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Sony PlayStation

Athenor
Platform: PlayStation
Publisher: Psygnosis

The Basics

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Athenor was almost your one chance to become a Greek god. This Psygnosis title was planned asa Greek mythology-inspired battle arena in which you were to take on beasts such as the Minotaur, Gorgon Medusa, and the Hydra in order to become a hero.

WHAT HAPPENED?
We're not exactly sure why this game was canceled.

Barb Wire
Platform: PlayStation
Publisher: GT Interactive
Developer: Cryo Interactive Entertainment

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The Basics
European developer Cryo Interactive's Barb Wire (named for the Dark Horse comic and the major motion picture that stars Pamela Anderson Lee) planned to take from screen what screen took from print. The result might have been a 32-bit title for the Sony PlayStation console system. Barb Wire herself was created with live action motion capture and blue-screen assistance, presumably testing the limits of 3D modeling.

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The game action was to begin with you assuming the identity of the tightly corseted Barb Wire. As the proprietor of The Hammerhead Bar and Grille of Steel Harbor (a far cry from Venice Beach, to be sure), Barb's job was to use her bounty-hunting and freedom-fighting skills to preserve the town's status as the last neutral territory in the second American civil war.

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In the originally designed storyline, Ms. Wire was rumored to be a bit of an ice-queen, but the pellicle thawed when her beloved (and blind as a bat) brother Charlie was killed by the Congressionalists - the biological-weapon packing Eastern army dead-set on taking over the country. You would have entered the slaughter as Barb taking up the cause of two revolutionary characters, Alex Hood and Dr. Tyra Armstrong (who enlisted her because of her legendary John Wayne-esque fighting aptitude). Barb would have then set about racing through the streets on her black Triumph motorcycle, plentiful arsenal in tow, battling each and every enemy unfortunate enough to cross her path.

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The aerial perspective of this single-player game would have resembled that of Alone in the Dark, offering a gratuitous banquet of motion-captured, pixelated butt-shots to shepherd you through the action. Then, once you'd tire of Ms. Wire's posterior, you could have assumed the role of one of the crime lords and embark on a mission to hunt Barb down and kill her.

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Barb Wire would have been stacked with combat, traps, and challenges that, upon completion, might have allowed you to advance through the various levels. The title's design had many levels, though the gameplay would have been nonlinear in that you would have selected the sequence of missions and events. You also could put Barb to the test by engaging in multiplayer deathmatch mode, where Barb would've taken on all of the bad boys simultaneously.

WHAT HAPPENED?
GT Interactive quietly canceled this title.


 

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