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Is it time for some good adventures games?

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  • Level 23
    Super Bagman
    Posts: 186
    May 3, 2012 1:49 am GMT

    Adventures have been maybe the most inactive genre with the best games the least a decade before. Is it time for some innovation or gamers ony care for shooters?

    Adventures have been maybe the most inactive genre with the best games the least a decade before. Is it time for some innovation or gamers ony care for shooters?

  • Level 27
    Sheng Long
    Posts: 1665
    User is Online
    May 3, 2012 8:01 pm GMT

    Well, the thing is that, much like arcade games, the adventure game genre is still alive and well in the Far East. Though most of these are often of the visual novel variety, some are also of the point & click or 3D third-person variety. That pretty much explains why most of the adventure games these days are coming from Japan.

    One reason for the decline of the adventure game genre in the West is the rising popularity of the RPG genre. Early RPGs could not match the strong narratives or the puzzle elements found in adventure games, but as RPG storytelling advanced during the 90s, adventure games slowly became obsolete as RPGs could now offer the strong narratives that was at one time unique to adventure games. Soon after, action-adventure games also started focusing on narrative, and nowadays even action games focus on narrative.

    As for why the RPG genre, which is more popular in Japan than anywhere else, didn't kill off the adventure game genre in Japan, I think that has a lot to do with the niche 'otaku' fanbase and the demand for romance-themed games, something that RPGs rarely focus on. While this means a majority of Japanese adventure games often revolve around romance these days, at least having some kind of niche fanbase is better than nothing, as it has allowed plenty of non-romance Japanese adventure games to gain some popularity as well.

    Edited on May 3, 2012 9:13 pm GMT

    Current Consoles: PS3, Wii, Xbox, PS2, Dreamcast, PSP

    Current PC Specs:

    CPU: Intel i5-3570K (Quad-Core) @ 3.5 GHz (5.2 GHz overclocked)

    GPU: XFX Radeon HD 6850 (1 GB GDDR5 VRAM, 1.5 TFLOPS) @ 1 GHz (1.25 GHz overclocked)

    RAM: 16 GB DDR3 @ 1.6 GHz

    OS: Microsoft Windows 8 Pro x64

    HDD: 4 Hard Drives @ 8.5 TB

    Well, the thing is that, much like arcade games, the adventure game genre is still alive and well in the Far East. Though most of these are often of the visual novel variety, some are also of the point & click or 3D third-person variety. That pretty much explains why most of the adventure games these days are coming from Japan.

    One reason for the decline of the adventure game genre in the West is the rising popularity of the RPG genre. Early RPGs could not match the strong narratives or the puzzle elements found in adventure games, but as RPG storytelling advanced during the 90s, adventure games slowly became obsolete as RPGs could now offer the strong narratives that was at one time unique to adventure games. Soon after, action-adventure games also started focusing on narrative, and nowadays even action games focus on narrative.

    As for why the RPG genre, which is more popular in Japan than anywhere else, didn't kill off the adventure game genre in Japan, I think that has a lot to do with the niche 'otaku' fanbase and the demand for romance-themed games, something that RPGs rarely focus on. While this means a majority of Japanese adventure games often revolve around romance these days, at least having some kind of niche fanbase is better than nothing, as it has allowed plenty of non-romance Japanese adventure games to gain some popularity as well.

  • Level 32
    Snake Eater
    Posts: 287
    May 4, 2012 8:51 pm GMT

    Jag85 wrote:

    Well, the thing is that, much like arcade games, the adventure game genre is still alive and well in the Far East. Though most of these are often of the visual novel variety, some are also of the point & click or 3D third-person variety. That pretty much explains why most of the adventure games these days are coming from Japan.

    Most adventure games are coming from Europe, and especially Germany (as Tim Schafer famously said). I am talking about traditional *PC* adventures; personally, I do not count visual novels as adventure games.

    @OP The genre could certainly stand to see some innovation, but not the kind that takes away what adventure gamers love about the genre -- exploration, multiple modes of interaction, complexity in the puzzle design, etc. The so-called "cinematic adventure" has already moved too far in the direction of narrow-pathed gameworlds in which the player solves a linear series of single, self-contained puzzles, or worse, merely performs mundane tasks. Adventure games have been influencing gaming for years in many directions, so too much innovation can take a game right out of the genre.

    One unusual adventure game I would recommend is Stacking. The cast of characters, many of which you can take control of, is like a walking, talking verb menu for puzzle solving. Excellent atmosphere and production values, too.

    [QUOTE="Jag85"]

    Well, the thing is that, much like arcade games, the adventure game genre is still alive and well in the Far East. Though most of these are often of the visual novel variety, some are also of the point & click or 3D third-person variety. That pretty much explains why most of the adventure games these days are coming from Japan.

    [/QUOTE]

    Most adventure games are coming from Europe, and especially Germany (as Tim Schafer famously said). I am talking about traditional *PC* adventures; personally, I do not count visual novels as adventure games.

    @OP The genre could certainly stand to see some innovation, but not the kind that takes away what adventure gamers love about the genre -- exploration, multiple modes of interaction, complexity in the puzzle design, etc. The so-called "cinematic adventure" has already moved too far in the direction of narrow-pathed gameworlds in which the player solves a linear series of single, self-contained puzzles, or worse, merely performs mundane tasks. Adventure games have been influencing gaming for years in many directions, so too much innovation can take a game right out of the genre.

    One unusual adventure game I would recommend is [URL=http://www.gamespot.com/stacking/platform/pc/]Stacking[/URL]. The cast of characters, many of which you can take control of, is like a walking, talking verb menu for puzzle solving. Excellent atmosphere and production values, too.

  • Level 27
    Sheng Long
    Posts: 1665
    User is Online
    May 5, 2012 6:48 pm GMT

    thom-22 wrote:

    Jag85 wrote:

    Well, the thing is that, much like arcade games, the adventure game genre is still alive and well in the Far East. Though most of these are often of the visual novel variety, some are also of the point & click or 3D third-person variety. That pretty much explains why most of the adventure games these days are coming from Japan.

    Most adventure games are coming from Europe, and especially Germany (as Tim Schafer famously said). I am talking about traditional *PC* adventures; personally, I do not count visual novels as adventure games.

    What you're referring to is point & click graphic adventures, not adventure games in general, which includes text adventures, interactive fiction, visual novels, etc. Also, visual novels are mostly PC-based, not console-based.

    Current Consoles: PS3, Wii, Xbox, PS2, Dreamcast, PSP

    Current PC Specs:

    CPU: Intel i5-3570K (Quad-Core) @ 3.5 GHz (5.2 GHz overclocked)

    GPU: XFX Radeon HD 6850 (1 GB GDDR5 VRAM, 1.5 TFLOPS) @ 1 GHz (1.25 GHz overclocked)

    RAM: 16 GB DDR3 @ 1.6 GHz

    OS: Microsoft Windows 8 Pro x64

    HDD: 4 Hard Drives @ 8.5 TB

    [QUOTE="thom-22"]

    [QUOTE="Jag85"]

    Well, the thing is that, much like arcade games, the adventure game genre is still alive and well in the Far East. Though most of these are often of the visual novel variety, some are also of the point & click or 3D third-person variety. That pretty much explains why most of the adventure games these days are coming from Japan.

    [/QUOTE]

    Most adventure games are coming from Europe, and especially Germany (as Tim Schafer famously said). I am talking about traditional *PC* adventures; personally, I do not count visual novels as adventure games.

    [/QUOTE] What you're referring to is point & click graphic adventures, not adventure games in general, which includes text adventures, interactive fiction, visual novels, etc. Also, visual novels are mostly PC-based, not console-based.

  • Level 32
    Snake Eater
    Posts: 287
    May 5, 2012 7:10 pm GMT

    Jag85 wrote:

    thom-22 wrote:

    Jag85 wrote:

    Well, the thing is that, much like arcade games, the adventure game genre is still alive and well in the Far East. Though most of these are often of the visual novel variety, some are also of the point & click or 3D third-person variety. That pretty much explains why most of the adventure games these days are coming from Japan.

    Most adventure games are coming from Europe, and especially Germany (as Tim Schafer famously said). I am talking about traditional *PC* adventures; personally, I do not count visual novels as adventure games.

    What you're referring to is point & click graphic adventures, not adventure games in general, which includes text adventures, interactive fiction, visual novels, etc. Also, visual novels are mostly PC-based, not console-based.

    No, I was referring to adventure games. I never said anything about the genre being strictly point-and-click (I even mentioned Stacking, which is certainly not P&C) or not including text adventures, which are clearly the origins of the genre. You can use whatever definition you want, but when I talk about adventure games, I do not include interactive fiction or visual novels or any game that does not involve non-linear exploration of a gameworld and puzzle-solving through manipulation of the gameworld as significant components of gameplay -- those were the defining features of the very first text adventure and were maintained as such by the earliest graphic adventures and all the classic adventures that are widely considered the best of the genre.

    [QUOTE="Jag85"]

    [QUOTE="thom-22"]

    [QUOTE="Jag85"]

    Well, the thing is that, much like arcade games, the adventure game genre is still alive and well in the Far East. Though most of these are often of the visual novel variety, some are also of the point & click or 3D third-person variety. That pretty much explains why most of the adventure games these days are coming from Japan.

    [/QUOTE]

    Most adventure games are coming from Europe, and especially Germany (as Tim Schafer famously said). I am talking about traditional *PC* adventures; personally, I do not count visual novels as adventure games.

    [/QUOTE] What you're referring to is point & click graphic adventures, not adventure games in general, which includes text adventures, interactive fiction, visual novels, etc. Also, visual novels are mostly PC-based, not console-based.

    [/QUOTE]

    No, I was referring to adventure games. I never said anything about the genre being strictly point-and-click (I even mentioned Stacking, which is certainly not P&C) or not including text adventures, which are clearly the origins of the genre. You can use whatever definition you want, but when I talk about adventure games, I do not include interactive fiction or visual novels or any game that does not involve non-linear exploration of a gameworld and puzzle-solving through manipulation of the gameworld as significant components of gameplay -- those were the defining features of the very first text adventure and were maintained as such by the earliest graphic adventures and all the classic adventures that are widely considered the best of the genre.

  • Level 27
    Sheng Long
    Posts: 1665
    User is Online
    May 5, 2012 7:55 pm GMT

    thom-22 wrote:

    Jag85 wrote:

    thom-22 wrote:

    Most adventure games are coming from Europe, and especially Germany (as Tim Schafer famously said). I am talking about traditional *PC* adventures; personally, I do not count visual novels as adventure games.

    What you're referring to is point & click graphic adventures, not adventure games in general, which includes text adventures, interactive fiction, visual novels, etc. Also, visual novels are mostly PC-based, not console-based.

    No, I was referring to adventure games. I never said anything about the genre being strictly point-and-click (I even mentioned Stacking, which is certainly not P&C) or not including text adventures, which are clearly the origins of the genre. You can use whatever definition you want, but when I talk about adventure games, I do not include interactive fiction or visual novels or any game that does not involve non-linear exploration of a gameworld and puzzle-solving through manipulation of the gameworld as significant components of gameplay -- those were the defining features of the very first text adventure and were maintained as such by the earliest graphic adventures and all the classic adventures that are widely considered the best of the genre.

    What I was referring to is when you said "traditional *PC* adventures", which for the most part used point & click interfaces during their hey day (i.e. most of the classic Lucas Arts games).

    As for visual novels, that term is most often used to refer to a specific presentation/format/interface rather than what the gameplay entails. Many visual novels focus on non-linear storytelling (like Choose Your Own Adventure gamebooks) while others focus on puzzle-solving (like Western adventure games).

    Current Consoles: PS3, Wii, Xbox, PS2, Dreamcast, PSP

    Current PC Specs:

    CPU: Intel i5-3570K (Quad-Core) @ 3.5 GHz (5.2 GHz overclocked)

    GPU: XFX Radeon HD 6850 (1 GB GDDR5 VRAM, 1.5 TFLOPS) @ 1 GHz (1.25 GHz overclocked)

    RAM: 16 GB DDR3 @ 1.6 GHz

    OS: Microsoft Windows 8 Pro x64

    HDD: 4 Hard Drives @ 8.5 TB

    [QUOTE="thom-22"]

    [QUOTE="Jag85"]

    [QUOTE="thom-22"]

    Most adventure games are coming from Europe, and especially Germany (as Tim Schafer famously said). I am talking about traditional *PC* adventures; personally, I do not count visual novels as adventure games.

    [/QUOTE] What you're referring to is point & click graphic adventures, not adventure games in general, which includes text adventures, interactive fiction, visual novels, etc. Also, visual novels are mostly PC-based, not console-based.

    [/QUOTE]

    No, I was referring to adventure games. I never said anything about the genre being strictly point-and-click (I even mentioned Stacking, which is certainly not P&C) or not including text adventures, which are clearly the origins of the genre. You can use whatever definition you want, but when I talk about adventure games, I do not include interactive fiction or visual novels or any game that does not involve non-linear exploration of a gameworld and puzzle-solving through manipulation of the gameworld as significant components of gameplay -- those were the defining features of the very first text adventure and were maintained as such by the earliest graphic adventures and all the classic adventures that are widely considered the best of the genre.

    [/QUOTE]What I was referring to is when you said "traditional *PC* adventures", which for the most part used point & click interfaces during their hey day (i.e. most of the classic Lucas Arts games).

    As for visual novels, that term is most often used to refer to a specific presentation/format/interface rather than what the gameplay entails. Many visual novels focus on non-linear storytelling (like Choose Your Own Adventure gamebooks) while others focus on puzzle-solving (like Western adventure games).

  • Level 11
    Atomic Punk
    Posts: 4
    User is Online
    May 8, 2012 1:53 pm GMT

    There have been a few good innovative triple A adventure games recently.

    Heavy rain is a true adventure game if you ask me (not in the point and click sense, but that's the whole point of innovation)

    And although it has shooting sequences, I count LA Noire as an adventure game.

    I'm done with the point and click games although I loved them when I was a kid. Heavy Rain and LA Noire, I think that's the direction adventure should be going, but the genre is taking baby steps.

    There have been a few good innovative triple A adventure games recently.

    Heavy rain is a true adventure game if you ask me (not in the point and click sense, but that's the whole point of innovation)

    And although it has shooting sequences, I count LA Noire as an adventure game.

    I'm done with the point and click games although I loved them when I was a kid. Heavy Rain and LA Noire, I think that's the direction adventure should be going, but the genre is taking baby steps.

  • Level 7
    Sectoid
    Posts: 227
    May 19, 2012 2:31 am GMT
    The Longest Journey is one of the newest adventure game Between science and magic, between order and chaos, between Stark and Arcadia....
    The Longest Journey is one of the newest adventure game Between science and magic, between order and chaos, between Stark and Arcadia....
  • Level 27
    Sheng Long
    Posts: 1665
    User is Online
    May 25, 2012 3:30 pm GMT
    Geertwillers wrote:

    There have been a few good innovative triple A adventure games recently.

    Heavy rain is a true adventure game if you ask me (not in the point and click sense, but that's the whole point of innovation)

    And although it has shooting sequences, I count LA Noire as an adventure game.

    I'm done with the point and click games although I loved them when I was a kid. Heavy Rain and LA Noire, I think that's the direction adventure should be going, but the genre is taking baby steps.


    In all fairness, it's Shenmue that deserves credit for starting the sub-genre of 3D third-person adventure games more than a decade ago... though it took a long time before more games of this sub-genre started appearing, with the likes of Fahrenheit, Yakuza, Heavy Rain, LA Noire, Catherine, Walking Dead, etc.

    Current Consoles: PS3, Wii, Xbox, PS2, Dreamcast, PSP

    Current PC Specs:

    CPU: Intel i5-3570K (Quad-Core) @ 3.5 GHz (5.2 GHz overclocked)

    GPU: XFX Radeon HD 6850 (1 GB GDDR5 VRAM, 1.5 TFLOPS) @ 1 GHz (1.25 GHz overclocked)

    RAM: 16 GB DDR3 @ 1.6 GHz

    OS: Microsoft Windows 8 Pro x64

    HDD: 4 Hard Drives @ 8.5 TB

    [QUOTE="Geertwillers"]

    There have been a few good innovative triple A adventure games recently.

    Heavy rain is a true adventure game if you ask me (not in the point and click sense, but that's the whole point of innovation)

    And although it has shooting sequences, I count LA Noire as an adventure game.

    I'm done with the point and click games although I loved them when I was a kid. Heavy Rain and LA Noire, I think that's the direction adventure should be going, but the genre is taking baby steps.

    [/QUOTE] In all fairness, it's Shenmue that deserves credit for starting the sub-genre of 3D third-person adventure games more than a decade ago... though it took a long time before more games of this sub-genre started appearing, with the likes of Fahrenheit, Yakuza, Heavy Rain, LA Noire, Catherine, Walking Dead, etc.
  • Level 1
    Player
    Posts: 1
    Dec 3, 2012 4:40 am GMT
    Whether you love the beach or the big five Cape Town is the perfect platform for both. From city life to wildlife on game farms, all these experiences are attainable and enriched with the warmth of Africa, both through its sunshine and its people.
    Whether you love the beach or the big five Cape Town is the perfect platform for both. From city life to wildlife on [url=http://www.inverdoorn.com]game farms[/url], all these experiences are attainable and enriched with the warmth of Africa, both through its sunshine and its people.
  • Level 14
    Ring King
    Posts: 108
    Dec 10, 2012 6:39 pm GMT

    Adventure games have become a nich genre. As such, it is in good hands where it stands. We have had several good games released the last year alone. Deopnia, botanicula, walking dead have all been amazing. Do they appeal to the general gamer? No. But that is not the fault of the genre

    Adventure games have become a nich genre. As such, it is in good hands where it stands. We have had several good games released the last year alone. Deopnia, botanicula, walking dead have all been amazing. Do they appeal to the general gamer? No. But that is not the fault of the genre

  • Level 51
    Alien Hominid
    Posts: 10862
    User is Online
    Jan 26, 2013 6:22 am GMT

    Well there are enough interesting point&clicks around IMO. I guess there is less request and a thinner market for them adventure games therefore there are not all that much produced as say, like shooters or other genres.

    Image and video hosting by TinyPic

    Well there are enough interesting point&clicks around IMO. I guess there is less request and a thinner market for them adventure games therefore there are not all that much produced as say, like shooters or other genres.

  • Level 63
    Big Smoke
    Posts: 28352
    Site Greeter
    User is Online
    Jan 27, 2013 12:22 am GMT

    L.A. Noire as an adventure game! ha ha ha

    I would have called it action under the existing genres but when I looked it up

    they had to create a new category for that one.

    it was called a "neo noir crime video game" which places it in a category by itself

    or a subcategory of action games.

    there may never be another crime game from the 40s just as with

    AC there may never be another historical action game about the Crusades.

    even though calling an historically inaccurate game historical is not unusual

    I believe there should be some difference because there are games that do proper research and are historically accurate.

    L.A. Noire as an adventure game! ha ha ha

    I would have called it action under the existing genres but when I looked it up

    they had to create a new category for that one.

    it was called a "neo noir crime video game" which places it in a category by itself

    or a subcategory of action games.

    there may never be another crime game from the 40s just as with

    AC there may never be another historical action game about the Crusades.

    even though calling an historically inaccurate game historical is not unusual

    I believe there should be some difference because there are games that do proper research and are historically accurate.

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