test out the seeds and stuff once I have the guide and can compare the "unseeded" version of the pips/conks/whoever vs the "seeded" version.
@nfrazee28 and Alanna82
I agree, this has overtaken Breath of Fire III as my fav JRPG of all time. - May 16, 2012 1:20 pm GMTYeah I don't have time for that. (getting 999 of every monster and 99 of every item) I do work. I just was off of work because I had my gallbladder taken out so I picked up the file I started a while ago. I don't play it all the time. I actually discovered the goodybag thing when I was at an anime convention in November. I didn't have my guide book with me, but I knew something was up when it said +1 Wisdom, when the guide book said it doesn't grow wisdom.
since the Nera file is not a completionist or what not, I may or may not get the slime knight, I don't need him since I have a Chimaera for Healing (and a Jailcat too for Midheal) and the Restless Armor has similar stats to the slime knight. (I only killed 3, so it wasn't bad luck I didn't get the slime knight
)
Ah your the guy with the monster medal thread. I know seeds affect growth in DQ3, but in the negative way in that you get less of a stat at level up.
Once I get the Healing Conk (Conkuisitor? I get them confused) I will raise it with no stat seeds to 25. If it has 3 MP like the brady guide says, and yours has more, this will prove it.
I did find some errors in the brady guide, but the stats for the monsters seem pretty accurate (I know monsters that grow +3 or more in a stat can get bonus points, so if the stat is higher its fine.
The errors were that the Hawkman starts with Buff and not Woosh, and the Bad apple gets Paralysis attack and not sleep attack. (also the level which the King cureslime learns Puff, it says 38, but King Cureslime only hits 20, which IS the level he learns it. The 38 is the level Dracky learns it)
BOFIIIFan- I got stuck at that desert. I'm sure you know it. Then again I was trying to make Nina into a fighter and Garr into a mage to be funny. But my brother showed me the ending.
You can probably guess how old I am. Its kind of in my screen name. (no, I'm not 82 years old. The 82 means something else)
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Happily married to Wiggumfan267 on Valentines day, 2005. - May 16, 2012 1:53 pm GMTYou were born in 1982? If so that makes you a year younger than myself, and it also goes into context with the point at which you were married. Most people in the US are married between 21 and 30.
Sorry, not really contributing to the thread. I haven't really played this game in awhile, so my memories of which monsters that are overlooked is vague, but I will say that Healslime is often overlooked because of the slow growth. Yet towards level 70 it has the highest stats of the three healers in some categories, and by level 99 is the undisputed king of the healers (stat wise anyhow, I'd say Cureslime has the best skill tree, and King Cure is basically the best for a typical playthrough due to exp requirements, state growth per level up, and early access to Kazing and Healusall).
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Campaign for PT in US: http://oprainfall.blogspot.com/ ==>> Two down, one to go.
PSO2 = Sexy Awesome Beast of a Game! - May 16, 2012 2:47 pm GMTOh I'm not really married. that was a joke. (in my sig)
I just got too lazy to change my sig. I kind of forgot it said that. But yes, I am female though my name is not Alanna. Alanna was a character I created in high school.
and yes, King Cureslime has massive stat growth. I just wish I could get healslimes easier. The only place I found where they are NOT called by Restless armors is Fairy Lea. I never found one around Fortuna like the guide says. I don't know why they take as nearly as long as a Barbatos to cap though. I'd give King Cureslime the edge. Omniheal and 500 mp at max is very helpful. Kazing and Insulate are useful too, and Healslimes only get Zing.
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Happily married to Wiggumfan267 on Valentines day, 2005. - May 16, 2012 3:08 pm GMTWell it seems like I was right about Hoodlum being vastly underrated (for what it is he does).
He's a melee powerhouse that's not too hard to recruit, fast to level, excellent HP/STR/Resistances, very good weapon/armor selection. He's in every way superior to the Slime Knight with the only exception being Slime Knight gets Fullheal with the MP to make it worthwhile to cast.
It takes 980k to cap Hoodlum at lvl 30. Meanwhile the Slime Knight needs 1.6mil exp to make it to 50. At those levels Hoodlum has much better physical stats than Slime Knight. So he's actually ideal for those who want a nice tank monster without wanting to level grind to the extreme. - May 16, 2012 6:37 pm GMTThe seeds doing that in DQ3 is only the NES version; they fixed that in the GBC, to where there's no reason not to use them, and if you hyper-grow your INT by, say, 100 points using seeds, your MP will instantly grow by the corresponding approximately 200 points at the next level up.
My situation is I teach college part time, one or two days a week during the school year but the rest of the time I'm the primary stay-at-home caregiver to my son, who is five and has type I diabetes. So I have the time to grab a GBA SP or a DS Lite or, now, starting today, a DSi XL, and work on these absurd types of files for 10 or 15 or 30 minutes at a time a few times throughout the day when my son is otherwise engaged in amusing himself in various ways and his blood sugar is nice and stable and I don't feel like being real-life productive at that moment. That DQ5 999-99 file has been going on since last June off and on, and I'm still not out of Gen 1 with it, so it's not like it consumes my whole life.
The main thing I'm looking forward to with it is discovering if Harry caps at L50 like the Brady Guide makes it appear he does, or L99, as bwakel_ketsu said in his log. I've got 195 more Screwball Pitchers and 999 Eyelashers to bag before I can start worrying about Harry, though.
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Frazee uses the lunch! - May 17, 2012 3:49 pm GMTAbout Harry- On a site in japanese It said Harry caps at level 50. (I looked at the numbers, it was with the human characters and the numbers looked about what the brady guide was)
http://www.kirafura.com/dq/5/5-henri.htm (pretty sure this is Harry. Level 50 not level 99)
About Wiz Pips- Got Wiz Pip to level 25. Mp total was 19. 9 was from seeds. So that leaves 10 it grew. it should have a total of 3. It could be just an unusual variation of growth. Still waiting for the conk. If the equivalent Conk has 3 MP at 25, then we know its from the seeds.
About monsters- Down to 9 left. Archdemon joined me last night!
I decided to test Hades Helm since you were asking about him. Not worth it. It gained no hp, 2 str and very little agility. The defence is good, but it can't use good armor. I leveled him to 15. It does know sheen and will learn Kazing, but so does Parry.
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Happily married to Wiggumfan267 on Valentines day, 2005. - May 17, 2012 6:06 pm GMTGood. I certainly hope that's the case. I want to be able to defeat the Faux Dowager and get rid of him on that file and ride the ship over to the other continent sooner rather than an additional 49 levels later when the time comes. Also, if that turns out to be confirmed, it'll be yet another catching of a big time falsehood in that completionism log. There are already a couple biggies in it.
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Frazee uses the lunch! - May 18, 2012 8:55 am GMTSo the guy faked an entire log? Reminds my of something my ex boyfriend would do.

He lied about everything. I hate people like that.
Glad to be of help with that. Still looking for that Conk. I will let you know the results of testing on the conk without the seeds when I get one.
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Happily married to Wiggumfan267 on Valentines day, 2005. - May 18, 2012 10:11 am GMTWhether or not the entire log is faked only he knows, or if he actually did most of that but lied about some details, that's also possible. The main red flag about the log's veracity is the way he got minimedal drops to complete the minimedal gear x99 each but at a rate clearly orders of magnitude faster than would be actually feasible for them to drop. The times he stated translated to a 1:64 drop at almost one per minute, so the likeliest explanation for that was a math mistake while compiling his forgery rather than that being the actual truth of what happened, or it being a timing error, because he was so meticulous about his timings throughout the whole document. He also emphatically said Harry levels to 99, and he lumped buying 99 paring knives in Roundbeck into gen 1 even though they don't go on sale there until gen 2. So some circumstantial things point to the whole thing being a forgery, yes, or it could be that it's mostly true but with some lies in it.
I'm out to actually do it, so that I'll know it can be done. I already know it can be done, it'll just take a lot longer than what he stated. I can tell you this much: getting 999 Screwball Pitchers in gen 1 is drudgery, getting 999 Drackeemas in the Winter palace was drudgery but less so because at least they spawn a heck of a lot more often, and I'm not looking forward to the 999 Eyelashers either. But taking my time and going VERY slow with that file, just these short little 15-minute sessions where I don't spend but a tiny little bit of time on it each day, if I even get to it in a given day, is why I can keep it going.
The thing I'm very careful to make sure I do each and every day is at least one DW3 GBC monster medal, just because I have a streak going where I already have for almost 500 straight days so I sort of feel like I need to keep it going or I'll be letting myself down. Perhaps I'll voluntarily end that streak when it gets to 2,633 days.
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Frazee uses the lunch!
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Underestimated/Overlooked Monsters?
Dragon Quest: The Hand of the Heavenly Bride
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- Publisher(s): Square Enix
- Developer(s): ArtePiazza
- Genre: Role-Playing
- Release:
- PEGI: 12+
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- Game Universe:
- Dragon Quest & Final Fantasy in Itadaki Street Special (PS2, PSP),
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