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Diablo 3 Walkthrough
Click your way to Azmodan. Our Diablo 3 walkthrough will teach you the secrets of the classes, acts, and new allies.
Wizard
Wizards are the new Sorceresses of Diablo 3. They harness the power of fire, ice, lightning and arcane. These spells take the form of large area of effect attacks or personal shielding.
Their resource is arcane power. Arcane power is similar to mana, but instead regenerates quickly. A Wizard's most basic signature spells do not deplete arcane power. Their skill types are primary, secondary, defensive, force, conjuration, and mastery. They have 25 active skills and 15 passive skills.
Wizards can equip special wizard hats into their head slot. They can also wield wands that not only boost their skills, but act as a ranged weapon. Finally, Wizards can hold orbs in their off hand for even more bonuses to magic.
Level 15 Skills
Magic Missile
- Unlocked at Level 1
- Primary
- Signature spells are free to cast.
- Launch a missile of magic energy, causing 110% weapon damage as Arcane.
- Charged Blast
- Unlocked at Level 6
- Increases the damage of Magic Missile to 143% weapon damage as Arcane.
- Split
- Unlocked at Level 13
- Fire 3 missiles that each deal 50% weapon damage as Arcane.
Ray of Frost
- Unlocked at Level 2
- Secondary
- Cost: 20 Arcane Power
- Project a beam of frozen ice that blasts 215% weapon damage as Cold to the first enemy it hits, slowing the target's movement by 30% for 3 seconds.
- Numb
- Unlocked at Level 7
- Increase the amount the target's movement is slowed to 60% for 3 seconds.
- Snow Blast
- Unlocked at Level 15
- Using continuously on a single target increases damage over 1.5 seconds to inflict a maximum of 280% weapon damage as Cold.
Shock Pulse
- Unlocked at Level 3
- Primary
- Signature spells are free to cast.
- Release a medium range pulse of 3 unpredictable charges of electricity that deal 105% weapon damage as Lightning.
- Explosive Bolts
- Unlocked at Level 9
- Slain enemies explode, dealing 70% weapon damage as Lightning to every enemy within 10 yards.
Frost Nova
- Unlocked at Level 4
- Defensive
- Cooldown: 12 seconds
- Blast nearby enemies with an explosion of ice and freeze them for 3 seconds.
- Shatter
- Unlocked at Level 12
- A frozen enemy that is killed has a 50% chance of releasing another Frost Nova.

Arcane Orb
- Unlocked at Level 5
- Secondary
- Cost: 30 Arcane Power
- Hurl an orb of pure energy that explodes when it hits, dealing 175% weapon damage as Arcane to all enemies within 10 yards.
- Obliteration
- Unlocked at Level 11
- Increase the damage of the explosion to deal 228% weapon damage as Arcane.
Diamond Skin
- Unlocked at Level 8
- Defensive
- Cooldown: 15 seconds
- Transform your skin to diamond for 6 seconds, absorbing up to 10853 damage from incoming attacks.
- Crystal Shell
- Unlocked at Level 14
- Increases the maximum amount of damage absorbed to 21707 damage.
Wave of Force
- Unlocked at Level 9
- Force
- Cost: 25 Arcane Power
- Cooldown: 15 seconds
- Discharge a wave of pure energy that repels projectiles and knocks back nearby enemies. This also slows the movement of enemies by 60% and deals 200% weapon damage as Physical.
- Impactful Wave
- Unlocked at Level 15
- Increases the distance enemies are knocked back and Stuns all affected enemies for 2 seconds.
Blur
- Unlocked at Level 10
- Passive
- Decreases melee damage taken by 20%.
Power Hungry
- Unlocked at Level 10
- Passive
- Gain 30 Arcane Power whenever you are healed by a health globe.
Spectral Blade
- Unlocked at Level 11
- Primary
- Signature spells are free to cast.
- Summon a spectral blade that strikes all enemies in your path for 135% weapon damage.

Arcane Torrent
- Unlocked at Level 12
- Secondary
- Cost: 20 Arcane Power
- Hurl a barrage of arcane projectiles that deal 175% weapon damage as Arcane to all enemies near the impact location.
Energy Twister
- Unlocked at Level 13
- Force
- Cost: 35 Arcane Power
- Unleash a twister of pure energy that deals 360% weapon damage as Arcane over 6 seconds to everything in its path.
Evocation
- Unlocked at Level 13
- Passive
- Reduces all cooldowns by 15%.
Ice Armor
- Unlocked at Level 14
- Conjuration
- Cost: 25 Arcane Power
- Surround yourself in a barrier of ice. Melee attackers are either Chilled or Frozen for 2 seconds. Lasts 120 seconds.
Electrocute
- Unlocked at Level 15
- Primary
- Signature spells are free to cast.
- Lightning arcs from your fingertips, dealing 80% weapon damage as Lightning. The lightning can jump, hitting up to 2 additional enemies.




