Reilly's Rangers
Quest giver: Reilly
Where: Underworld
Reilly is a patient in Doctor Barrow's Chop Shop in the Underworld, who's the leader of an elite crew of mercenaries and is also currently in a coma. With a high enough Speech or Medicine skill, you can induce waking Reilly from her coma by talking to Doctor Barrows or doing it yourself, as afforded by the aforementioned skills. Once Reilly has been successfully resuscitated, you learn that she's got more of her Rangers holed up in the Statesman Hotel. Sounds like they've run into heaps of trouble with the brutal Super Mutant and needs someone to get their bacon out of the frying pan.
Let her know you can help, and she gives you access to the ammo Theo dropped during their desperate retreat into the Statesman Hotel. Additionally, you can accrue information on the Ranger's Compound and gain permission to stock up on what you need (various health and ammo items) from there in preparation for the Mutant-slaughtering to come. Unleash your preferred Super Mutant vanquisher, and get to it!
As expected, you have more than one way into the Our Lady of Hope Hospital. The first route takes you through the Metro Tunnels and spits you back out at Vernon Square Station. The hospital's entrance is not too far from then. The second way to reach the hospital is by way of a second entrance marked Hospital Maintenance located around Dupont Station. This takes you into the Dry Sewer, where following the tunnel eventually deposits you in the hospital's basement. We took the interior basement route, and the following walkthrough will be reflected thusly.
Expect to meet stiff Super Mutant resistance immediately. The Hospital is absolutely crawling with these Super Mutants; the dangers further worsened by the fact the Rangers have fortified the place with booby traps for extra precautions. Tread carefully as you tip-toe around the hospital. Employing Sneak here is highly recommended. Make heading northward towards the lobby your primary focus, but you can optionally ransack the side rooms for additional items. Head up the stairs and bust through the Door to Our Lady of Hope Hospital 2nd level.
Our goal on the second level is to reach an outside area with a fallen radio antenna that bridges the gap between the hospital and the Statesman Hotel, where the Rangers are stranded. Dash across the makeshift bridge and drop down into the first room of the hotel. We know that the Rangers are on the roof somewhere on the Statesman Hotel. We should also warn you that the Statesman Hotel has been designed to be deliberately disorientating, so don't be surprised to find yourself completely lost or inadvertently retracing your steps. Try to keep track of where you're going as you explore this labyrinth of a hotel. Also be weary of traps-those Rangers sure are cunning!
The Ammo crate lying next to Theo's lifeless corpse can be looted for some items. After raiding the contents, continue up to the next floor of the Statesman and head through the door (going all the way toward the dead-end trips a deadly trap!). Kick open the door on your right and proceed forth until you come across a busted elevator that leads to the Restaurant of the hotel. If you've got decent Repair skill, the elevator is your ticket to bypassing combat with some Mutants. If not, continue to the main staircase to be on your way.
Your choice in this path branch depends on whether you could successfully hack into the terminal to unlock the door at the T-junction, or deftly pick the door open with a decent Lockpick skill. Otherwise, you will have to head through the opposite way and continue into the Alfresco Lounge. Lots of Super Mutants around here, so be ready to drop them like third period French. The Lounge gives up a number of items to those giving it a fine frisk, such as a Nuka Cola Quantum, Protectron's Fission Battery on the decrepit Protectron, Grognak the Barbarian, Frag Grenades as well as some ammo. After obtaining what you can, continue up the stairs toward the roof entrance.
The Rangers are still holding their ground against the Super Mutants. Head over to them and let them know you're here to help. Donovan needs a Fission Battery to power up the elevator, which if fixed, will allow them to escape. The Fission Battery should already be in your inventory from an earlier, thorough exploration of the Alfresco Lounge. Before handing over the battery, properly arm the surviving Rangers with some ammunition to give them a fighting chance as they make their escape. Heal up and repair your weapons to a satisfactory degree.
Not all the Rangers need to survive the bloody chaos, but at least some do. Neutralize the hostiles yourself. Afterwards, head to the Ranger's Compound, which can be reached by cutting through the Capital Building. A healthy Reilly greets you there. You get her approval and reward as long as one Ranger makes it back safely. As your reward, you can choose between the Ranger Battle Armor or Brick's Minigun Eugene. Following the quest, you can now optionally help Reilly map the Wasteland. She hands you a GeoMapper, which you use to map locations and make quick change.
Table of Contents
- Getting Started
- General Tips
- Walkthrough
-
Sidequests
- Agatha's Song
- Big Trouble in Big Town
- Blood Ties
- Head of State
- The Nuka Cola Challenge
- Oasis
- The Power of the Atom
- Reilly's Rangers
- The Replicated Man
- Stealing Independence
- Strictly Business
- The Superhuman Gambit
- Tenpenny Tower
- Those!
- Trouble on the Homefront
- Wasteland Survival Guide
- You Gotta Shoot 'Em In The Head
- Achievements
- Trophies
- Guide Feedback
- Forums:
- Game Info:


