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Grid systems

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  • Level 5
    Tapper
    Posts: 10
    Aug 30, 2012 6:57 pm GMT

    In a online world building - age of empires/ civilisation type game do you prefer a grid system where you can snap building and roads to a invisible grid in a more uniform method or do you prefer a more free range customisation - placing buildings and other object wherever? Let us what you think!

    I prefer the invisable grid system where you can snap buildings and roads to it... It looks better and much more neater.

    In a online world building - age of empires/ civilisation type game do you prefer a grid system where you can snap building and roads to a invisible grid in a more uniform method or do you prefer a more free range customisation - placing buildings and other object wherever? Let us what you think!

    I prefer the invisable grid system where you can snap buildings and roads to it... It looks better and much more neater.

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