Settings
We didn’t have enough time to iterate through all the possible setting combinations, but we did run through two sets of numbers that help to show how much each setting affects performance. The first set of tests shows how Company of Heroes performs with only one setting maximized at a time. Frame rates are higher in these these tests since almost all of the settings are disabled.
The second set of numbers show how the game performs with all settings maxed out. From there, we disabled one setting at a time while leaving all the other settings at maximum to see how much each individual setting affected performance levels with everything enabled. If you disable Model and Shader Quality you will see enormous performance gains, but image quality will suffer greatly because the game won't let you turn on many other settings. The Post Processing, Reflections, and Effects Fidelity settings all seemed to erode performance to a large degree. You also might want to keep an eye on the texture settings if you have a weak graphics card.
All Settings Off
(Longer bars indicate better performance)
Model Detail Slider High, Rest Settings Off
Model Quality High, Rest Settings Off
Effects Density Ultra, Rest Settings Off
Shader Quality High, Rest Settings Off
Building Detail High, Rest Settings Off
Tree Quality High, Rest Settings Off
Object Scarring On, Rest Settings Off
Terrain Detail High, Rest Settings Off
Reflections High, Rest Settings Off
Effects Fidelity High, Rest Settings Off
Post Processing On, Rest Settings Off
1280x1024
All Settings Off
Model Detail Slider High, Rest Settings Off
Model Quality High, Rest Settings Off
Effects Density Ultra, Rest Settings Off
Shader Quality High, Rest Settings Off
Building Detail High, Rest Settings Off
Tree Quality High, Rest Settings Off
Object Scarring On, Rest Settings Off
Terrain Detail High, Rest Settings Off
Reflections High, Rest Settings Off
Effects Fidelity High, Rest Settings Off
Post Processing On, Rest Settings Off
Maximum Settings
(Longer bars indicate better performance)
Model Quality Low, Rest at Max
Shader Quality Low, Rest at Max
Post Processing Off, Rest at Max
Terrain Detail Low, Rest at Max
Reflections Low, Rest at Max
Effects Fidelity Low, Rest at Max
Model Detail Slider Low, Rest at Max
Building Detail Low, Rest at Max
Tree Quality Low, Rest at Max
Object Scarring Off, Rest at Max
Effects Density Low, Rest at Max
1280x1024
Model Quality Low, Rest at Max
Shader Quality Low, Rest at Max
Post Processing Off, Rest at Max
Terrain Detail Low, Rest at Max
Reflections Low, Rest at Max
Effects Fidelity Low, Rest at Max
Model Detail Slider Low, Rest at Max
Building Detail Low, Rest at Max
Tree Quality Low, Rest at Max
Object Scarring Off, Rest at Max
Physics Off, Rest at Max
Effects Density Low, Rest at Max
All Settings at Maximum
Resolution Performance Tests
(Longer bars indicate better performance)
Ultra Settings
800x600
1024x768
1280x1024
1600x1200
2048x1536
System Setup: AMD Athlon 64 FX-60 CPU @ 2.8GHz, Asus A8N32 SLI Deluxe, 1GB (512MB x 2) Corsair XMS Memory, 160GB Seagate 7200.7 SATA Hard Disk Drive, Windows XP Professional SP2.
Graphics Cards: GeForce 7900 GTX 512MB.
Graphics Drivers: Nvidia Forceware 91.47.
<< Previous: OverviewNext: Texture Settings >>
What kind of setup do you use to play Company of Heroes? Does it run well for you, or do you plan on upgrading? Share your experiences in the comments below!
465 Comments