Best Games by Popularity
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Stacking
- Release Date: Feb 9, 2011
- Gentre: Action Puzzle
Stacking is a downloadable third-person adventure puzzle game from Tim Schafer's Double Fine Productions. Read the Review
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Puzzle Quest 2
- Release Date: Jun 30, 2010
- Gentre: Action Puzzle
Puzzle Quest 2 combines trademark styling with an enhanced experience using new weapons, spells, and shields. Read the Review
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Puzzle Quest: Challenge of the Warlords
- Release Date: Oct 10, 2007
- Gentre: Matching Puzzle
Wrap your mind around a variety of puzzles in Puzzle Quest: Challenge of the Warlords. Read the Review
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ilomilo
- Release Date: Jan 5, 2011
- Gentre: Action Puzzle
Ilomilo is a puzzle game where you control two friends: Ilo and Milo. Read the Review
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Hexic HD
- Release Date: Nov 22, 2005
- Gentre: Puzzle
Reminiscent of the influential puzzle gaming sensation Bejeweled, Hexic HD is a solid, attractive puzzle game that comes freely preloaded onto the Xbox 360's hard drive. Read the Review
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Beautiful Katamari
- Release Date: Oct 16, 2007
- Gentre: Puzzle
Beautiful Katamari marks the debut of Namco's ball-rolling puzzle game on next-generation systems. Read the Review
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Create
- Release Date: Nov 16, 2010
- Gentre: Puzzle
Create is a family puzzle game with a focus on user-generated content. Read the Review
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The UnderGarden
- Release Date: Nov 10, 2010
- Gentre: Puzzle
The UnderGarden is a puzzle exploration experience for gamers who have an affinity for solving new-style puzzles. Read the Review
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Bomberman: Act Zero
- Release Date: Aug 29, 2006
- Gentre: Action Puzzle
Bomberman comes to the Xbox 360, offering a variety of gameplay styles such as the classic one-hit death, or a new life bar system. Up to 8 players are supported over Xbox Live. Read the Review
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Bomberman Live
- Release Date: Jul 18, 2007
- Gentre: Action Puzzle
The frantic bomb-your-buddy classic comes to Xbox LIVE Arcade. Read the Review
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Peggle Deluxe
- Release Date: Mar 11, 2009
- Gentre: Action Puzzle
In Peggle, players fire a metallic silver ball from the top of the screen, relying on gravity to propel the ball downward while it ricochets off orange and blue pegs. The goal is to clear all the orange pegs from the screen before running out of balls.


