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Chapter IV: The Cannon

Your goal now is to fire the cannon that you've moved, but…it has no ammo. You'll have to search for some. You can leave the cannon now, but don't cross the bridge in front of it. You can't go very far, and planes will strafe you. Instead, head behind the cannon and follow the zombie soldiers across a ledge until you reach a bunker, which in turn leads you to some sewers. That'll lead you back to the village.

Use your Demon Arm to knock off the grate leading to the river running underneath the village, then find the path leading back up to the streets. Ask Frances Fox about Tony, and he'll tell you that he ran off to the trenches. Search around town until you find the crawlspace leading back to the trenches. Speak to Charlie Hazelgrove in the sewers to obtain a keepsake for his wife, whom you might've seen in the present-day New York.

Tanks, Darkness

When you reach Tony, walk to the side of the tank and climb up to the guns. What follows is a lengthy little tank ride which is a rail shooting sequence: you can't steer the tank, but you can fire the guns. Shoot down the planes and tanks as best you can (the planes are tricky to shoot, but there's an achievement for nailing six of them). It's difficult to die here, at least on Medium difficulty. Just pay attention to Tony's callouts and attempt to shoot anything that shoots you.

At the end of the ride, you'll be attacked by a huge monster that looks a bit like a Shambler from Quake. You'll still be in the tank, so just unload on its mouth when it opens it and eventually the monster will go down.

When you regain control of Jackie, listen to Tony's words before exploring a bit. There are two exits here. The one near the monster's body will lead you to a collectible, but the hallway behind Tony is the one that you need to take to move on. Eventually you'll find the entrance to the German Castle.

German Castle

The shell you need for the cannon is right in front of you when you arrive here. Kill the guards, move up to the walkways, pull the lever to open the door, then jump onto the shell and find the switch that starts the engine. That'll take you back to the cannon, where the shell will automatically be loaded. Kill the guards, climb back to the control room, and fire!

Exit the cannon and cross the bridge. (There's a collectible near one of the lights on the bridge, near the entrance to the castle.) Head into the castle hall beyond the destroyed gate.

Controlling The Darkness

When you reach the hallway, activate all of the extraction machines that you find yourself near. You'll wind up giving up most of your powers, which the Darkness does not find amusing. As Jenny tells you, fighting will only make it stronger. Thus, what you need to do is shoot out the Darklings it summons, then walk straight up to it. Don't click on "Accept It"; just walk as close as you can to your enemy and it should be absorbed into your body. That will let you control it, theoretically, and will also warp you back to New York.



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