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User Review Requests Archive Discussion!
| Yes - Change is needed | 90% [149] |
| No - They currently meet my needs | 10% [16] |
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[QUOTE="c_rake"]
Lastly, I disagree on disallowing users to review a game because it isn't listed on our collections or what have you. I can see the benefits of the system, but for people like me who resort to rental services like GameFly for getting new games to play and possibly review, such a system only serves to harm more than it does help. I'd hate to be locked out of reviewing games for something so minute, and I'm sure others feel the same.[/quote]
Hmm I didn't consider rental games, as I still have every game I've reviewed on my hard drive.:P
I forgot that not everyone has a terabyte drive.:)
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- Jan 8, 2011 8:51 am GMT
To those who are suggesting a return to the old system: I disagree. Scoring those individual items is superfluous and not at all germane to the review text. You're free to score that if you want in the text of your works, but to re-enable that as a necessary part of the reviewing process would only make scoring more needlessly complex. Trying to find a number that matches the text and general tone of the writing is hard enough already; adding more to work with would only intensify that, as then you've got to make sure that all the other scores match up as well. Little much for what should be a simple once-over your work to discern which number should be assigned to your work.
Besides, with so many other shorthand options being proposed, do we really need another one, especially since it no doubt wouldn't be a optional inclusion? I think not. Simplification of the process, while offering additional options for those who want to provide more info, should be how we proceed with this rather than trying to needlessly complicate matters.
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- Jan 8, 2011 9:04 am GMT
____________________________________________
Also, this might not be directly related to user reviews, but PLEASE look into resolving the random HTML errors. I tried for about 15 minutes to repost my review of Zeno Clash on a Union Board, and it wouldn't let me due to the pointless 'no valid tags were found' error.
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- Jan 8, 2011 10:46 am GMT
[QUOTE="c_rake"]
To those who are suggesting a return to the old system: I disagree. Scoring those individual items is superfluous and not at all germane to the review text. You're free to score that if you want in the text of your works, but to re-enable that as a necessary part of the reviewing process would only make scoring more needlessly complex. Trying to find a number that matches the text and general tone of the writing is hard enough already; adding more to work with would only intensify that, as then you've got to make sure that all the other scores match up as well. Little much for what should be a simple once-over your work to discern which number should be assigned to your work.
Besides, with so many other shorthand options being proposed, do we really need another one, especially since it no doubt wouldn't be a optional inclusion? I think not. Simplification of the process, while offering additional options for those who want to provide more info, should be how we proceed with this rather than trying to needlessly complicate matters.
[/QUOTE] I think so, too. Basically giving your review a number does cause more problems than it solves. What about smileys that indicate a certain mood? Happy face - great game. Unhappy face - bad game. In the end they match the tone of a review more than a number...oh and an angry face for example could underline how disappointed you are with a game. Just an idea.
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- Jan 8, 2011 11:04 am GMT
[QUOTE="mattsn22"][QUOTE="c_rake"]
To those who are suggesting a return to the old system: I disagree. Scoring those individual items is superfluous and not at all germane to the review text. You're free to score that if you want in the text of your works, but to re-enable that as a necessary part of the reviewing process would only make scoring more needlessly complex. Trying to find a number that matches the text and general tone of the writing is hard enough already; adding more to work with would only intensify that, as then you've got to make sure that all the other scores match up as well. Little much for what should be a simple once-over your work to discern which number should be assigned to your work.
Besides, with so many other shorthand options being proposed, do we really need another one, especially since it no doubt wouldn't be a optional inclusion? I think not. Simplification of the process, while offering additional options for those who want to provide more info, should be how we proceed with this rather than trying to needlessly complicate matters.
[/QUOTE] I think so, too. Basically giving your review a number does cause more problems than it solves. What about smileys that indicate a certain mood? Happy face - great game. Unhappy face - bad game. In the end they match the tone of a review more than a number.[/QUOTE] That would be nice. It's a simple system; Happy face = good game go buy it. Sad face = bad game, don't buy it. Boom. Done.
If it was up to me, I'd get rid of the .1/.5 increments simplify it with a 1-5 star system or something. You don't need that many reasons to justify that a particular game is worth purchasing or not because of the score it's given. Seriously, is 9.6 any better than 9.5? Or 9.4? You'd end up with a lot of 8.8's, 6.8's, and everything else in between. It seems pointless to me that "this game is slightly better than this because the score is .1 times better than the other one."
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- Jan 8, 2011 11:45 am GMT
---------
Things I love: God, music, food, friends.
I would like to see these changes:
-Be able to add images: I think it would be really neat. Visual aids often help, both to get a point across and to provide a break from the wall of text.
-Be able to use bold, italics, etc.: I think an actual review editor like the one that is used with forum posts would be awesome. I like to be grammatically correct and would like to be able to put titles of games in italics. Even if you do it first on word then copy paste it does not keep it italicized.
-Change rate this review to "Was this review helpful?": Self explanatory, because we reviewers strive to write detailed and helpful reviews about the game.
- Please wait. Quick reply will be available shortly.
- Jan 8, 2011 11:47 am GMT
---------
Things I love: God, music, food, friends.
[QUOTE="asian_pride69"]
[QUOTE="mattsn22"][QUOTE="c_rake"]
To those who are suggesting a return to the old system: I disagree. Scoring those individual items is superfluous and not at all germane to the review text. You're free to score that if you want in the text of your works, but to re-enable that as a necessary part of the reviewing process would only make scoring more needlessly complex. Trying to find a number that matches the text and general tone of the writing is hard enough already; adding more to work with would only intensify that, as then you've got to make sure that all the other scores match up as well. Little much for what should be a simple once-over your work to discern which number should be assigned to your work.
Besides, with so many other shorthand options being proposed, do we really need another one, especially since it no doubt wouldn't be a optional inclusion? I think not. Simplification of the process, while offering additional options for those who want to provide more info, should be how we proceed with this rather than trying to needlessly complicate matters.
[/QUOTE] I think so, too. Basically giving your review a number does cause more problems than it solves. What about smileys that indicate a certain mood? Happy face - great game. Unhappy face - bad game. In the end they match the tone of a review more than a number.[/QUOTE] That would be nice. It's a simple system; Happy face = good game go buy it. Sad face = bad game, don't buy it. Boom. Done.
If it was up to me, I'd get rid of the .1/.5 increments simplify it with a 1-5 star system or something. You don't need that many reasons to justify that a particular game is worth purchasing or not because of the score it's given. Seriously, is 9.6 any better than 9.5? Or 9.4? You'd end up with a lot of 8.8's, 6.8's, and everything else in between. It seems pointless to me that "this game is slightly better than this because the score is .1 times better than the other one."
[/QUOTE]
I disagree with the above smiley face thing. I know they aren't professional reviews but I'd like to keep it as a professional, mature type of thing.
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- Jan 8, 2011 12:05 pm GMT
I don't mind the thumbs system for reviews, actually, they tend to help weed out which reviews are worth reading and which ones you may not agree with. I have faith that the GS community can differentiate between a good and a bad review. However, I do agree, the change to "Was this review helpful?" is a good idea.
One suggestion I do want to add is that, not sure if anyone suggested this before, the ability to add a few good and bad points as part of review formatting options. Official reviews can add good and bad at the beginning of the review, and emblems to signify the game's best aspects. While I think the descriptive emblems should be reserved for GS, we users should be allowed to pick from a palette of options for a few good and bad points, with a maximum of maybe 3 or so for each side.
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- [QUOTE="J-man45"]
[QUOTE="asian_pride69"]
[QUOTE="mattsn22"] I think so, too. Basically giving your review a number does cause more problems than it solves. What about smileys that indicate a certain mood? Happy face - great game. Unhappy face - bad game. In the end they match the tone of a review more than a number.[/QUOTE] That would be nice. It's a simple system; Happy face = good game go buy it. Sad face = bad game, don't buy it. Boom. Done.
If it was up to me, I'd get rid of the .1/.5 increments simplify it with a 1-5 star system or something. You don't need that many reasons to justify that a particular game is worth purchasing or not because of the score it's given. Seriously, is 9.6 any better than 9.5? Or 9.4? You'd end up with a lot of 8.8's, 6.8's, and everything else in between. It seems pointless to me that "this game is slightly better than this because the score is .1 times better than the other one."
[/QUOTE]
I disagree with the above smiley face thing. I know they aren't professional reviews but I'd like to keep it as a professional, mature type of thing.
[/QUOTE] I disagree with it all, making things even more simple can give serious issues between games that have questionable content. I think for instance any game between 5 and 8, where making things to easy might needlessly give a game review an unnuanced view. A game can be a 6 and be good for some or bad for some, that's why being able to range it as accurately as possible can help differentiate it. As I said, if you make the Graphics/sound/gameplay/etc settings optional and only make a final score scaled to 100 mandatory then users can choose themselves to accentuate whatever they'd like- Please wait. Quick reply will be available shortly.
- Jan 8, 2011 1:22 pm GMT

Cool thread! Thanks for making an effort to listen to the community. I'll highlight my input in pink to make it easier to see.
-Sort User Reviews- This'll be very helpful because I hate having to sift through pages and pages of junk to see the good stuff.
- Add User Review medals similar to GameSpot's review medals and demerits- I'd love for this to happen. Of all the changes being proposed, this one should be given first priority.- Allow users feature images- Not necessary because it chops up the flow of the review.
- Feedback- As long as the feedback you recieve is reportable, it's a decent idea (if a bit unnecessary). If you allow this, it's only fair to moderate falsely reported feedback as well.
- Disallow users to review or rate a game if it's not in their tracked, recent played, or game collection- That's a counterproductive idea because it assumes that everyone knows how [or cares enough] to add games to their tracked, recently played and game collection lists.
- Add a video to review- If this can be added without slowing down the load times to a crawl, go for it. I just think it defeats the purpose of writing a text review if you're posting a video review of the same game.
- Difficulty Options- Sure, why not? I've never had a problem deciding what category a game's difficulty falls under, but if others have an issue with it, I have no objection with adding this idea.
- Post reviews about hardware or accessories? I don't think this is necessary for consoles, but I can see this being useful for reviewing video cards and other PC parts.
- Increase 100 minimum word requirement- Good idea. There are too many "reviews" out there that are nothing more than rants about how good/bad a game is. Reviews are more than rants because they back up points with facts.- More ****fications by adding a negative and positive drop down list- I don't think this was even an issue, so I don't care what's done with this idea.
- Change "rate this review" to "was this review helpful"- Good idea. I prefer to know whether or not someone found my review helpful.
- Disallow users to review one specific game across all consoles- I support this idea because it prevents fanboys from down-rating games that are made by developers that they hate.
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- Jan 8, 2011 1:38 pm GMT
[QUOTE="Daavpuke"]I disagree with it all, making things even more simple can give serious issues between games that have questionable content. I think for instance any game between 5 and 8, where making things to easy might needlessly give a game review an unnuanced view. A game can be a 6 and be good for some or bad for some, that's why being able to range it as accurately as possible can help differentiate it. As I said, if you make the Graphics/sound/gameplay/etc settings optional and only make a final score scaled to 100 mandatory then users can choose themselves to accentuate whatever they'd like[/QUOTE]
I still think bringing it back is a bad idea. The reason it was discarded in the first place was because it was deemed to complex, and wasn't at all made to be used for comparison purposes unlike what public perception would imply, which I wholeheartedly agree with. The current system is fine as is. I say leave the numbers be (that's something for the editorial department to handle, anyway, not us) and instead focus on implementing anything that can improve our reviews.
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- Jan 8, 2011 1:40 pm GMT
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Computer Over!
Virus=Very YesAs others have said, I too would like to see a feedback section on reviews. The thumbs up and down section is nice but it doesn't tell you if you're review was any good as it seems most people recommend your review if you give a game they like a high score and give you a thumbs down if you don't, and vise versa with a game they hate. Feedback would certainly help improve the quality of all reviews for everyone, provided that nobody trolls in it, but we can just mod them.
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- Jan 8, 2011 2:12 pm GMT


The Mind of the Master: The power of the hand.
I thank God for the ability to play video games and the common sense to turn them off for the day.
King Koopa - Playback Union OfficerAs one of the ones who made the "more options to sort reviews then recent" I still agree with that idea being a good one. On the other issues, I think updates to the options you have to write reviews are definitely in order by now, a well-written review is great but "a picture (Emblem) is worth a thousand words". :P And a 300 word minimum on reviews is a great idea, the amount of "this game is great/hideous, (don't) buy it now/ever!" reviews is painful.- Please wait. Quick reply will be available shortly.
- Jan 8, 2011 2:23 pm GMT
____________________________________________
Proud
of GameSpot Reviewers Union
Most recent reviews:Xenoblade Chronicles"Critics who treat 'adult' as a term of approval, instead of as a merely descriptive term, cannot be adult themselves. To be concerned about being grown up, to admire the grown up because it is grown up, to blush at the suspicion of being childish; these things are the marks of childhood and adolescence."
- C.S. LewisI really appreciate this discussion, since there are some changes I feel would only be good for everyone involved. :)
I myself am an officer of a reviewers' union, so there have been numerous discussions about what could be improved. One thing that was particularly discussed is the "thumbs up, thumbs down" option, and how it could be made more in the line of rather emphasizing rewarding good writing and arguments instead of just thumbing up if you agree, thumbing down if you disagree. This could be done with the mentioned "comments section" on reviews, though it might turn into the opposite, i.e. a place where people will be insulting each other.
What I'd rather have is to organize the system a bit more like on GameFAQs, having a set, higher word count limit. You notice it already in the review section how most of the reviews are more than just random scribblings.
Organizing reviews would also be a welcome addition, for instance in regards to the top 100 and 500 and in relation to how recommended it is with thumbs-up. Adding an emblem function is something I haven't heard of, but it would be very sweet.
I don't want to sound like just another complainer, but I'd still want to recommend that at least the users get the simple function of being able to rate games by 0.1 increments. I do so and I'm often in a hassle deciding what I should make the score be in 0.5 increments. I don't think there needs to be a system like before, with separate functions, just the option to have 0.1 increments.
Thanks again for the discussion, it's great to see that you're willing to listen so earnestly to the users.
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- Jan 8, 2011 2:32 pm GMT
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Accepting All Friend Requests
Women Like Men With Long Blogs
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Seth G.
I agree on almost all of those ideas. I especially want to be able to add emblems similar to the staff reviews. Since we can't give specific scores for graphics and audio and so forth, it can be hard to quickly communicate the good and bad things about a game without adding too much text to make the review interesting for the reader. I also like having a feedback box for the writer. I would recommend that a function be implemented where a user can be blocked from giving feedback if the author wishes, so that people who want to attack anyone who disagrees with their points on a game can be safely ignored. Other than that, all the ideas seem good. A sorting feature would be really nice as well. Glad this is being discussed. I look forward to any changes implemented.
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- Jan 8, 2011 3:17 pm GMT
I'd love to add my pros and cons, like in official GameSpot reviews.
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- Jan 8, 2011 3:32 pm GMT
In general, any new ideas to improve player's reviews are great. In my taste, more we can put in a review, like photos and videos, could really improve the posts and texts. Also, a text editor could help to format the review and make it easy to read and comprehend.
Have to say that the increase of minimum words is almost necessary. Was really sad the number of useless reviews that I found with the minimum words. 100 is very little to add to a minimum that I don't ever consider a text.
The change of the way how we give scores is of low importance, since that a score is just a 'reference' to a game, not what it is. What is important is what you write about it, not in what score you give.
A user filter could be a good idea too, making easier to find the good stuff. Notice that is almost impossible to know a good review to a bad one only looking to its "review deck". Or we find a good review through someone we know or through the "thumbs up or down".
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First off, great thread. All of the reviewers are offering great and important suggestions to making reviews easier and more fun to write and discuss.
Here's my thoughts on some of these ideas:
Sorting: Yes. There are some great reviews that desperately need to be seen and read, so being able to sort reviews based on score and reviewer status would be fantastic. I'd hate to let great but up-and-coming reviewers get buried beneath more prolific reviewers, but having multiple ways to sort reviews for each game would be beneficial not only to reviewers looking to help out the community with their advice, but also those looking for strong advice as to whether or not a game is good enough to be worth their time and money.
Score Refinement: As much as I didn't like the change from .1 to .5 differences in score at first, I find that narrowing the gap is important. However, there must be a balance. I feel that while a 1-5 scale is simple, it doesn't really tell whether a game is better than another particularly well. The 1-10 scale is better, but it still feels a bit narrow. I like the 1-10 (.5) level scale a lot as I feel that it nails that balance. It's easy to see if one game is better than another, but also makes it easier for the reviewer to assign a numeric value to a given game. In my opinion, keep the scoring as it is.
Video and Image Integration: Please, please do this. Visual and audio is important in this day and age, and giving the reviewer community some form of visual or audio integration into their reviews would expand the creativity bar considerably. Players could offer their own personal experiences in the game which would broaden the review community, allowing users to check out multiple viewpoints. I know that video reviews are already assignable in the user videos (I've made one myself, and have watched many others), but being able to assign video qualities to the reviews would be great. At the very least offer community reviewers the same reviewing privileges as the staff reviewers like heightened pros and cons, and emblems to signify importances in the game. I feel that community reviewers are at a disadvantage in this department, so this is probably my biggest suggestion to improving the review community.
Thumbs-up and Thumbs-down: The thumbs-down has become abused, so scrapping the thumbs-down button (and using a new sorting system) would allow good reviews to float to the top, regardless of those who simply don't like the game instead of those who don't like the REVIEW. This is a big point, as I've seen some fantastically written reviews get neglected just because their score or content was against the grain. A review that doesn't follow the general trend is bound to have some backlash, which brings down the reviewer morale and can even discourage them from writing more of their well-written reviews. Eliminating the thumbs-down button is a progressive idea, one that will keep morale up and give the better reviews the feedback that they need to prosper.
This is a great discussion that everyone has contributed to with flying colors. I give my thanks to everyone who's offered their ideas to this. As an avid reviewer, I treasure the review community, so I'm very happy that others care so much for the review community. Keep at it, everyone!
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A comments section for user reviews would be great and being able to hand out emblems like in the reviews written by GS editors. also I would prefer it if user score on games were based on user reviews only as that increases the chance the people have played the game in question giving the game a more fair and accurate score.
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- Jan 8, 2011 4:24 pm GMT
I think that the increase of the minimum word count would help out a lot. Also, I saw a suggestion around here that top 100/500 community reviewers' reviews should be noted as by a top 100/500 reviewer. Because I have no humility and I want everybody to know how great I am.
And "The Bottom Line" taglines, I've never been a fan of them.
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