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GoldenEye 007 User Review

Falcon084-2

The features we have today are because of this game!

  • Posted Oct 16, 2010 11:08 am GMT
  • Recommended by 0 of 2 users.
Difficulty:
Just Right
Time Spent:
40 to 100 Hours
The Bottom Line:
"Innovative"
The features we have today are because of this game! There was a time when FPS games didn't have the wondrous two fumb stick design and was very hard to implement onto a console. this let the PC dominate the gaming universe with every thing FPS. Then one day Famicom came up with a new idea for a controller and it had fumb sticks. Soon it arrived a game that was FPS and it didn't stink due to lousy controls. This was that game!
I hired this game many times and even though I'd get a headache playing it it was too good to put down!
If you want the plot just watch the movie it's classic bond.
Fogging was bad in some areas but the first telescopic zoom broke through the mist. You can plant bombs a new feature back then.
Graphics are good for the often clunky N64 and I remember being fascinated by the bullet holes. These days I never notice them unless I write "I love you mom", on the wall with gunfire. Back in the year of Golden Eye it was new and exciting and if this game hadn't have come out I wonder if FPS would have been so popular with out all the neat new features for the other devs to copy off.

Graphics back then 9/10 Today 6/10.
Sound 9/10
Gameplay 9/10
Overall 8.5
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