Rangers: Rescue the Rescuers


You'll be back in control of Dante Adams and are in search of Neptune. Start by defending your carrier helicopter with the mounted minigun. Try to take out as many foes as possible, however if you're hit by a RPG you'll move on to the next area. Your new gun has an alternate fire that can shoot grenades, making it a nice asset to have during this mission.


There will be a mounted turret up ahead that is too strong from your guns. Move to the marker on your HUD and you'll be able to summon in an air strike. However, several of your ranger squad will be too hurt to continue. Follow Patterson into the next passage and towards the enemy stronghold.


Though the cave is dark, you might want to refrain from using your night vision. The enemy will constantly toss out flares that will blind your sights. Switch to normal vision and you'll no longer suffer from this glare. Take cover and defeat the bad guys with grenades and rifle fire. As you exit this enemy cave you'll link up with Voodoo and Preacher.


With a restored four member squad, charge forth and stomp the remaining enemies. It's a good idea to snipe enemies while your allies move ahead and engage up close. When the team splits up, let Patterson and Preacher advance while you and Voodoo attack from the side.


Eventually you'll reach a mountain face with two branches. Patterson can handle himself from the top, so go through the low ground and clean up the foes in your way. There will be a box to restore your grenades, which might not be so useful. Keep moving and you'll discover Rabbit's gear, which is actually a good sign.


Many of the upcoming foes have RPGs, so you'll need to snipe them from afar to prevent being blasted right off the bat. As you move further up the hill and face heavier gun fire, the air force will arrive and bomb the enemy structures. When everyone is safe, move towards the last cave to conclude Medal of Honor.
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