Latest Stories from PAX 2011
Seattle-based open-to-the-public gaming event draws largest turnout in show history; PAX East scheduled for April 6-8, 2012.
Continue Reading »Operations, aka high-level content, eternity vault, open-world PVP reveal, and more.
We catch up with Robot Entertainment producer Chris Rippy and make him kill orcs.
Undead monsters, dangerous caverns, and a giant fire-breathing dragon? It's all in a day's work in this new traile for The Elder Scrolls V: Skyrim!
Check it out »
We go hands-on with a Grasshopper Manufacture double feature at this year's Penny Arcade Expo.
Continue Reading »Join us for an in-depth discussion of Minecraft, including a surprise appearance by Notch himself!
Here's a PAX 2011 premiere trailer for Vessel.
In the battle between terrorists and counterterrorists, no matter who wins, we also win in Counter-Strike: Global Offensive.
Continue Reading »The dev team talks about the many decisions and tweaks that go into one core gameplay mechanic.
The dev team behind Warhammer Online discusses its new title and also griefing Games Workshop.
We talk to the head of Twisted Pixel about some of the cool merch available for Gunstringer, Ms. Splosion Man, the Maw, and others at PAX 2011!
PAX Prime 2011: Pitchford promises return to realistic Brothers in Arms, more Duke Nukem; Aliens Infestation due Oct. 11; Borderlands B Test hits Sept. 9.
Continue Reading »Check out this demo for the War of the Worlds from the show floor of PAX 2011.
Check out the demo for Sine Mora from the show floor of PAX 2011!
The Guild Wars 2 dev team talks about finding the good parts of MMO games and tossing out the rest.
PAX 2011: Ph.D. student surveys players of Mojang's Minecraft, focuses on its phenomenal success and influence on gamer culture.
Continue Reading »PAX 2011: ArenaNet details its new approach to massively multiplayer online role-playing games, from scrapping loot drops to shaking up the standard party makeup.
Continue Reading »PAX 2011: Authors from ArenaNet, Obsidian, Warner Bros., and DoubleBear gather to discuss the many challenges in writing for role-playing games.
Continue Reading »PAX Prime 2011: Microsoft Studios label discusses Master Chief's role in the next sci-fi shooter trilogy and how the franchise is evolving.
Continue Reading »Fire, ice, lightning--anything is possible when we get our hands on Torchlight II's new class, the embermage.
Continue Reading »Check out this first-look demo of Strange Loop Games' physics-based puzzle platformer!


