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Would you buy a linear game with no MP or Co-op?
| Yes | 85% [67] |
| No | 6% [5] |
| When the price drops | 9% [7] |
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- Apr 9, 2012 5:19 am GMT
[QUOTE="Venom_Raptor"]
[QUOTE="soundcellx"]
Hell noez! Linear games are a blight on video gaming. They cut down on replay value, content, exploration and options. Linear games ruin the video game industry.
[/QUOTE]
What!?!
[/QUOTE]
Linear gameplay is very restrictive. Hell, look at Final Fantasy XIII, and it's one of the worst games ever made, not to mention that there's no options or exploration in the game and you can't really do anything in the game, like you can with traditional JRPGs.
Also, take the Uncharted series for example. Drake is an explorer, yet you do not explore in the game. That is pretty f'ed up when devs make a game about exploration, yet there's no exploration in the game. How deceptive. And since the games are linear and scripted, you know what will happen in the game every time, since there's only 1 way you can play it, especially since there's only 1 way to go.
linearness kills the exploration, and that casualizes and streamlines a game and it takes away the control of the player. That is not good.
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- Apr 9, 2012 6:12 am GMT
I generally only play FPS games online and will definitely pick up a highly rated single player game, linear or not. I find many open world games tend to lose focus and you can end up wondering around doing repetitive sub missions for the most part.
This, for me, was apparent in InFamous which, although I enjoyed it generally, went a little flat towards the end and I began to lose interest. It could have done with being tighter and more focused for me.
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- Apr 9, 2012 11:01 am GMT

of course, I think Mirror's Edge is an awesome game for example
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- Apr 9, 2012 12:34 pm GMT

[QUOTE="soundcellx"]
[QUOTE="Venom_Raptor"]
[QUOTE="soundcellx"]
Hell noez! Linear games are a blight on video gaming. They cut down on replay value, content, exploration and options. Linear games ruin the video game industry.
[/QUOTE]
What!?!
[/QUOTE]
Linear gameplay is very restrictive. Hell, look at Final Fantasy XIII, and it's one of the worst games ever made, not to mention that there's no options or exploration in the game and you can't really do anything in the game, like you can with traditional JRPGs.
Also, take the Uncharted series for example. Drake is an explorer, yet you do not explore in the game. That is pretty f'ed up when devs make a game about exploration, yet there's no exploration in the game. How deceptive. And since the games are linear and scripted, you know what will happen in the game every time, since there's only 1 way you can play it, especially since there's only 1 way to go.
linearness kills the exploration, and that casualizes and streamlines a game and it takes away the control of the player. That is not good.
[/QUOTE]
I couldn't disagree more, sucks to feel that way...
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- Apr 9, 2012 2:16 pm GMT
i bought final fantasy 13 so yea. linear games are no problem as long as its a good game
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- Apr 9, 2012 3:28 pm GMT
Dead Account
Hmm that's an interesting question because I prefer SP games even if they have no co-op/MP but 'linear' changes things. Games like Heavenly Sword and Enslaved make me wish every game had online play because these titles are offensive to the SP only genre. They're like titles to wean kids onto real videogames. But on the other hand games like Godhand, Metal Gear Solid series, Valkyria Chronicles though being linear have plenty of depth in their gameplay. And if more SP experiences like these than I have no issue with lack of MP and co-op.
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[QUOTE="Swift_Boss_A"]
Hmm that's an interesting question because I prefer SP games even if they have no co-op/MP but 'linear' changes things. Games like Heavenly Sword and Enslaved make me wish every game had online play because these titles are offensive to the SP only genre. They're like titles to wean kids onto real videogames. But on the other hand games like Godhand, Metal Gear Solid series, Valkyria Chronicles though being linear have plenty of depth in their gameplay. And if more SP experiences like these than I have no issue with lack of MP and co-op.
[/QUOTE]
Dude, you gotta let the DmC hate go lol.
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- Apr 9, 2012 3:47 pm GMT
If I think it's good, it would be sold out knowing my luck, but yeah, I suppose I would.
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- Apr 9, 2012 3:49 pm GMT

[QUOTE="soundcellx"]
[QUOTE="Venom_Raptor"]
[QUOTE="soundcellx"]
Hell noez! Linear games are a blight on video gaming. They cut down on replay value, content, exploration and options. Linear games ruin the video game industry.
[/QUOTE]
What!?!
[/QUOTE]
Linear gameplay is very restrictive. Hell, look at Final Fantasy XIII, and it's one of the worst games ever made, not to mention that there's no options or exploration in the game and you can't really do anything in the game, like you can with traditional JRPGs.
Also, take the Uncharted series for example. Drake is an explorer, yet you do not explore in the game. That is pretty f'ed up when devs make a game about exploration, yet there's no exploration in the game. How deceptive. And since the games are linear and scripted, you know what will happen in the game every time, since there's only 1 way you can play it, especially since there's only 1 way to go.
linearness kills the exploration, and that casualizes and streamlines a game and it takes away the control of the player. That is not good.
[/QUOTE]Just to butt in here, I think you're confusing linear for lack of content. RE4 is a very linear game....it has the most replay value I've ever seen in a game, same with RE5. There's plenty of "linear" games that have fantastic gameplay, even more so that more open games because those open games have to account for more things. And when you have to account for more things, you have to find the lowest common denominator that won't break the game. Fallout 3 is one of my favorite games, it has a huge open world with tons to explore....I'll admit the gameplay isn't the best, especially if you don't use VATS for every single fight in that game. I love open world games and I love having options in games but I understand from a design perspective that certain games have to be linear. Also, this thing about the lack of exploration "casualizing" games is a load of crap. This is what you're saying: Devil May Cry, Bayonetta, Ninja Gaiden, Vanquish and Metal Gear Solid are casual games. Does that sound right?
Also, FF13 is not one of the worst games ever, I'd have to accuse you of hyperbole there. It definitely has pacing issues and design oversights but the music, the gameplay, the graphical fidelity and overall production value are all top notch. Certainly a game with such qualities is not one of the worst games ever. As well, Nathan Drake isn't an explorer, he's a treasure hunter, a thief. He follows a map and puts together clues like Indiana Jones. So, it stands to reason why the Uncharted games are linear. They're also trying to simulate a cinematic experience which no game has come as close to as Uncharted(except MGS).
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- Apr 9, 2012 5:47 pm GMTDefinitely. My favorite games dont have any form of MP.
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- Apr 9, 2012 6:52 pm GMT
[QUOTE="anime_gamer007"]Also, FF13 is not one of the worst games ever, I'd have to accuse you of hyperbole there. It definitely has pacing issues and design oversights but the music, the gameplay, the graphical fidelity and overall production value are all top notch. Certainly a game with such qualities is not one of the worst games ever. As well, Nathan Drake isn't an explorer, he's a treasure hunter, a thief. He follows a map and puts together clues like Indiana Jones. So, it stands to reason why the Uncharted games are linear. They're also trying to simulate a cinematic experience which no game has come as close to as Uncharted(except MGS).[/QUOTE]
As for your other question, making something linear is streamlining, not necessarily casualizing.
And Final Fantasy XIII is one of the very worst games of all time, if not the worst game of all time. Have you even played it? Worst thing about it is that the game is a 30 hour long hallway corridor that doesn't let you do anything.
Drake is a treasure hunter, who goes into "uncharted" territory, implying that he actually does explore.
Cinematics need to go away from games. Putting a cinematic experience over gameplay is another thing that ruins games.
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- Apr 9, 2012 7:52 pm GMT[QUOTE="crimsonman1245"]
Assuming the game is very good or great.
[/QUOTE] Of course i would. I dont buy games because of multiplayer, if i wanted to play with others i would go play Wow or any other mmorpg.- Please wait. Quick reply will be available shortly.
- Apr 9, 2012 8:05 pm GMTThis is my new sig! PSN ID Strattyguy.
When you use the words "linear" and "single player" in the same sentence you are essentially, (IMO) describing some of the BEST games ever created.
To answer your question, those are pretty much the only games I have ever purchased. I don't really care between linear or open world. I love Elder Scrolls as much as Drake ot Tomb Raider. I WILL however go out of my way to avoid games with forced MP or co-op at the expense of the single player experience, unless I can verify that the SP is worth my while. This is why I enjoyed Uncharted 2 & Bioshock 2. Although they HAD MP that I wasn't interested in, the single player experience didn't seem to suffer as a result. Contrast this with the formerly good CoD series, which IMO ruined the SP game in order to force implement an online component which is, for the most part not really that much fun.
Next gen seems to heading even further down the online MP vein. This is why I'm glad I have a decent PC and have discovered Good Old Games & the like. I don't care how old a game is. If it's a good game I will play it. I'm having a blast with Fallout 1 and plan to buy the sequel. With the current talk regarding next gen I somehow doubt I will be investing in PS4. Just my cheap-jack opinion.
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- Apr 9, 2012 8:31 pm GMT
[QUOTE="soundcellx"]
[QUOTE="anime_gamer007"]Also, FF13 is not one of the worst games ever, I'd have to accuse you of hyperbole there. It definitely has pacing issues and design oversights but the music, the gameplay, the graphical fidelity and overall production value are all top notch. Certainly a game with such qualities is not one of the worst games ever. As well, Nathan Drake isn't an explorer, he's a treasure hunter, a thief. He follows a map and puts together clues like Indiana Jones. So, it stands to reason why the Uncharted games are linear. They're also trying to simulate a cinematic experience which no game has come as close to as Uncharted(except MGS).[/QUOTE]
As for your other question, making something linear is streamlining, not necessarily casualizing.
And Final Fantasy XIII is one of the very worst games of all time, if not the worst game of all time. Have you even played it? Worst thing about it is that the game is a 30 hour long hallway corridor that doesn't let you do anything.
Drake is a treasure hunter, who goes into "uncharted" territory, implying that he actually does explore.
Cinematics need to go away from games. Putting a cinematic experience over gameplay is another thing that ruins games.
[/QUOTE]
Or developers could continue making linear, cinematic games and open world games or whatever types you enjoy? Mario is linear and things happen the same way every time but people still love Mario and other platformers. People have different tastes and I'm glad I don't like every game that comes out, since I would be broke or want every game.
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- Apr 9, 2012 9:10 pm GMT
~~"Hands can't hit what your eyes can't see."~~
Define linear... A game can be linear in multiple ways..- Please wait. Quick reply will be available shortly.
- Apr 9, 2012 9:24 pm GMT

Of course, a lot of the best games this gen are SP with no MP nor Co-op.
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- Apr 9, 2012 9:59 pm GMT
================================================================

I'm a mighty thesaurus! Rawr!
Of course! Those kinds of games tend to offer an amazing experience.- Please wait. Quick reply will be available shortly.
- Apr 9, 2012 11:13 pm GMT

[QUOTE="soundcellx"]
[QUOTE="anime_gamer007"]Also, FF13 is not one of the worst games ever, I'd have to accuse you of hyperbole there. It definitely has pacing issues and design oversights but the music, the gameplay, the graphical fidelity and overall production value are all top notch. Certainly a game with such qualities is not one of the worst games ever. As well, Nathan Drake isn't an explorer, he's a treasure hunter, a thief. He follows a map and puts together clues like Indiana Jones. So, it stands to reason why the Uncharted games are linear. They're also trying to simulate a cinematic experience which no game has come as close to as Uncharted(except MGS).[/QUOTE]
As for your other question, making something linear is streamlining, not necessarily casualizing.
And Final Fantasy XIII is one of the very worst games of all time, if not the worst game of all time. Have you even played it? Worst thing about it is that the game is a 30 hour long hallway corridor that doesn't let you do anything.
Drake is a treasure hunter, who goes into "uncharted" territory, implying that he actually does explore.
Cinematics need to go away from games. Putting a cinematic experience over gameplay is another thing that ruins games.
[/QUOTE]Get outta here. You didn't address half of my post. You changed your argument, you specifically mentioned that linearity "casualizes" games. You bring up no hard evidence to give validity to your opinion. This isn't even worth my time. Good day to you, sir.
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- Apr 10, 2012 7:52 am GMT
Yes I would. But I also buy Co-op games and MP games.
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- Apr 10, 2012 10:09 am GMT
Dead Account
[QUOTE="crimsonman1245"]
Dude, you gotta let the DmC hate go lol.
[/QUOTE]
Other way round. I would have no reason to hate DmC if the previous two NT titles were not POS, as new IP's that's really hard to do because my expectation are nowhere near as high as for titles in a franchise, but NT are that awful.
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