Devil May Cry 4 Game Guide/Walkthrough
Mission 05: Trisagion
Soldier's Graveyard
You're going to have to fight against a couple of ghost-like enemies here named Mephistos. These guys are pretty annoying until you discover their secret. At first, they'll attempt to swipe at you with their scythes and shoot you with spikes, of all things; you can dodge the spikes and attack them while they're stuck to the ground for a bit of damage.
It's much easier to use your Buster attack on them though. The Buster won't work with them on the ground, but if you jump into the air and hit them, you'll snatch away a bit of their shroud. Hit the same Mephisto a second time with the Buster to rip their covering off entirely, resulting in a small spider-like enemy that'll fall to the ground. It'll be powerless for a few seconds, so pound it with attacks. It may regain its cloak after a while, but you can always repeat the process to finish it off.
This area has a few hidden features in it. Atop some of the small platforms near the wall, you can jump around and use your Snatch ability to grab some invisible red orbs. The statue atop the central pillar will also have a bunch of orbs if you smash it. Underneath the steps, behind the gate, is Secret Mission 03: Nonviolent Resistance, which asks you to raise your stylish ranking without using any attacks. It's a very difficult mission to complete until you unlock Dante or Table Hopper.
Lastly, there are some items hidden away on the upper level here; you can see them from atop the central pillar, if you destroy the statue there. These will be tough to reach until you unlock Dante later in the game.
Master's Chamber
A fight against White Knights here. Ignore them if you like; the exit to the door isn't locked. You can find Secret Mission 10 behind the mirror above the fireplace, however.
Torture Chamber
Hit the blue switch on the wall here to unlock the Gyro Blade. Smash it across the chain-link surface that drops down until you hit it into the Spiral Well.
Spiral Well
Defeat the two ghosts here and obtain the Wing Talisman from the receptacle nearby. That will give you access to a jump pad. Start riding the jump pads up to the top of the Well, stopping on each of the platforms that stick out from the wall. The first two will have orbs, while the third will have a Vital Star S that you can Snatch.
Torture Chamber/Large Hall/Grand Hall
Defeat any enemies that get in your path on your way back to the Grand Hall. When you reach it, you should be able to use the launchpad that was concealed beneath the coffin here. If you never destroyed the coffin, activate the Gyro Blade nearby and hit it into the coffin to do so. Launch yourself up onto the chandelier and slice at the neck of it to send it smashing into the painting on the wall, leading to the…
Underground Laboratory
Head all the way to the rear of this area for a lengthy cutscene and mission end.
Table of Contents
General Strategies
Nero's Abilities
Dante's Abilities
Secret Mission
Walkthrough
Achievements & Unlockables
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