Just for something new, we mash some buttons and battle a horde of robots in the upcoming sequel to last year's Dynasty Warriors: Gundam 2.
Whether you know it as Dynasty Warriors: Gundam or Gundam Musou, there's no mistaking a huge, armed mech when you see one.
The Gundam games are something of a cultural phenomenon in Japan, and Gundam Musou is no exception. The sci-fi take on Koei's Dynasty Warriors series (with robots instead of Chinese heroes) is getting a third sequel later this year, and we took some time to check it out at the Namco Bandai booth at this year's Tokyo Game Show.
While we're not exactly proficient on Gundam or Dynasty Warriors, we feel safe in saying that if you're familiar with the last two Gundam Musou games, then you'll find very little has changed. As far as we can tell, there are a few more mobile suits to pick from, but other than that, it's all about attacking large hordes of robot armies by way of tedious button mashing.
At the start of the demo we played, we were able to pick from two characters. Because it was all in Japanese, we just picked the more heroic looking of the two young boys. We believe each character comes with his own set of attributes, but we couldn't tell you what they were due to the aforementioned language barrier. After that, we were able to pick from one of three suits: Wing Gundam Zero, Gundam MK-III, or Psycho Gundam. No points for guessing which one we chose.
Our mission took place on an elevated steel battlefield, joined together by various walkways peppered with rather unrealistic-looking shrubbery. After a few minutes, we settled into a nice routine: walk a few paces, encounter thousands of angry enemy robots, try to kill them all, fail, retreat back to base, and let the enemy army follow you and eventually draw it in where your own troops can partake in the battle and even out the score. Because it seems to be a standard of the Warriors series to bombard the player with a ridiculous number of enemies at once, we weren't taken by surprise too many times.
In terms of weapons at our disposal, we found our energy sword to be the most useful (X button for standard attack). However, we also found use for our laser rifle (B button) or, when drowning in a swarm of enemies, the charge attack (Y button). The latter was interesting to watch: Once the Y button was pressed, our Gundam would launch into a frenzied attack that saw it kill everything within a 5-mile radius. We guessed the Gundam-on-steroids would really come into its own during prolonged play.
Every once in a while, we bumped into a miniboss that was distinguishable from the other robots because of it winged suit. We guess there's actually a proper way to build an attack against these guys, but during our confusion and attempts to escape the never-ending swarm of Gundams, we just went for it wildly with a mixture of our three attacks. But, hey, it seemed to work just fine. If there were combos to be found, we couldn't find them, and after a 5-minute pounding, our thumb started to hurt. The repetitive action was only broken up by reports sent in by our friendlies, but because we couldn't understand what they were saying, we used this precious time to nurse our hands for the next battle.
If you like robots, brightly colored lighting effects, and long button-mashing sessions, make sure you stay tuned to GameSpot for more on Gundam Musou 3 ahead of its fourth quarter 2010 release in Japan.
even if it was completely the writers fault(as you describe the situation) if you think about it, organizing staff for hands-on reviews is not easy, not every one has the best direction on every type of game and its not like the best people for the job can't possibly be already occupied by the time the review is SCHEDULED! Either way this review only has afew let downs, and they were more vague than major. If I was reviewing, and did a game i really hated, i wouldn't be so vague, I would have gave a more detailed let down. It may scare the most tasteless of newbies a little, but this person does not deserve the bad remarks your giving em. (i know some people who really wouldn't care about that kinds of let downs anyway(i bought this game because of the robots, long battles don't mean nothing but time to me)) ofcourse in the end, one or a few people is not enouph.... thats what you guys are for ;D
The rest are just descriptions of what they did to play the game and what there experience. the only meaningfull comments he made afterward regarding game were the meteors which makes sense because using actual, moving, asteroid models would slow the game play once the large groups of armed iron squads move in. Regardless of the sarcastic sub-title, this is a hands-on IMPRESSION, your not supposed to be a pro of the game nor have spent immense time on it before you review it. That would be considered unreliable..(you don't really think they have a lot of time to completely beat the recent games and still have time for the many others, their pretty long, even if you are a pro) especially since responsible gamers use reviews(as well as from other sources) to chose their games. time is an important factor, unless you like the series or have alot of spare time, you wouldn't want to spend too much time playing.
bashing, you call this bashing!!! i understand that not a lot of light was shined on this game, but in terms of this review, i think you guys are over reacting. for one, understand that he describes himself as not proficient with the series. which hints that he is stating that he is not very about the franchies. I know they said that not much have changed(and i don't think that's legibly true since it hasn't been released yet) but they're only saying from a first hand experience. its not like they could take an English version with them, if they did they'd be playing that for the review instead of the Japanese version, so i don't think they had much of a choice. Also please note that the last sentence of the same paragraph begins with "As far as we can tell" to signify that they were not trying to print the statement within the sentence, as a fact.
PS: I'm pretty sure I can beat the author in this game with one of those "horde of robots". :)) I am not a big fan of the dynasty warriors series and the Gundam franchise. I am just disappointed on how GS even allowed such review. Nil professionalism. I could do a better hands-on impression on this game even though I'm not a journalist or regular writer. :D
Dear Laura Parker. I don't think you deserve to write any hands-on reviews on games at all. You just bashed the game before it's even out. Just because this game is not a Halo Reach or KZ3 level like game doesn't mean you could bash it down before it's even going to be released. Besides, I was expecting a HANDS-ON PREVIEW. This is a sequel to a fun game that is solely followed by fans. Gundam has a cult following not just in Asia you know. This mediocre preview of yours is very opinionated and clearly shows you are not a fan of Gundams. Being a reviewer, you have to be open-minded. This is a disrespect to many gamers.So you think this game is all about button mashing. I thought of the same before in the 2nd release until I delved on it further. Shame on you. You just spoiled an established game's reputation for more potential fans. Luckily, such franchise has an unrelenting fan base. So much for a preview. I dare say you shouldn't write a review on games if you're not open-minded on such genre. Lastly, there are button-mashing games that requires strategy, I reckon such game as this has that too basing it upon the previous release. Anyway, CAN'T WAIT FOR SOME GUNDAM BUTTON MASHING FUN. I heard the whole Wing Gundam group is there. :P
Sure the games are alot about button mashing. but alot of other games are that too. If you really want to get something more out of this game GS i recommend u play hard mode on hard missions, then you will see that button mashing is not so good anymore, and that tactics for even a single field has to be applyed.
I just expect a bit of professionalism, that's all. I can understand that not knowing the game mechanics can be frustrating, and let's not talk about the language barrier. But, to bash a game before it was even out? This wasn't even a review, it was a "hands-on". It's supposed to be a rundown of gameplay, isn't it? Maybe some commentary on Graphics and sound (If able, show floors can be quite noisy)? I was not satisfied as a Gamespot regular, not as a Koei fan or gamer, by the general tone of "Meh" in this hands-on preview. I hope Mrs. Parker doesn't go about all her journalistic compositions in this manner.
I heard there is a Unicorn Gundam, what is the other Gundam I saw cause I want that one with my 2 pilots I used in DW-G 2
Wow. That was THE most lackluster, pathetic 'hands-on impression' I've ever heard. I admit to being a fan of the game, but it comes across very clearly that the writer just did not give a single dang. I could almost hear the sound of a dissatisfied, comic book guy-esque drone. I mean, sure, it's not the BEST series ever... But it certainly is a little more fun than the stuck-up hipster that wrote this 'impression' leads it to be.
gamespot hire a guy who know gundam and dynasty warriors cause thats a bad review >.> im still lookin forward to it ^^
wow... poor review gamespot, way to show how little you know or care. but a long time fan of both the gundam anime and dynasty warriors this will be a great movement in the series. I just hope they make more gundam games, not necessarily around the dynasty warrior series.
This game is for a very select audience, does not mean its bad! Look at all the sports games out there, a year goes by, minimal changes, blaow! $60 bucks!
Here's the official list of what series they will be using, http://www.mechadamashii.com/news/news-gundam-musou-3-announced/ By looking at it, I really want this game when it comes out!!!
I can't wait for it the graphics look better than the previous games now that it isn't held back by the PS2.
This is what I hate about gamespot, if they don't like a game in their preview then they'll never just come right out and say it. I'm still getting this game, of course.
It doesn't matter what score inevitably low score they give dynasty warriors/musou games are always fun. This article was the written down equivalent of someone stood there shrugging and mumbling.
4.5-6.0 / 10 gamespot review. I wonder why they even bother reviewing these games anymore. Its clear that the Musou games aren't GS's cup of tea.
probably should have done a little research about gundam before you did this review, makes you sound very unprofessional
I like playing DW Gundam 2.. and prolly like this too. I remember... my square button got loose because of this game..
Play as Psycho Gundam? I don't know if I can take them serious on this considering they don't really know what they're talking about but that would be awesome if we could spam it up with a Mobile Armor...
hahaha, from the what I'm reading, GS staff seems to have sucked at a button masher that probably wasn't on hard. Anyways, I'm excited as with the other two games, and there are probably some improvements that make the game better like with the last sequel.
I've played the first two non-stop and love every minute of it. Can't wait till the third comes out :'D.
Dynasty warriors with robots.... great.... I wish they would do a revamp of Gundam vs. Zeta Gundam. At least then the enemies were actually dangerous and you had to think a little. Not this mindless button masher were the only difficulty comes from sheer numbers and s enemy stat buffs. The ai sucks throughout the game.
i always wonder how their thumb start to hurt?No one told them to press that hard on the button and just keep doing it
You know it's still the same game we all love if GS still dislikes it. Can't wait for this game and to see what new mechs are playable.
- Release Date: Jul 1, 2011 (EU)
- PEGI: 12+