Tom Clancy's Rainbow Six Vegas 2 Game Guide/Walkthrough
Old Vegas
Rooftops
Equip yourself well here; you'll want a close-quarters SMG, of course, but you might also want an assault rifle with a 6x scope, if you can find one.
Make your way across the rooftops and into the building nearby. Eventually you'll come to a room with two entrances that your handler will jabber about. Set your boys up for a flash and clear while you head outside and take out the soldier outside the windows. At this point, have your soldiers move to the doorway exit from the room that leads outside while you take the nearby ladder up to the rooftops. If you have a weapon with a decent scope, you can start picking off opponents from long range here for extra marksmanship points.
As you make your way to the railing of the rooftops, have your soldiers enter and clear the lower area while you offer up your gunfire from above. You should be able to clear out the area relatively easily with your team supporting you, then rope up and descend into the building below you; check your map for rope spots if you can't see them.
Eventually you'll pass through a basement area and hear Neville's cover getting blown. Defeat the enemies and head out to the rooftop. There's a rappelling point directly to your right; if you can shoot the snipers on the far buildings, it'll probably be the best way to reach the lower level below you.
Fight your way through the building here until you reach Neville's position. Climb the ladder to the rooftop above his little holding area, then breach through the skylight. You can't save Neville, so don't worry too much about it. Break the skylight with smoke grenades, send your teammates down, and snipe the enemies from above before following yourself.
Nightclub
There are two exits from Neville's room. Set your teammates up at one of them, snake the door, tag some terrorists, then head back for the other exit by yourself. You can feel free to set your ROE to fire at will, and thus use either a breach or frag-and-clear maneuver to pop off the first few enemies. There are more below you, on the lower level of the casino, so you'll have to be somewhat careful when proceeding to the stairs; all of the railings and slot machines will make it difficult to see enemies below you. At any rate, you need to get downstairs via one of the two stairwells and proceed to the main rear door of the casino.
Garage
The parking garage here will be the scene of another ambush, so move your soldiers up a bit before the soldiers come in. You may want to send them up the left side of the area as you proceed up the right side. There are a ton of enemies in here, and most of them are behind pretty solid cover, so make the most of your grenades and smoke grenades as you proceed.
As you pass through the last tunnel, you'll overhear more terrorists talking about your approach. You can send your team to stack up at the door nearby; they'll kill one or two terrorists as they walk by the mouth of the garage, and then you can have them breach and clear into the small room there. You'll need to clear out the street beyond the garage as well. A clear maneuver from the other side of the small room will help flush out any remaining enemies.
After hitting the checkpoint, you'll head into a construction area. There's plenty of cover here, so there's little reason not to send your team in first, but be careful of snipers and the odd frag grenade that'll be coming your way. You'll probably have a couple of cheap deaths in here unless you get pretty good at hearing that soft landing sound of a frag grenade.
Sweatshops
Beyond the construction site are the warehouses and sweatshops where Cabrero is manufacturing his explosives. After passing through to the parking dock, you'll come across a young woman who is key to your moving on through a nearby gate; if she dies, you have no hope of moving on. Keep her alive by telling her to stay put near where you found her, then have your soldiers breach and clear through the door at the top of the ramp. Heading around the corner is suicide, thanks to a turret gunner and a sniper on the rooftops. Stay in the garage as best you can and attempt to flank your foes before taking them out.
After clearing out the garage, have your new friend open the gate. She'll move around to the door and attempt to lure one of the soldiers there out into the parking lot. Wait for him to come out and drop him quickly! This will probably lure out a few more soldiers if your suppressors are off, but either way you'll need to clear out the warehouse. There's a small room in one corner of it with more hostages; quickly move to the door and order a flash and clear to rescue them.
With that done, move out to the next warehouse. In the first small room, you'll find a door on the ground floor and a ladder leading upwards. Have your team stack up on the door while you head up the ladder. After clearing out the small office, order a breach and clear, then sneak out onto the walkways up top and support your team with fire from above.
Head out from there into the loading bay, where more soldiers will appear. Your team can hopefully take a few of them out if you tell them to hide behind the truck here, while you sneak around to the left and get up around the corner and use your grenades to flush out any stragglers. You're almost at the end of the level, so feel free to use up all of the grenades that you have, if you like.
The last room is inside the warehouse. Stack up your soldiers at a door and have them flash and clear while you move around to the rear and fire through the windows at the soldiers as they take cover. When these soldiers are down, head outside to meet with the helicopter and move on.
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Walkthrough
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- Modern Tactical Shooter
- Release: Mar 20, 2008 »
- PEGI: 16+
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