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Grimsby: Chimeran Conversion Center

Fates Worse Than Death

Feel free to look around this area. There are some Menials wandering around. They’re not warriors, as their name should suggest, but they’ll still attempt to grab onto you if they see you. You can kill them with one melee blow. Scout around; when you find the door with the switch, open it to meet with Parker.

Keep moving on through the facility from this area, being mindful of the small electrical balls that roll around; when shot, they explode something fierce. Venture onward until you come across more Hybrid. If you head out to the left corridor in the small room where they ambush you, you can find a bathroom with the Intel: Grimsby: Conversion document. Move from there into the elevator nearby and flip the switch to move up. (If it doesn’t move, make sure the power switch outside the elevator is flipped to the green position.)

The Factory

Move through the factory until you come to an open, exterior area. Little knownst to you, this area is infested with popper mines; they’ll pop up into the air when you come close, levitate there, and fire lasers at you. They can’t take much damage, though, so try to duck behind cover when you spot them and tap them with a weapon to take them down. Also in this area are a set of Hedgehog Grenades on the small patio, and a Rossmore 236 shotgun underneath the stairs leading upwards.

Head up the stairs and smash the boxes with your melee attack to open the path onward. When you come to a point where you can jump down, instead jump across to the busted walkway to open up the mines below you, then shoot them from the upper vantage point. Drop down and start making your way through the Hybrids and Menials that you encounter. When you pass through the second large warehouse here, you’ll find an alien switch on the upper walkway, near where the Hybrids were standing on the boxes. Bust through the door there, fire away at the mines, and drop down when the path ends to move on.

Conversion

A better name for this level would’ve been "A Series of Tubes," but we guess that Gears of War already nabbed that in-joke. Nothing too crazy at the outset of this; just kill the Hybrids that you see and try not to die. Eventually you’ll reach a cutscene; sit through it, then follow the path onwards to encounter some Crawlers. Hey, guess what! You need to shoot them before you die.

Press forward until you come to a room full of cocoons. Nothing you can do for these poor souls; you can’t even put them out of their misery. You can settle for killing all of the Hybrids in the airship repair factory around the corner. There are a lot of them, though, so use your M5A2 and zoom in to snipe them, using the corner for cover. Just zoom in, aim at the corner, strafe until you see a single Hybrid, and take it down, then move over just a bit more and repeat the process.

Kill your way forward until you find another alien switch that’ll let you descend into the inner workings of the conversion factory. Kill kill kill until you reach the elevator that leads to the next level.

Hunted Down

Move down the elevator that you eventually reach and head into the bar nearby. After killing the mines, you can find more Rossmore ammo behind the bar itself, which apparently was quite popular with midgets, judging from the size of the bottles. In another one of the small rooms on the docks, you can find the Intel: Grimsby: Captured document. It’s actually lying on a counter in the room with two mines inside of it.

Keep moving along the docks, but be mindful of the mines. When you reach a safe harbor in a seemingly empty room at the empty path, you can probably already tell that eight or nine Hybrids are going to jump out at you. Enjoy the ambush!

Around the corner from that area, you’ll take on more Hybrids. Climb the stairs here and poke around near the bodies to find the Intel: Grimsby: York Set Up document. After moving outside, you’ll come across more Leapers, but luckily, they’ll attack you just as you walk through a doorway, allowing you to back up a bit and cover the doorway with fire, making it a natural chokepoint. When you reach the elevator moving on, Parker will radio in. Ever the bearer of good news, she reports that the Hybrids have covered your escape route with sentry guns. This is gonna get sloppy....

Well, not incredibly so. There are plenty of Hybrids here, but they’ll be split up into small squads, allowing you to use your grenades to off them. There are two sentry guns set up in the middle of the area, but you can easily flank them by sticking to the right side of the area and moving along it. After defeating the nest of five Hybrids (a perfect time to pick up the multi-kill grenade skills if you haven’t done so yet), continue along the right side until you can jump onto the flatbeds there, then climb up onto the shipping containers and drop a grenade on the gunners. Follow the path behind them until you can drop down onto the street, and you’ll move on to the next area.



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