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Raze
Platform: PlayStation
Publisher: Interplay
The Basics
Interplay planned to break the conventions of fighting games in not one, but two, ways with its PlayStation title Raze. To begin with, Raze would have been a four-player fighting game, and yes, those characters would've shared the same screen. Second, it was purportedly a true 3D fighter, much like Square's Bushido Blade, where characters could climb, run, and jump in a three-dimensional world. Unlike BB though, they would actually have to turn and attack their foes manually; there was no cheap default for them to fall back on.
The title was conceptually set in TSR's Forgotten Realms role-playing and would have used such D&D standbys as magic, rings, artifacts, and the building of character attributes, which were savable to the PlayStation's memory cards. The game's storyline, however, was never set in stone.
WHAT HAPPENED?
Raze quietly disappeared from Interplay's lineup. It is assumed that something went wrong with the approval process with TSR's new owners, Wizards of the Coast.
Respect Inc.
Platform: PlayStation
Publisher: Psygnosis
The Basics
Respect Inc. was initially developed by a third-party developer. It was a nice concept (a Mafia strategy game where your success was measured by respect gained), though how well the ideas would have transferred into gameplay is debatable. The graphics were a little clunky, too.
WHAT HAPPENED?
According to Psygnosis, the game was put into review and consequently killed.
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