The Legend of Zelda: Spirit Tracks Updated Hands-On

Zelda and Link pair up for the first time in Nintendo's upcoming sequel to the Phantom Hourglass.

A follow-up to The Legend of Zelda: Phantom Hourglass, Spirit Tracks takes place about 100 years later, when Link and Zelda once again get themselves into a bit of a mess, and the poor boy with the funny green cap has to risk his neck to save the princess--again. Not that Link minds, though; one glance at the princess and he's ready to follow her to the ends of the earth. Nintendo invited us down to its office in Redwood City to give us a demo of the first hour of the game, and we got to see some of the new features and concepts that have been included in this sequel on the DS. The first part of this preview will cover the storyline and the first hour of what unfolds. So if you're not interested in any spoilers or story, please skip ahead.

The way the story is set up is that after the events of the Phantom Hourglass, Tetra and Link eventually find land--that's already inhabited--and establish a new kingdom known as Hyrule. The natives have a legend that tells the tale of an epic battle that occurred many ages ago, where a demon king arrived to wreak havoc. Luckily, the spirits of good dropped down from the heavens to fend him off and eventually managed to subdue him and stuff him in the tower of spirits, which is shackled by a long chain that extends across the land--also known as spirit tracks. Likely oblivious to the meaning behind the tracks, the residents of the new kingdom have been using these magical tracks to haul cargo back and forth. The game begins as we are introduced to Link, who instead of wearing the traditional green garb is dressed in a blue engineer's uniform as he's about to go to his graduation ceremony to become an official royal engineer.

We watched as young Link made his way to the castle and bumped into Chancellor Cole, a bizarre-looking fellow with two hats that look like they were stolen off a box of Lucky Charms. Cole mumbles something about vanishing spirit tracks and doesn't seem too pleased that the princess wants to be handing out diplomas instead. It is love at first sight when Link meets Zelda, and before the ceremony is interrupted and cut short, the princess slips Link a note and whispers a warning regarding the chancellor. Her note requests that Link meet her in her chambers, but Link will run into the chancellor one more time as he snickers about trains becoming useless before long.

In Zelda's quarters, she explains that the spirit tracks and the tower of spirits are connected and that the disappearing tracks must mean that something is happening at the tower. A wise sage resides there, but Zelda is unable to leave her castle because the chancellor won't let her. Her gut feeling says that he's hiding something, and she fears that something bad will happen, so she asks Link to take her via the train. Link obediently agrees and changes into his traditional gear, which also happens to be the uniform for the castle guards, and helps the princess sneak out of the palace.

The next section serves as a short tutorial, teaching you how to direct Zelda via the touch screen. As you tiptoe past castle guards, you can talk to some of them to distract them--or throw rocks--while the princess sneaks past. Using the stylus, you plot out where you want her to go, and she'll head in that direction until she gets called back by you or she reaches the end of the line that you've drawn. After escorting her out of the mazelike castle grounds, we bump into Alfonzo on our way to the train. Alfonzo was once a former master swordsman in charge of the palace guards but is now a simple engineer who is also Link's teacher. Zelda invites him to come along, and the three of them set off into the countryside, only to crash shortly after when the tracks disappear from under them.

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192 Comments

  • BBNMJ

    Posted Nov 22, 2009 3:17 pm GMT

    I'm disappointed in Link he try'd to man a train. He should have stuck with a boat.

  • f8101

    Posted Nov 22, 2009 2:09 pm GMT

    sweet!!!

  • Sophia GameSpot staff member

    Posted Nov 20, 2009 3:38 pm GMT

    @2mike23 @linkman3 - screens on the second page, Link is wearing green, don't worry. He wears blue for like 10 minutes.

  • SaurabhAV

    Posted Nov 20, 2009 12:45 pm GMT

    the premise of this game does not appeal to me.. I beat Phantom Hour Glass and loved that game... so entertaining and fun.. but I just do not know if I could play something over with similar concept

  • linkman3

    Posted Nov 19, 2009 3:37 pm GMT

    HeiMlich01 Posted Nov 18, 2009 4:27 am GMT there will be green just look at the pics i see green

    like what pics?

  • CeltQueen

    Posted Nov 19, 2009 11:19 am GMT

    Finally!

  • jetfreakist

    Posted Nov 19, 2009 3:16 am GMT

    wway cool

  • HeiMlich01

    Posted Nov 17, 2009 8:27 pm GMT

    there will be green just look at the pics i see green

  • frankand007

    Posted Nov 17, 2009 10:09 am GMT

    Koji Kondo Srikes again with a flute, woohoo!

  • ikitiki

    Posted Nov 15, 2009 9:26 am GMT

    This game is gonna be so AWESOME!!!!! W00T! Lol, "Link seems offended"

  • Marioman87766

    Posted Nov 14, 2009 4:58 pm GMT

    Sooooooooooooo good! I'v Pre-ordered it at Gamestop! [Laugh]

  • 2mike23

    Posted Nov 14, 2009 11:09 am GMT

    WOW no green

  • lionheart234

    Posted Nov 14, 2009 9:51 am GMT

    links bk..... = ]

  • linkman3

    Posted Nov 13, 2009 3:43 pm GMT

    no green? what are they doing! are they like trying to kill link like commun when they were talking about a train I said stupid but now no green suit and tunic @$#$*&^ stupid

  • Zehydra

    Posted Nov 11, 2009 1:45 pm GMT

    I have a funny feeling that this game is going to involve re-used bits and pieces (probably more than that) from Phantom Hourglass, much in the same way that Majora's Mask used parts of Ocarina of Time to make a new game, Only, Both Ocarina of Time and Majora's Mask were awesome games (I was originally skeptical of Majora's Mask at first), but I know from having played Phantom Hourglass that it is pretty far from being awesome. It was fun, but it wasn't good enough compared to what they could've done (look at Mario 64 DS), and now they're using it to make more of itself. So... I probably won't get this, unless it somehow ends up as freakin' amazing.

  • Ineor

    Posted Nov 11, 2009 9:18 am GMT

    I do love the Zelda games, so plan on getting this one. Not too sure about the whole train thing, sounds a bit boring if you can't steer.

    Oh, and you people saying he's not wearing green, actually read about it first and you'll learn he changes into a guard's uniform (which is the same as Link's from previous games).

  • Therizah

    Posted Nov 11, 2009 6:07 am GMT

    i want this game

  • SuprSaiyanRockr

    Posted Nov 11, 2009 2:42 am GMT

    I'm still kind of annoyed that twilight princess was only out for half a month on Gamecube before the console died. (I know it's on wii, but I like GC more; fewer awful 3rd party games).

  • Mysterywriter

    Posted Nov 10, 2009 7:40 pm GMT

    I have been waiting for a New Zelda....I am also looking forward to the mysterious Zelda Nintendo is planning for the Wii. I have to say that my 2 fav's are Twilight Princess and Minnish Cap. So here's hoping..
    *has finger's crossed*

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