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Blizzcon 2011 Photo Gallery - Day 2
More shots from the show!
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A look at Blizzcon 2011
We get you up to speed
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Diablo III Preview - Level 60 Wizard in PVP
Read about the results
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Starcraft II: HotS - All About Multiplayer
Watch highlights from the panel
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WoW Pandaria Panel Reveals Big Changes
New Pokemon-like pet battles?
Top Stories from Blizzcon 2011
"Hardcore games for everyone." That has been Blizzard's mantra, and at this year's BlizzCon, it is sticking to it with its upcoming massive online battle arena game: Blizzard DOTA. This game stays true to the genre's established format while streamlining some of its more cumbersome areas. It also brings together an all-star cast of Blizzard heroes and villains. Thrall, Kerrigan, and even Diablo III's Witchdoctor are all included. We got the chance to play a few matches here at the show;...
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If you missed it, Blizzard used its 2011 BlizzCon fan event to announce Mists of Pandaria, the next expansion for World of Warcraft. Among many other things, the expansion will offer the new Asian-themed continent of Pandaria to explore, a new playable race in the Pandarens (who originated as an April Fools' Day joke for 2003's Warcraft III), and a new playable class, the monk. We took the opportunity to try out a Pandaren monk at the event and have...
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Who was there: Hosting this panel were game director Dustin Browder, game balance designer David Kim, and senior designer Josh Menke.
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What they talked about: Browder led this extensive panel on the state of Starcraft II's online balance and discussion of the new multiplayer units in Heart of the Swarm. The opening section focused on which matchups were seen as the most balanced in casual and high-level play, and which were the most one-sided in certain parts of the world. Apparently, Terran has advantage over Protoss in South Korea, while Zerg has an advantage over Protoss in...
ANAHEIM, Calif.--Blizzard Entertainment has scant few peers in the gaming industry that build reaching and branching universes for players to lose themselves in. The company has long since abandoned delivering those stories through games alone, and during an afternoon session at BlizzCon 2011, Blizzard took some time to address what's happening in its all-things-not-gaming division.
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The panel, which was led by Blizzard's senior VP of creative development Chris Metzen, counted among it novelists from the franchise, as well as editors and historians working at the company. Metzen began the panel by stating that novels, comics, and manga are important to the company, but at the end of the day, print isn't doing well. But...


