Origins

Objective: Get into the building. Find Doctor Pickman.

Search the grounds for a lure; there are plenty. Walk to the dumpster and climb on top. Pull yourself onto the roof and grab the shard. If the hunter isn’t outside yet, toss a lure to get him to investigate. Remain on the rooftop and wait for him to get close before using the shard in a jump execution. Search the locker inside the office for a stun prod and grab the pen from the desk.

Objective: Find a way into the Veterinary Lab.

Look inside the office to find the cabinet across from the desk. Move this cabinet to the left; this exposes a vent. Crawl through and you emerge into the next area, which is crawling with watchdogs, just behind the shadow of a column.

Wait until two guards move away—the one on the right remains at his post near the door. Toss a brick at the wall on the right and force him to come investigate. As he moves away, emerge from the shadow and execute him with the stun prod. Deposit his body in the shadow and return to your hiding place.

Face to the left and spot the other shadows and columns. Wait for that patrolling guard to move away then advance to each shadow until you’re close to the patrolling guard. Wait for him to turn his back and execute him. Go through the double doors that guard was patrolling through then continue through another doorway on the right side. Continue down the stairs to the lab. It’s locked.

If you check the top of the stairs, you can climb over the railing and onto a vent shaft. There’s a hatch here but you need the crowbar to open it. Return to the main room.

The guard upstairs carries the crowbar. If he’s the only guard left you can eliminate him with melee strikes or take cover in the shadow between the flights of stairs. Lure him close and execute him with the stun prod. Grab the crowbar. Check upstairs for items before returning to the vent shaft. Open the hatch with the crowbar and crawl through. Follow the shaft until you reach the open vent hatch on the right side. Drop into the room to reach the checkpoint.

Objective: Bypass the security door.

The coast is clear initially but when you move, a dog in its kennel barks alerting nearby enemies. Back against the shadow along the wall and wait for the enemies to enter the room. Wait for the one with the saw to approach close, counter his search, and then when he turns around, go for the execution. As soon as he’s down, attack the other guard carrying the tranquilizer gun. Pick up the saw in exchange for the crowbar.

The security door is the green marked location on the radar. A retinal scan security device protects the door. You need some eyes! Use the saw to remove the head of one of the guards you just eliminated. Take the head to the scanner and use it. Proceed through the door and trigger the next cut scene and checkpoint.

Objective: Get past the defending watchdogs.

A watchdog is currently descending the staircase. Take cover in the shadow left of the stairs. Once the guard is down, sneak up on him and execute with the saw. Grab the shotgun.

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