Mastepug's Guide to Creating Your Own Wasteland Settlement
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Aug 2, 2009 7:38 pm GMT
Awesome I now have a settlement of my own! Thanks so much.
Aug 3, 2009 9:27 pm GMT
I have a question regarding running.
How do I make my charcter run even faster?
Aug 4, 2009 8:38 am GMT
Equip lighter armor.
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I do can shot gun, but how do i get rid of "overencumed"?-Shadow_3244
Stick the barrel of the shotgun in your mouth, and pull the trigger.-FishyStick
When Farra Fawcett arrived at Heaven, she was given one wish. She wished for all the children to be safe. So, God killed Micheal Jackson.
Aug 4, 2009 12:45 pm GMT
oh man, good work, im totally blown away by how far you've gone to get what you want from this game, its a pity your on dial up, i'd love to see some kind of guided tour video around your settlement or some thing along those lines, if you don't mind can you post your playtime and save count? im just curious,
there is no way in hell i'd ever have the patience for this kind of thing, but im glad to hear about others that have gone out of their way to do it
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XBLGT- StingerMK2
Aug 4, 2009 1:29 pm GMT
Playtime on my settlement-building character is 150 hours, not including deleted proxy (i.e. playtesting) play hours, which would probably put the total around 220 hours. However, now that the guide is written and I've eliminated nearly all of the guesswork, I'd estimate that building a settlement with 50 or so NPCs would take between 40-60 game hours.
Also, my save counter is currently around 8,000 after six different characters - that number really skyrockets when you're saving every time you fire the mesmetron. It will be interesting to see eventually if the counter goes into the ten-thousands or simply resets (for the record, Oblivion's counter goes on into the ten-thousands).
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Simple questions deserve long-winded answers that no one will bother to read.
Aug 4, 2009 2:43 pm GMT
Hey masterpug.
I'm having a lot of trouble getting NPC's to follow me into buildings. Currently I'm trying to make a kind of Base at the Talon Company Camp and an Armory at the Sewer Waystation.
Every time I try get one of the NPC's (2 Regulators and a Wasteland Junkie) to follow me into one of the buildings with the Frenzy method, they won't come in.
Any suggestions?
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Got questions?
http://fallout.wikia.com/wiki/Fallout_WikiIndeed.Aug 4, 2009 5:20 pm GMT
Okay thanks for the advice.
Aug 6, 2009 7:36 am GMT
Super Spiffy
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-No getting off the hook for free today, ladies, I'm not through playing. Besides, this time you might even give me a little sport- ~Albel~
Aug 6, 2009 5:33 pm GMT
lol wow... i cant believe someone would type something the size of an essay for no real reason...
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N I smoke dat Kushh
Aug 9, 2009 6:02 pm GMT
The Mechanist robot trick doesn't work.
I've tried it at level 2, 3, and 4 and the ants get demolished every time.
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Can't let you brew that Starbucks! -Some guy I met on MGO
I'd like ME 4 to be about a soldier in the Alliance called Commander Herding who goes on a galaxy wide man hunt for a villainous snake named Hasey Cudson, who is trying to bring back a race of sentient machines known EApers. who are responsible for destroying all sapient life in the galaxy every five years. In the end, you bring about a new renaissance throughout the universe by taking Cudson and throwing him in a meat grinder. The End. Fin. Happily Ever After.
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Aug 10, 2009 5:02 am GMT
^Bad luck then, I suppose - it's worked fine for me on two different playthroughs. The ants are capable of killing both protectrons and robobrains.
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Simple questions deserve long-winded answers that no one will bother to read.
Aug 11, 2009 6:23 am GMT
hi masterpug been awhile since those days of finding glitch's and getting "statues" of people back from Oblivion.
As we all know this game essentialy uses the Oblivion engine,now then,some of the older glitch's (such as the wizards tower one where you would save your game in wizards tower and then delete your patch meaning when you reloaded the game you'd end up in a game testing arena) might still effect this game.
Now then have any of us actually tried this on any of the DLC's to see if such things can be replicated in this game or is it a case of something that bethesda actually fixed.
I'd be intrigued to see what results may happen from the new mothership zeta DLC in particular.....
Aug 11, 2009 7:08 am GMT
^How ya been, Cloud?
Personally I rarely do any glitches involving DLC deletion (not even the Frostcrag Glitch) because I'm running on dial-up out here, and to download any DLC I have to cart my Xbox to a friend's house a half-hour away. I'd only try deletion glitches if they were 100% certain to work and if I thought they were worth the time spent driving, so playtesting of potential deletion glitches falls on you or anyone else interested.
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Simple questions deserve long-winded answers that no one will bother to read.
Aug 11, 2009 3:27 pm GMT
thanks for posting!
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Gamertag: Furious Reedus | Wii: 2530 5594 4507 5717
PSN: Reedus | Rock Band: The Pookies | www.themofat.com
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Gamertag: Furious Reedus | Wii: 2530 5594 4507 5717
PSN: Reedus | Rock Band: The Pookies | MoFaT: Blue Tit Group
Aug 12, 2009 8:28 pm GMT
0_0 ur the awesome dude who made the undead army guide for bolivion your guides rule!
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"Those werewolves attack randomly throughout the cereal Enguard! Where is our ship!"
Aug 14, 2009 9:21 pm GMT
Great Guide
Im making sorta like a settler paradise and ive found that the settler east of reclining grove far northwest of minefield works for settlement building as well, just thought id toss that out there