Resistance 3 Walkthrough Primer Guide
The Chimera continue to invade Earth! Our Resistance 3 Walkthrough Primer gets you started for on-line multiplayer with info about weapons, berserk abilities, and matches.
Support Abilities
Support Abilities can be activated in battle to mostly aid yourself and teammates. Some also provide a means of confusing enemies.
Ammo Beacon
Ammo Beacon is used by Survivors, Wardens, and can be unlocked for Customs. It deploys a beacon that restores to primary weapons within range. At higher upgrades it can help a large radius of allies in restoring depleted ammunitions.
Bubble Shield
The Bubble Shield is a unique unlockable for Custom load outs. It creates a shield that provides cover from all range weapons and grenades. However, close range enemies can enter inside the shield and cause damage with melee attacks. It's overall effective for capturing points on Chain Reaction and securing nodes during Breach.
Spotter
Spotter is used by Infected, Specters, and can be unlocked for Customs at level 10. When activated, enemies will be spotted and marked on the radar. If the tagged enemy is killed by a teammate, you gain a nice 90 xp bonus. Spotter is a great means of building early experience as you can easily spot large groups and obliterate them with the aid of your allies. Its uses in free-for-all death matches are much more limited.

Decoy
Decoy is unlocked at level 12. Releases a dummy projection of yourself. At its base level, the decoy remains stationary and is very unlikely to distract foes. None the less, the decoy can still be a good way of confusing enemies in the heat of battle.
Heal Beacon
The Heal Beacon is gained at level 18. Its energy bursts will restore health to yourself and any allies within range. Very helpful within intense fire fights that leave little time to recover.
Radar Beacon
The Radar Beacon is gained at level 28. It reveals close range enemies on your radar. This is a good means of spotting groups that have not already been detected by the rest of your team. During Death matches, it is also a nice means of keeping your back safe if you choose to camp and snipe.
Bust and Thrust
Bust and Thrust is gained at level 17. It is not a truly helpful ability, but instead allows you to taunt fallen enemies and gloat over captured objectives. It is recommended to only equip this when you don't need any other tactical advantage, or are steamrolling the competition.




