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Changes you'd like to see in the Wind Waker remake?

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  • Level 13
    Toobin'
    Posts: 43
    Jan 25, 2013 4:01 pm GMT

    I enjoyed the Wind Waker the first time I played it. But, I had a few issues with the game that i hope Nintendo takes the opportunity to change. I'd like to see them add a dungeon where you get the third pearl. I didn't like how in the oriignal you just sort of came across it. Also, I'd like them to either ditch the fetch quest at the end for the Triforce pieces altogether, or I'd like it to be that you have to find each one in a short mini-dungeon rather than just fishing around for them.

    Anyone else have any changes they'd like to see? I'd also be happy if they kept the main game as it was, but also added a bunch of new optional content, new islands, dungeons, etc.

    I enjoyed the Wind Waker the first time I played it. But, I had a few issues with the game that i hope Nintendo takes the opportunity to change. I'd like to see them add a dungeon where you get the third pearl. I didn't like how in the oriignal you just sort of came across it. Also, I'd like them to either ditch the fetch quest at the end for the Triforce pieces altogether, or I'd like it to be that you have to find each one in a short mini-dungeon rather than just fishing around for them.

    Anyone else have any changes they'd like to see? I'd also be happy if they kept the main game as it was, but also added a bunch of new optional content, new islands, dungeons, etc.

  • Level 45
    Mishima Zaibatsu
    Posts: 4127
    User is Online
    Jan 25, 2013 4:07 pm GMT

    I want them to add the two dungeons that where removed from the original due to time constraints.

    I want them to add the two dungeons that where removed from the original due to time constraints.

  • Level 38
    DJ Boy
    Posts: 35785
    User is Online
    Jan 25, 2013 4:24 pm GMT
    I'd like a simply "Jump to section" feature so I don't have to waste time riding across the sea unless I want too.
    I'd like a simply "Jump to section" feature so I don't have to waste time riding across the sea unless I want too.
  • Level 40
    Abobo
    Posts: 19278
    User is Online
    Jan 25, 2013 4:35 pm GMT

    Using the touch screen to draw out sea routs maybe?

    Using the touch screen to draw out sea routs maybe?

  • Level 9
    Ikari Warrior
    Posts: 75
    Jan 25, 2013 6:37 pm GMT
    I do not want to ride on ship for most the game.
    Rockin the Nintendo since 1986.
    I do not want to ride on ship for most the game.
  • Level 58
    Death=Adder
    Posts: 3149
    Jan 25, 2013 7:11 pm GMT

    Have a Master Quest like Ocarina of Time, or Boss Rush. Playing the game again on harder difficulty with rearranged items would make me want to replay Wind Waker again.

    sds

    Justicar | GameSpot Writer's Roundtable -- a place for aspiring writers

    Have a Master Quest like Ocarina of Time, or Boss Rush. Playing the game again on harder difficulty with rearranged items would make me want to replay Wind Waker again.

  • Level 63
    Big Smoke
    Posts: 13151
    User is Online
    Jan 25, 2013 7:12 pm GMT
    Fightingfan wrote:
    I'd like a simply "Jump to section" feature so I don't have to waste time riding across the sea unless I want too.


    I thought they had that. There was a song you could play to warp yourself to various spots on the map.

    [QUOTE="Fightingfan"]I'd like a simply "Jump to section" feature so I don't have to waste time riding across the sea unless I want too.[/QUOTE] I thought they had that. There was a song you could play to warp yourself to various spots on the map.
  • Level 44
    Violence Fight
    Posts: 15020
    User is Online
    Jan 25, 2013 7:54 pm GMT
    Asagea_888 wrote:

    Have a Master Quest like Ocarina of Time, or Boss Rush. Playing the game again on harder difficulty with rearranged items would make me want to replay Wind Waker again.



    Yes. A more difficult version would sell me. That, and the impossible--a build your own quest feature.
    Andross's enemy...is my enemy
    [QUOTE="Asagea_888"]

    Have a Master Quest like Ocarina of Time, or Boss Rush. Playing the game again on harder difficulty with rearranged items would make me want to replay Wind Waker again.

    [/QUOTE] Yes. A more difficult version would sell me. That, and the impossible--a build your own quest feature.
  • Level 38
    DJ Boy
    Posts: 35785
    User is Online
    Jan 25, 2013 8:00 pm GMT
    Minishdriveby wrote:
    Fightingfan wrote:
    I'd like a simply "Jump to section" feature so I don't have to waste time riding across the sea unless I want too.


    I thought they had that. There was a song you could play to warp yourself to various spots on the map.


    I don't know been like 8 years since I played the game, I just remember having to talk to that damn lion boat too damn much.
    [QUOTE="Minishdriveby"][QUOTE="Fightingfan"]I'd like a simply "Jump to section" feature so I don't have to waste time riding across the sea unless I want too.[/QUOTE] I thought they had that. There was a song you could play to warp yourself to various spots on the map.[/QUOTE] I don't know been like 8 years since I played the game, I just remember having to talk to that damn lion boat too damn much.
  • Level 40
    Abobo
    Posts: 2901
    User is Online
    Jan 25, 2013 8:31 pm GMT

    don't forget that merchant boat who is over price

    don't forget that merchant boat who is over price

  • Level 40
    Abobo
    Posts: 19278
    User is Online
    Jan 25, 2013 8:47 pm GMT

    I imagine the tingle tuner wouldn't need a GBA anymore. Also the pictobox could use the gamepad as a veiw finder. Bow aiming could be done better too.

    There's a lot of features from PH that would work too like being able to take notes on your map.

    I imagine the tingle tuner wouldn't need a GBA anymore. Also the pictobox could use the gamepad as a veiw finder. Bow aiming could be done better too.

    There's a lot of features from PH that would work too like being able to take notes on your map.

  • Level 20
    Metal Slime
    Posts: 1786
    User is Online
    Jan 25, 2013 9:05 pm GMT
    zombieeric wrote:

    I enjoyed the Wind Waker the first time I played it. But, I had a few issues with the game that i hope Nintendo takes the opportunity to change. I'd like to see them add a dungeon where you get the third pearl. I didn't like how in the oriignal you just sort of came across it. Also, I'd like them to either ditch the fetch quest at the end for the Triforce pieces altogether, or I'd like it to be that you have to find each one in a short mini-dungeon rather than just fishing around for them.

    Anyone else have any changes they'd like to see? I'd also be happy if they kept the main game as it was, but also added a bunch of new optional content, new islands, dungeons, etc.



    I never got to play it myself, but what I really hope is that they do not make it motion controls. Also, if they make a hard mode i wanna be able to access this from the start.
    Asagea_888 wrote:

    Have a Master Quest like Ocarina of Time, or Boss Rush. Playing the game again on harder difficulty with rearranged items would make me want to replay Wind Waker again.



    As long as you dont have to unlock the master quest or hard mode, I'll be happy.
    [QUOTE="zombieeric"]

    I enjoyed the Wind Waker the first time I played it. But, I had a few issues with the game that i hope Nintendo takes the opportunity to change. I'd like to see them add a dungeon where you get the third pearl. I didn't like how in the oriignal you just sort of came across it. Also, I'd like them to either ditch the fetch quest at the end for the Triforce pieces altogether, or I'd like it to be that you have to find each one in a short mini-dungeon rather than just fishing around for them.

    Anyone else have any changes they'd like to see? I'd also be happy if they kept the main game as it was, but also added a bunch of new optional content, new islands, dungeons, etc.

    [/QUOTE] I never got to play it myself, but what I really hope is that they do not make it motion controls. Also, if they make a hard mode i wanna be able to access this from the start. [QUOTE="Asagea_888"]

    Have a Master Quest like Ocarina of Time, or Boss Rush. Playing the game again on harder difficulty with rearranged items would make me want to replay Wind Waker again.

    [/QUOTE] As long as you dont have to unlock the master quest or hard mode, I'll be happy.
  • Level 51
    Alien Hominid
    Posts: 3474
    User is Online
    Jan 25, 2013 10:06 pm GMT

    I didnt mind the fetch quest, I loved the entirety of that game, loved how on the second playthrough the hyrulian texts were translated, Loved taking photos and getting them changed into models. Apart from the gamepad additions that will no doubt happen, I hope they dont change a thing.

    3DS Friend code-----2878-9900-9616

    3DS Name-----------kvothe

    WiiU ID--------------kvothe_12

    I didnt mind the fetch quest, I loved the entirety of that game, loved how on the second playthrough the hyrulian texts were translated, Loved taking photos and getting them changed into models. Apart from the gamepad additions that will no doubt happen, I hope they dont change a thing.

  • Level 54
    Simon Says Bleed
    Posts: 10979
    Jan 25, 2013 10:10 pm GMT

    Dungeon maps and/or inventories on the gamepad. nuff' said

    _________________________________________________________

    Dungeon maps and/or inventories on the gamepad. nuff' said

  • Level 47
    Jaquio
    Posts: 27374
    User is Online
    Jan 25, 2013 10:39 pm GMT
    Minishdriveby wrote:
    Fightingfan wrote:
    I'd like a simply "Jump to section" feature so I don't have to waste time riding across the sea unless I want too.


    I thought they had that. There was a song you could play to warp yourself to various spots on the map.

    Yes, but IIRC, that song is optional. Meaning you can just go past it and end up not being able to find out until you have beaten the game.


    Now Playing: Persona 4 Golden l Fire Emblem 6 l Persona 3 Portable
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    [QUOTE="Minishdriveby"][QUOTE="Fightingfan"]I'd like a simply "Jump to section" feature so I don't have to waste time riding across the sea unless I want too.[/QUOTE] I thought they had that. There was a song you could play to warp yourself to various spots on the map.[/QUOTE] Yes, but IIRC, that song is optional. Meaning you can just go past it and end up not being able to find out until you have beaten the game.
  • Level 40
    Abobo
    Posts: 19278
    User is Online
    Jan 25, 2013 11:08 pm GMT

    simomate wrote:
    zombieeric wrote:

    I enjoyed the Wind Waker the first time I played it. But, I had a few issues with the game that i hope Nintendo takes the opportunity to change. I'd like to see them add a dungeon where you get the third pearl. I didn't like how in the oriignal you just sort of came across it. Also, I'd like them to either ditch the fetch quest at the end for the Triforce pieces altogether, or I'd like it to be that you have to find each one in a short mini-dungeon rather than just fishing around for them.

    Anyone else have any changes they'd like to see? I'd also be happy if they kept the main game as it was, but also added a bunch of new optional content, new islands, dungeons, etc.

    I never got to play it myself, but what I really hope is that they do not make it motion controls. Also, if they make a hard mode i wanna be able to access this from the start.
    Asagea_888 wrote:

    Have a Master Quest like Ocarina of Time, or Boss Rush. Playing the game again on harder difficulty with rearranged items would make me want to replay Wind Waker again.

    As long as you dont have to unlock the master quest or hard mode, I'll be happy.

    There's no way they add motion controls. The whole game would have to be re-worked from the ground up with all new combat and enemies. Plus they said they wanted the game to be able to be played off the TV.

    [QUOTE="simomate"][QUOTE="zombieeric"]

    I enjoyed the Wind Waker the first time I played it. But, I had a few issues with the game that i hope Nintendo takes the opportunity to change. I'd like to see them add a dungeon where you get the third pearl. I didn't like how in the oriignal you just sort of came across it. Also, I'd like them to either ditch the fetch quest at the end for the Triforce pieces altogether, or I'd like it to be that you have to find each one in a short mini-dungeon rather than just fishing around for them.

    Anyone else have any changes they'd like to see? I'd also be happy if they kept the main game as it was, but also added a bunch of new optional content, new islands, dungeons, etc.

    [/QUOTE] I never got to play it myself, but what I really hope is that they do not make it motion controls. Also, if they make a hard mode i wanna be able to access this from the start. [QUOTE="Asagea_888"]

    Have a Master Quest like Ocarina of Time, or Boss Rush. Playing the game again on harder difficulty with rearranged items would make me want to replay Wind Waker again.

    [/QUOTE] As long as you dont have to unlock the master quest or hard mode, I'll be happy. [/QUOTE]

    There's no way they add motion controls. The whole game would have to be re-worked from the ground up with all new combat and enemies. Plus they said they wanted the game to be able to be played off the TV.

  • Level 36
    Radical Ninja
    Posts: 6445
    Jan 25, 2013 11:54 pm GMT

    A revised translation,for starters.

    The Master Sword WASN'T a seal on Ganon's power,it was a seal on his MINIONS.

    Extras,like the two dungeons they didn't finish,and maybe an extra one with a new boss,and to stretch the story of the game abit.

    If Nintendo could add difficulties,i'd be moat grateful,too,cause most of the game felt very easy.

    Oh,and.........

    A BUTTON TO CHANGE TO THE ORIGINAL,CEL SHADED GRAPHICS!

    >_>

    ------------------------------------------------------

    I'm the guy your mommy warned you about.

    I'm the Demon rising from the Abyss.

    I am the Truth.

    A revised translation,for starters.

    The Master Sword WASN'T a seal on Ganon's power,it was a seal on his MINIONS.

    Extras,like the two dungeons they didn't finish,and maybe an extra one with a new boss,and to stretch the story of the game abit.

    If Nintendo could add difficulties,i'd be moat grateful,too,cause most of the game felt very easy.

    Oh,and.........

    A BUTTON TO CHANGE TO THE ORIGINAL,CEL SHADED GRAPHICS!

    >_>

  • Level 20
    Metal Slime
    Posts: 1786
    User is Online
    Jan 25, 2013 11:58 pm GMT
    [QUOTE="goblaa"]

    simomate wrote:
    zombieeric wrote:
    I never got to play it myself, but what I really hope is that they do not make it motion controls. Also, if they make a hard mode i wanna be able to access this from the start.
    Asagea_888 wrote:

    Have a Master Quest like Ocarina of Time, or Boss Rush. Playing the game again on harder difficulty with rearranged items would make me want to replay Wind Waker again.

    As long as you dont have to unlock the master quest or hard mode, I'll be happy.

    There's no way they add motion controls. The whole game would have to be re-worked from the ground up with all new combat and enemies. Plus they said they wanted the game to be able to be played off the TV.



    Ah right. Thats good haha
    [QUOTE="goblaa"]

    [QUOTE="simomate"][QUOTE="zombieeric"] I never got to play it myself, but what I really hope is that they do not make it motion controls. Also, if they make a hard mode i wanna be able to access this from the start. [QUOTE="Asagea_888"]

    Have a Master Quest like Ocarina of Time, or Boss Rush. Playing the game again on harder difficulty with rearranged items would make me want to replay Wind Waker again.

    [/QUOTE] As long as you dont have to unlock the master quest or hard mode, I'll be happy. [/QUOTE]

    There's no way they add motion controls. The whole game would have to be re-worked from the ground up with all new combat and enemies. Plus they said they wanted the game to be able to be played off the TV.

    [/QUOTE] Ah right. Thats good haha
  • Level 58
    Death=Adder
    Posts: 3149
    Jan 26, 2013 12:01 am GMT

    GreekGameManiac wrote:

    A revised translation,for starters.

    I don't see any need for that. I thought the translation of Wind Waker was perfectly fine.

    sds

    Justicar | GameSpot Writer's Roundtable -- a place for aspiring writers

    [QUOTE="GreekGameManiac"]

    A revised translation,for starters.

    [/QUOTE]

    I don't see any need for that. I thought the translation of Wind Waker was perfectly fine.

  • Level 36
    Radical Ninja
    Posts: 6445
    Jan 26, 2013 12:09 am GMT

    Asagea_888 wrote:

    GreekGameManiac wrote:

    A revised translation,for starters.

    I don't see any need for that. I thought the translation of Wind Waker was perfectly fine.

    You must be a not knowledgable fan.

    No it wasn,it has mistakes,and additions that weren't in tne Japanese version.

    Edited on Jan 26, 2013 12:12 am GMT

    ------------------------------------------------------

    I'm the guy your mommy warned you about.

    I'm the Demon rising from the Abyss.

    I am the Truth.

    [QUOTE="Asagea_888"]

    [QUOTE="GreekGameManiac"]

    A revised translation,for starters.

    [/QUOTE]

    I don't see any need for that. I thought the translation of Wind Waker was perfectly fine.

    [/QUOTE]

    You must be a not knowledgable fan.

    No it wasn,it has mistakes,and additions that weren't in tne Japanese version.

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