Chrono Trigger's great. It got me addicted to Dragon Quest and Dragon Ball all over again.
Final Fantasy Chronicles Review
Final Fantasy IV and Chrono Trigger represent some of the best that the Square of old had to offer.
For all of Square's explosive growth over the last few years, Final Fantasy Chronicles proves that the company hasn't forgotten its roots. Like 1999's Final Fantasy Anthology, which saw the release of Final Fantasies V and VI, Chronicles is a repackaging of two of Square's greatest triumphs from the golden 16-bit era--here, Final Fantasy IV and Chrono Trigger make their return. But in the 21st century, when games are as often based on polygons as plot, can a couple of good old 2D epics make a new mark? The answer depends largely on your perspective.
Informed gamers will know Final Fantasy IV was originally released in the United States in 1991 as a scaled back and poorly translated Final Fantasy II. In addition to realigning the title of the game with subsequent releases, Square has remade Final Fantasy IV into the game it should have been 10 years ago. To begin with, the game's text has been retranslated; gone is the simplistic and sometimes broken English of the Super NES version. The new translation also gives us vastly deeper insight into the characters and plot than we ever got before--Cecil's struggle with the nature of his dark knighthood is much more fully developed, for instance. This translation has thankfully been applied to the original Japanese edition of Final Fantasy IV instead of the dumbed-down "Easy Type" version that was originally released in the States. American gamers finally have a chance to see, in English, all the missing items, battle commands, and other removed features that they missed out on the first time. This is surely the version of FFIV that will endure for years to come.
Final Fantasy IV tells the story of the dark knight Cecil, commander of the kingdom of Baron's elite force of airships, the Red Wings. Something is amiss in Baron, however, whose political aims have exceeded its capacity for peace. Soon, Cecil and his friends are forced to rebel against the tyranny of their ruler, and they discover that Baron's evil is merely a front for a much larger force that threatens their entire world. This is, of course, very typical Final Fantasy stuff, but it hasn't been done better since. Series newcomers will want to note that Final Fantasy IV revolves heavily around the elemental crystals they heard so much about in Final Fantasy IX.
Visible scanning lines, muffled sounds, flickering graphical blotches and terrible loading times = bad PS emulation!
This review is coming from a someone who would rather play this then Call of Duty or Metal Gear Solid.( Final Fantasy 4)
Final Fantasy Chronicles
- Publisher(s): SquareSoft
- Developer(s): TOSE
- Genre: Role-Playing
- Release:



