Bio-Engineer
Pushing the boundaries of science, bio-engineers are medics and scouts who have learned to take samples of the DNA of wild creatures, engineer it, and use it to create new, specialized creatures for use as companions. Bio-engineers can also use sampled DNA to create biologically enhanced components for tailors and chefs.
Starting Skills
A novice bio-engineer gains the basic ability to harvest DNA from wild creatures (though the process is dangerous, often deadly to the creature). The novice also gains the ability to craft new creatures from his samples, as well as the ability to experimentally improve upon their basic design. A novice bio-engineer also gains a few basic DNA templates to work with.
Disciplines
Clone Engineering
The clone engineering discipline gives a bio-engineer access to numerous DNA templates for increasingly complex and powerful creatures.
Tissue Engineering
By studying the discipline of tissue engineering, a bio-engineer gains the ability to craft a number of biologically active supplements that chefs can use in their food preparations, as well as genetic-based materials that tailors can use to give a piece of clothing special strengths or resistances.
DNA Sampling
DNA sampling is the discipline that improves a bio-engineer's skill in taking DNA samples from living creatures. The more highly skilled the bio-engineer, the more effective the samples will be, and the less dangerous the processes of extraction will be to the subject creature.
Engineering Techniques
Engineering techniques will improve a bio-engineer's ability to create new creatures, as well as his skill in experimentally altering their genetic makeup to cause them to be more powerful.
Master Bio-engineer
Those few with the skill and dedication to reach the level of master bio-engineer will receive significant bonuses to the skills needed to harvest DNA, create creatures, and perform genetic experiments. They will also receive schematics and DNA templates for some of the most powerful of creatures and biological materials in the galaxy.
Bounty Hunter
Sometimes, people do things they ought not to have done to their associates. The associates are understandably upset, but aren't always warriors capable of setting things straight. That is when they hire a bounty hunter. Being experts in both combat and scouting, bounty hunters seek out the hardest of all prey--the sentient creatures (players) who have angered somebody enough that he or she is willing to pay to get back what was lost, be it material, credits, or honor.
Starting Skills
A novice bounty hunter gains, first and foremost, the ability to take basic missions from the various bounty hunter terminals located around the galaxy. Bounty hunters also gain the certification to wield light lightning cannons and scatter pistols, as well as basic boosts to the skills involved with using lightning cannons.
Disciplines
Investigation
Early skills in the investigation discipline give bounty hunters the ability to use seeker droids to locate their quarry. Later skill levels greatly improve the speed, accuracy, and efficiency of the droids. As bounty hunters improve in this discipline, they gain the ability to accept more difficult bounties from terminals.
Bounty Carbine Specialization
This discipline provides bonuses to accuracy and speed with a standard carbine, as well as specialized attacks with carbines designed to momentarily confuse or disable targets.
Bounty Pistol Specialization
The bounty pistol specialization disciplines give bounty hunters steadily increasing speed and accuracy modifiers with a normal pistol, as well as a number of specialized attacks to severely injure their targets.
Light Lightning Cannon Specialization
This discipline provides a bounty hunter with basic skill improvements in their accuracy and speed while wielding a light lightning cannon, as well as a number of special attacks with that weapon.
Master Bounty Hunter
Master bounty hunters gain additional improvements to their ability to effectively utilize tracking droids, bonuses to their ranged defenses, and improvements in their accuracy with pistols and carbines. They also gain the ability to use a few extremely powerful special attacks to ensure that their bounties don't get away from them.
Star Wars Galaxies: An Empire Divided
- Sci-Fi Online...
- Release: Nov 7, 2003 »
- PEGI: 12+
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