I love story driven games and I just never saw it in Halo. I did see the story I guess, but it was hardly deep or emotional. I bought Halo 3. Twice. I sold Halo 3. Twice. First I didn't even really play it and eventually sold it. Then I decided to give it a real chance and forced myself to play both offline and online. After I finally completed the game offline just to see the conclusion, I sold it again. I never had any interest whatsoever of picking it up again. While I never owned the previous 2, I did play friends' copies, which is why I was so hesitant to BUY Halo 3 in the first place. In the end, I'll never get it. To me every Halo game is the same thing over and over again with better graphics than the last, but I'm not a graphics whore so I don't even care. I have both a PS3 and 360 and I have to say - Halo sucks. Killzone sucks. And CoD: MW2 sucks. I hate MW2. Why? It's not warfare. What type of war lets you go out and worry about yourself? People didn't earn medals by worrying about themselves. Thats why I feel the only true worthy multiplayer FPS is Battlefield: Bad Company 2 (currently, there's always new games coming out and I have hardly tried any but the "big ones". But obviously I'm looking forward to Battlefield: Bad Company 2: Vietnam). And of course all of this is just my opinion. I'm not saying people shouldn't like it, but I'll never understand why they do, or, at least why they like it AS MUCH as they do. That goes for Killzone and MW2 as well.
Letter From the Editor

As you've probably noticed, it has been a surprisingly busy start to the year. One of the things we've been doing in these parts is thinking about doing some bigger stuff like what's kicking off today: Video Game History Month. What is it? Well, as of right now, it's going to be a weekly sampling of highlights and lowlights in video game history. It's surreal to think that video games are almost 40 years old--if you count back from 1972 when Pong debuted. The medium has gone through an incredibly fast evolution in these past decades--from simple pixels to the photo-realistic visuals that people have now come to expect.
So, we all got to thinking that we should find some time once a year to start looking back, which brings us to this idea of Video Game History Month. Every Thursday of this month, we'll be putting up video pieces that look back at some key games, people, events, and hardware from the history of games. Each Friday this month, we'll have a photo feature that looks at some fun moments in game history. While this isn't going to be a chronological run through history--it's more of a random sampling of stuff we think is notable and interesting--there's actually a reason for that: We've got much bigger plans for this idea in the years to come, and this is just the kickoff.
Why do it? A few reasons, really. Initially, it all had to do with preserving this unique interactive art form (sorry, Roger Ebert!) and highlighting the ways it has affected people who play games, as well as popular culture as a whole. There are now several generations of people out there who have found a connection with games. It's also pretty incredible to think that our little hobby now spans the entire globe. With such a monumental task ahead of us, we're just starting to highlight the full spectrum of games and how they've grown.
To be honest, though, another motivating factor for us is to try to make this an educational experience. Most, if not all, of you reading this have a pretty good grasp on the history of video games, but we'd like to think you might discover a neat factoid or two by month's end. However, there's also a sizable group of people who are new to games--whether they're young, old, or somewhere in between. I'm hoping that the new folks will get an understanding of why games are special to us, but I'm also hoping that the more educated we become about games, the fewer generalizations we'll see about them. As a form of popular entertainment, like music, games are probably at the early rock-and-roll (think Elvis' then-scandalous dance moves) stage of acceptance: They're popular, there's a huge group of us who love them, but there are still those who don't understand their significance.
So there you go, Video Game History Month--it begins! Of course, we'd love to hear what you think. We all have our favorite memories of video games, and we're hoping you'll share your highlights, insights, and memories with us here in this blog, on the forums, and in the features themselves.
Ricardo Torres | Editor in Chief
Be Sure to Tune in for E3
Don't forget to check out our coverage of the biggest gaming event of the year. Find out how you can get comprehensive coverage of the press conferences and games of E3 right here on GameSpot!
Table of Contents
Featured Games
-

Street Fighter IV
(PS3) -

SFII Turbo HD Remix
(X360) -

SF3: Double Impact
(DC)



