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O.D.T.
Platform: N64
Publisher: Psygnosis
The Basics
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How do you take your action? If it's with a touch of Old World seasoning, then you might have been excited about the N64 version of Psygnosis' 3D action-adventure title O.D.T., which was to be released on the PlayStation.
A product of Psygnosis' Paris Studio, O.D.T. was to be a new entry into the 3D over-the-shoulder gaming market pioneered by Tomb Raider, with many facets that supposedly would differentiate it from the latest crop of Tomb Raider imitators.
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As in any good shooter with RPG elements, the character you would have controlled was rated according to his abilities. In O.D.T. you were given a choice of four characters to play, each with his own strengths and weaknesses. These four characters were the crew of the Nautiflyius, an airship sent off from the city of Calli to find the legendary Green Pearl, a gem that was believed to cure the plague that was sweeping the city.
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The venue for all the action was a mysterious tower in the Forbidden Zone, where your airship had crashed on its way back from its mission after having retrieved the Green Pearl. The ship, a zeppelin-like craft reminiscent of the fiction of Jules Verne, had apparently lodged itself at the top of this tower. Your mission was to descend the tower in search of gas to power your ship. At your disposal was a variety of different weapons, hand-to-hand combat moves, and magic spells.
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The O.D.T. atmosphere was engagingly mysterious, if a bit vague. The tower had some interesting environments, and the locations in the game made exploration fun; a gruesome cafeteria with an enormous cleaver-wielding chef was one of the characters you'd encounter.
O.D.T (which, by the way, was either an acronym for "Or Die Trying," as in "Get us some gas, or die trying," or an acronym, of sorts, for "Oddity," depending on which part of the marketing literature you subscribed to) seemed to have potential.
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WHAT HAPPENED?
Why did O.D.T. skip the N64 route? Well, the PlayStation version received an average score from GameSpot, and the PC game received an even lower GameSpot score. It's no surprise the N64 version was shelved with no official word from the company.
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