I'm so glad they got rid of the pdf guides. The format was always so disappointing, and somehow the guides were less helpful that their html counterparts.
Take the helm as Adam Jensen and uncover the conspiracy. Our Deus Ex Human Revolution Walkthrough provides a full walkthrough, sidequests, and info on augmentations.
There are 19 Augmentations available for purchase and upgrading. In some cases further upgrades are straight percentage boosts, while other branching upgrades might unlock new unique features. If you wish to acquire everything you will need 69 Praxis points. That's a hefty amount of XP, but close to the needed amount can be gained from concentrating on stealth and going on sidequests. For the rest, Praxis can also be purchased at any LIMB clinic.
Our overall picks for most useful skills include 3/3 Damage Reduction, 4/4 Hacking Stealth, Icarus Landing, Heavy Lifting, Jump, and EMP Immunity. Other great skills that can be gained at later points are Social Enhancer, Hacking Capture Levels, Energy Recharge Rate, Carrying Capacity, Radar System, Infravision, and Multi-Takedown.
The remaining choices depend on your particular play style. We've gone ahead and commented on the pros and cons of obtaining each of these augmentations.
Cranium enhancements range from improved speech, stealth awareness, and most importantly boosted hacking. Social Enhancer is incredibly useful for talking down characters during plot situations and unlocking extra dialogue in sidequests. The personality HUD is very helpful in your first play through and pheromones can help with unlocking special outcomes.
The upgrade to Radar System is great for stealth players, or those who at least want to know how many enemies they will be blasting. The Stealth Enhancer is good for a sneaking style of play, but won't really be useful for a shooter. The most helpful upgrade is Vision Cones to get a better idea how far the enemy can see. Marking Targets and Noise Feedback are typically a waste of points or rarely useful.
Hacking Capture is needed for opening doors and safes without the need of finding codes. Professional hackers should of course get Level 5 and the ability to control Robots and Turrets. Even non-hacking specialists should consider Level 3 and maybe Turrets (Your use of the Heavy Lifting Augment should factor into this choice). Hacking Analyze isn't very helpful as with a successful Hack you can easily end up with every reward. Hacking Fortify is a fair skill, helpful if you lack Capture, Stealth, or Viruses, but lackluster if you have one or more of the former. Hacking Stealth is overall the most helpful as it can completely eliminate detection from many computers.
Torso upgrades include upgrade to energy cells, lungs, and the Typhoon defense system. Increase Cells isn't very good as you will constantly need to keep eating Energy Bars to refill your stock; at most keep four bars, but you can easily get through with only three. On the flip side Recharge Rate is very helpful and should be upgraded quickly. The final cell will always automatically recharge, allowing you to have keep using abilities without eating Energy bars.
Gas Immunity is very helpful in boss fights, heavy fire fights, and some puzzles. You should consider obtaining this skill around half way through the game. Sprinting is an unusual tactic for a cover/stealth based game and isn't recommended. However, Sprint Time has some uses if paired along with the leg upgrade Fast Sprint.
Typhoon lets out a destructive (and lethal) explosion in an area of effect. Stealth players should ignore this skill entirely, while fighters will want it around half way through the game. The further upgrade to destroy robots is nice, but not needed with a good supply of EMP.
Arm upgrades include the ability to lift bulky objects, carry more items, and improve aiming. Heavy Lifting is one of the most useful abilities in the game. It can clear paths for both stealth and lethal players, and the heavy items can be used as one or two shot kills. Wall Breaking is very contextual, but will often lead to a lot of extra free items.
Carrying capacity is good for players that want to store many different gadgets on them; but don't forget you can drop items on the ground and pick them up while still in the same chapter. Consider upgrading Carrying Capacity after each town hub.
Recoil reduction and Aim are mainly for run-and-gunning. Since Deus Ex heavily relies on cover and your lack of health, both of these skills have limited use.
Eye augmentations include the ability to see through walls with Energy, awareness of enemy alerted states, and eye protection. Infravision is very helpful for recon and can even allow you to see invisible enemies. It's great for fighting stealth guards and even several bosses.
Alert Cooldown Timer is useful if you keep getting caught, though it's probably better to prevent that in the first place. Flash Immunity is rarely helpful as you should always have enough cover during most encounters. If you are blinded, just sit still and avoid prancing like a madman.
Back skills include improving takedowns and reducing fall damage. Multi-Takedown is contextual during stealth play, but much more common during a lethal (or non-stealth + non-lethal) play through. Have this one by the time you reach the second city.
Icarus Landing completely removes fall damage and allows you to deliver a seismic punch. Dying from falling is incredibly frustrating, making this one of the most useful augmentations in the game. Regardless of play style, this should be one of your first three upgrades.
Skin augmentations improve defense, immunity from EMPS, and turn you invisible. Damage Reduction is without a doubt the most useful ability in the game. Even with a stealth build, you must fight during key parts of the game. Get Damage Reduction three upgrades even if you plan on sneaking for most of the game. EMP Immunity is also on the same level. So many bosses and routes have electric floors that will violate unprepared players. Upgrade EMP Immunity to laugh in the face of such dangerous situations.
Cloak is overall lacking. It simply drains too fast, even with max upgrades and Energy. There aren't many situations were you can't simply time your movements carefully to avoid detection. Even if you specialize in stealth there are better places to put your Praxis.
Legs can improve jumping, running, and how audible your movement is. Jumping is very useful and allows you to reach normally in accessible locations. This should be among your first bought skills to quickly access alternate routes. When paired with Landing and Heavy Lifting, you can essentially travel anywhere.
Fast Sprint is pretty much only useful when paired with Sprint Time. Get them both or forget them. Last, Silent Movement is good for any stealth play through; among the best strategies is to do a silent Icarus punch to knock clustered enemies and run before they know what happened.
"... have just searched Radford's locker after taking the Suits out with my silenced pistol. I have grabbed the pictures from the safe and interogated the computer there, as well as read the Ebook.
When I go to leave the lockup the game is telling me there's more photos to find in the lockup. I can't find anything else. Is this a glitch, or do I have to come back later or something?"
Never mind. I have solved it. There were five emails on the computer in the lockup. I had missed the last one that was off the bottom of the screen. Once I had read this the game updated and I'm now on my way again.
My thanks to Maf17. Using the Typhoon (plus the EMP protection upgrade) did the trick for me too. I think the EMP protection was the thing that did it for me though. She seemed impotent against this and I may well have been able to take my time and tickle her to death if I wanted to.
Anyway, now have just searched Radford's locker after taking the Suits out with my silenced pistol. I have grabbed the pictures from the safe and interogated the computer there, as well as read the Ebook.
When I go to leave the lockup the game is telling me there's more photos to find in the lockup. I can't find anything else. Is this a glitch, or do I have to come back later or something?
I thought there was an Achievement where you let Doctor Isaias Sandoval commit suicide? I'm not sure if it was on the Xbox or PC version.
There was one other Question I have, as in the Banner Above where it says walk through, it shows Jensen wearing a helmet of sort, I think I saw in a preview trailer as well. Yet in game that is never an option, unless it was dropped from the game during development? Or could that be a hint for the next Deus Ex?
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@Dremun If you have completed all the sidequests ie: Lesser Evils, Motherly Ties and Cloak and Daggers then just ignore the warning and board the helo/VTOL. If you have started these sidequests but have not finished, then they will be cancelled like it said when you continue to Hengsha. If you haven't started any of the sidequests, you can choose to stay in Detroit and complete them first before moving on to Hengsha, or you can just move onto Hengsha. The warning message will always appear before you move onto Hengsha no matter what.
Thank you for that Info, it is much appreciated, I hit delete on my post in error, and I just got on to the helo/Vtol and got no warning messages and the side quests that I had were showing up as completed when I looked at my quest logs. And I started my second play through on the hardest setting, it kinda seems like it's easier, but i will find out when I crash land in China on the second trip there :)
There's one more sidequest in Hengsha Part 2. To activate it you must talk to a doctor when you go to the LIMB clinic to change your chip.
Man, I don't now if its because i'm only look at the still photos here or something, but to me, the ps3 version of this game looks better then the 360 version iv been playing.
None of the bosses are hard if you choose weapons for tactics not for style. Also remember A.I is always stupid so they fall for anything and never learn. I chose to stock up on prox mines to begin with because I foresaw their potential. All you have to do is hug a wall and keep tossing the mines around the corners. First tactic I tried and since it worked so well I never attempted anything else. Flashbang to stun, gas to stun and damage and Explosive to damage. EMP are a waste on Bosses, but great for bots. I knocked out only few characters and only killed the bosses. It was so much easier just slip by everyone. I suppose you could go homocidal for fun but it doesn't seem necessary. Doing so just removes the ambieance and takes more time and inventory space for weapons. Played the game several times and haven't used most of the weapons beyond test firing, so I don't bother carrying anything other than the Tranq rifle, Tazer, revolver & shotgun.
Yelena is easy. Typhoon her at close range when she uncloaks in front of you, that damages her a lot, then she goes down with one blast of heavy rifle.
will somebody please tell me why this game DOESN'T HAVE NEW GAME PLUS!!??? damnit, i miss codebreaker and gameshark! :(
It`s a Bummer that the guides are NOT PDF files anymore. Gamepressure.com has free PDF guides for download that are very Beautiful as well.I like PDF files because they work GREAT with a Kindle device.A nice hand-held Guide device for your Lap.
I concur with other users. Why have the PDF guide stopped? It's nice to have the PDF guide itself. It's easier to find the info I need via a search, etc. Please bring them back.
I have been a Total Access subscriber for 9 years and 5 months...and I agree completely with ngadd the previous poster!!! One of the major reasons I joined was to get the .pdf files of your walkthroughs. How about continuing that policy or at least give us a good explination as to why it has been ended. That way I can come to a reasoned decision when renewall time comes around again.
Why isn't this guide (nor any other recent guide) downloadable any more ? Not even for longstanging Gamespot subscribers such as myself ? I've used loads of them over the years, and it's nice to have a printed copy to hand without having to go online all the time....
to become invisible, you need to invest in the cloak augmentation, then the d-pad button is in the upper right .i believe it is the down button.this is all for ps3. Also Yalena was cake walk. just run around the room and use the heavy rifle to shoot the computers to shock her then burn her down. No fuss, no muss.
The Yelena fight was pretty easy, toss a frag mine right in front of you as soon as the fight starts and move quickly to the left or right. The frag mine will stun her and then shoot away with a long range weapon and toss a couple more frag mines at her location. Takes about 10-20 seconds to kill her this way after stunning her with the first frag mine.
I got lucky with Yelena. Ended up finding a glitch. First I hit her with the stun gun then ran up to her and did the 'kill' takedown. She of course counters this bringing you close to death but because she is supposed to be stunned the game got confused and stuck her in place. I had a lot of fun shooting her in the head with my 10mm pistol knowing she couldn't do anything about it. About 10 shots later she died and I was on my way :P
Need extra cash? Put a police officer to sleep through takedowns or tranquilizer rifle, then pick up the weapon, go to the weapon store and sell it, repeat process...
Yelena was extremely easy. Just let her charge , then hit her with the stun gun and took out my handy dandy shot gun and let her have it. Did that 3 or 4 times and that was a wrap.
This is a pretty decent guide, however I think the jump ability is useless if you have heavy lifting as you can usually stack items to get to higher areas.
Hengsha 2 has at least 1 more sidequest, - Talion A.D. Given to you by a Dr. at the Limb Clinic, and consisting in finding the whereabouts of a former patient from the military that has gone awire, called Zelazny.
In case anyone wants an extra praxis, you can kill the barman downstairs in the hive and you'll find one on him when you search. I went on a mad killing spree and murdered everyone in the hive, went out the front door and the bouncer still wanted to charge me to get back in :-(
@rabksaj I didn't think I would like purely stealth based games so avoided Splinter Cell. But after playing as a stealth character on my second playthrough of DE:HR I thought I'd give the first SC a go and I liked it so much I've just bought the rest.
I don't understand people complains about the fact that if you play "stealth" it is hard to kill bosses. Not really. If you play "stealth"... well continue doing it during the boss fight da... That is how I took out Barret: After cutscene throw flash grenade. It will give you time to get to the stash with shotgun and EMP grenade. After flash effect passes he doesn't know where you are and most likely will move to the corner where you stand in the beginning. After that I waited until he turned facing wall, through EMP granade and the red barrel which is in the centre of the room. Then he dropped 3 grandees under his own feet. Another? EMP + 1-2 shotgun head shots and that was it. PS He never made a shot to my side...
Nothing beats the good old stealth games of splinter cell. you have real cool gadgets such as noise distracter. sticky diversion camera.etc etc.
"Version 1.2 has arrived. The Walkthrough is complete." No it isn't, even weeks after the game was released.
that boss strat for yelena is quite possibly the dumbest design I have seen in a game in years. Even with augs. So stupid. Not very clever at all.
The game guide is also missing one little side quest called Talion A.D. which you can get from a doctor by visiting the limb clinic in hengsha the second time.
@godiskingofall, Well I can't speak for later bosses yet, but you're right about how the first 2 pretty much went. I'm actually quite surprised how fast I took out that chick Yelena. She tagged me good the first couple of tries, but then I actually used the most ingenious weapon of all....I opened up a few cans of Typhoon whoop-ass on her w/ about dozen rounds or so off my Machine pistol (modded, of course) & that was a wrap. I actually just let her take herself out of hiding a then once she came running' up on me like a damn fool, I let have it, lol. Quick Tip: if you can go ahead and max out Typhoon before the fight do it--the more power the Typhoon blast the quicker you'll take her out. Damn people wasn't lying when they said her fight was actually breeze. I caught waaay more headbanging hell w/ Barrett....
GOTY. No doubt. Damn it, in that room when the hostages have been held, I just sneaked pass it since I had no more tranquilizer rounds, which I wasted on patrols in the facility entrance since I though they could actually move to other areas and complicate my objective further, but no, they were. Well. Patrolling THAT area, which I easily passed trough that ventilation duct. I could use some takedowns, yeah, but I would be easily spotted and I was trying to finalize the game withouth being spotted, alarming systems, or killing anyone a single time. Lots of achievments, huh? Yeah. I'm already in China and so far my tasks are going well. But now that I've seen that I could have saved the hostages and I wouldn't see the final hostage, which I save suceesfly, crying.
"The Seaport is the point of no return. Not only are you about to say bye to China, this is one of the last chances to purchase items, weapons, and praxis." This is not true - there is a Limb-clinic in Panchea...for us Praxis addicts :)
If you have the Grenade Launcher, all boss fights become easy. And save up for electrical resistance for the final boss fight!
lol i find deus ex boss fights ridiculously easy except for the first one. what i did for Yelena was dodge as much of her first attack as possible. after her first attack she cloaked to go charge. all i did was turn on smart vision , find her shoot her twice with my revolver (with explosive round add on) when she had her back to me then just when she's about to charge at me , shoot the power source thing ( i have max dermal armour ) causing her to freeze , then shoot her 2 or 3 times in the head done.
Table of Contents
- Detroit Part 2
- Hengsha Part 2