Buy them both, just wait on a bogo 40 or 50 off deal. This game looks great. Surprised Gamespot didn't give it a 5 or 6 since its Nintendo.
Fire Emblem: Awakening Review
Game Emblems
The Good
As a first time Fire Emblem player, I have to say that I was blown away. Everything was near perfect. A must own!
Easily one of the best games the 3DS has to offer and one of the best games I've played in a while.
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New mechanics and charming characters make Fire Emblem: Awakening a joy to play.
Via the 3DS's StreetPass feature, you also have the opportunity to recruit avatars from other players whose data you have downloaded by either fighting or hiring them, further bolstering your ranks. Additional downloadable content scheduled to be released later also promises reappearances of other beloved characters from Fire Emblem installments past that can potentially join your team. Winning battles against warriors from other worlds increases your renown points, which can be exchanged for rare items.
Since you have considerably more freedom in customizing and building up your units than in other Fire Emblem games, the overall difficulty of a normal-difficulty playthrough is lessened, but that doesn't mean the game is a cakewalk for everyone. Difficulty is customizable from the outset: the harder modes feature downright ruthless enemy fighter AI, and you can choose to play the game with or without the series-hallmark character permadeath. Many players will no doubt gun for the classic "dead means dead" setting in spite of any frustration it may entail. Because you see so much of the characters' personal traits throughout the game--and because you build relationships between them--losing a character can be devastating both gameplay-wise and emotionally.
Though many elements of Fire Emblem: Awakening are both smartly designed and extremely fun, there are a few minor annoyances that bog down the experience. Avatar creation is limited, with limited options to change physical features. Some elements of the game's interface are cumbersome--in particular, the inventory system. Each unit carries its own stock of items, but the game lacks a simple "give" command to transfer items in-between fights, necessitating that you put everything you want to pass along into storage with one character and remove it with another.
More advanced combat information, like the odds of your companions performing guards or follow-up attacks, can be tough to find and isn't shown at all in the default pre-engagement screens. The local multiplayer is also disappointing given both the robustness of the StreetPass features and the history of multiplayer in portable Fire Emblem games. It consists of cooperative battles of three units from each player's team simply fighting a group of enemies one-on-one in sequence for items and renown points. Compared to the full-fledged fights and trades that StreetPass offers, the local multiplayer is ridiculously limited.
Nonetheless, it's difficult to find any glaring flaws in Fire Emblem: Awakening. The fun, tactical combat, the character-driven relationships, and the greater feeling of freedom combine to make Awakening the best installment of this beloved series in a long time. Anyone looking for a fantastic strategy game or a long, engaging adventure perfect for on-the-go sessions should absolutely not overlook this gaming gem.
Fire Emblem: Awakening
- Publisher(s): Nintendo
- Developer(s): Intelligent Systems
- Genre: Strategy
- Release:
- PEGI: 12+





