Too late to get into this game?
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- Dec 13, 2012 9:24 am GMTRajKhN posted...
no, i warned you it was probably a violation of privacy/slander, or whatever term its used. since you were:
1) posting profiles without evidence to back up your version of the events
2) your likely inability to discern true grievers from noobs given your posts
3) your effort was in vain. honestly, this site isnt even that popular as you may think
on the matter of ff, if anyone is being mauled by a charger, its better to sufer damage by bullets than 20 damage by each punch.
also, when zombies always put themselves behind players pov, and if you need your mate to be able to run. one or two shots wont hurt, and may make the difference between escaping or not.
depend on the situation. but of course, if you're trying to give support fire, you owe it to them to not do ff.
1) Although it was not until recently, people that were in the same games as me DID post as a witness. I refereed the deleted thread to the players that were in my current game. Another point to mention. Before users started to post on the thread as witnesses, some users here at GameFaqs sent private messages that they DID in FACT run into the people I did post. I then asked them if they could act as witnesses & post their experience. They decided not too for certain reasons. ( I can't blame them. ) I respected their wishes.
2) Noob or not. True griefer or not. Players intentionally and / or repeatedly damaging teammates is a grief. As is throwing a molotov onto a platform ( damaging other players ) where players are defending a area. And it's not just 1 molotov being thrown, it's 3 or 4! As for friendly fire. The people I did post kept shooting me and / or other players with the intention to grief. From 95 HP down to 50 HP & they are NOT stopping the friendly fire?!?! Grief to me. I can bet to most others it would be a grief as well.
3) Yes & No. Yes my thread here at GameFaqs was deleted. When I noticed that, I went to the other L4D community sites I go to. And guess what? The other sites I post profiles are still their.
The last time i played, when someone is trapped by a Hunter, Smoker, Jockey and / or Charger. The game does not count friendly fire when shooting at the special infected. Let's say a Hunter manages to catch Rochelle & I am playing as Ellis. When I shoot at the Hunter sure some shots " look " like they should hit Rochelle. But they do not damage her. I don't know what game mode you are playing that has FF count on a captured teammate. Modded server perhaps? I seen some that do this type of physics. Not on the Official Dedicated though.
In the situation where someone has lots of common around them. Usually I am close enough to start to do the push - away melee. I attempt to push away the zombies around the player. At that time i will start to shoot when I have a clear shot. Call me bad if you want. I personally do my best to prevent as much FF as I can. - Dec 13, 2012 1:57 pm GMThe's referring to a charger right clicking the player to death (which is 10 dmg, not 20), which can very quickly add up to a lot of damage considering how much beefier they are compared to other SI.
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You just lost the game. - Dec 13, 2012 2:54 pm GMTTaterzz posted...
he's referring to a charger right clicking the player to death (which is 10 dmg, not 20), which can very quickly add up to a lot of damage considering how much beefier they are compared to other SI.
This is a good point. And something that should be addressed as well. In campaign, it is easy for players to coax a AI Charger to do the primary charge attack. And dodge it for that matter. That way, the Charger is at a safe distance to shoot. Even if that does not work. And indeed if the Charger does get in close, most players I have played with ( randoms on pub games & friends - only games ) will ONLY get hit 2 times before taking down a Charger that gets close. For the people that let a Charger get in more than that is attention / awareness fail on their part. A mistake that they should learn from.
Let's even take VS into account. Most players go for the primary charge attack in most cases. In just over the 100 VS games I have played, I have only seen human players try melee punch secondary attacks at most 4 or 5 times. To which NO benefit came from it. People were even kicked from the game for misjudgement on using the Charger right - click punch attack.
Don't get me wrong. Maybe in campaign, the AI Charger secondary attack has some purpose. But it is easy to prevent. And with practice, the threat of AI Chargers can be negated to near zero. I personally experience more threat from the other SI's in campaign. - Dec 14, 2012 12:33 am GMTHHerby posted...
Taterzz posted...
he's referring to a charger right clicking the player to death (which is 10 dmg, not 20), which can very quickly add up to a lot of damage considering how much beefier they are compared to other SI.
Let's even take VS into account. Most players go for the primary charge attack in most cases. In just over the 100 VS games I have played, I have only seen human players try melee punch secondary attacks at most 4 or 5 times. To which NO benefit came from it. People were even kicked from the game for misjudgement on using the Charger right - click punch attack.
Don't get me wrong. Maybe in campaign, the AI Charger secondary attack has some purpose. But it is easy to prevent. And with practice, the threat of AI Chargers can be negated to near zero. I personally experience more threat from the other SI's in campaign.
I'm sorry but this, again, is really nooby. Charger secondary attacks are friggin fantastic in the right circumstances. The fact that you don't use them, rarely see them, and seem to think they aren't a threat or even sometimes a much greater threat than an actual charge = noob. There are times where even a sure-fire charge hit is not as good an option as punches. - Dec 27, 2012 6:41 pm GMTSomebodyYouDont posted...
The community sucks, you should just wait for the eventual L4D3.
This will most likely happen before any third half life game (Episode 3 or a full sequel).
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The unofficial Armour King II of the TTT2 Boards. - Jan 4, 2013 10:49 am GMTBuckeyeChris03 posted...
HHerby posted...
As opposed to clearing them and shaking free? Eventually the person will kill the zombies around him. Help from teammates or not. But will suffer damage from the process. This damage is lessened when the swarmed person does something to lessen the chance of friendly fire. I.E. crouching. I can guarantee if a person gets swarmed & crouches while I shoot the zombies WILL have less chance of being shot by me. As opposed to standing while swarmed while me shoot in his / her direction.
Moving helps? Um...... did you not read the ENTIRE post you quoted? ZERO MOVE SPEED MEANS HE / SHE IS NOT GOING TO BE MOVING FROM THAT SPOT! Forward and / or backwards. PERIOD!
You are clearly pretty bad
i see what you mean by a jerk playerbase now
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(Troll-victim) Baggins: league of legends is NOT the internet - Jan 5, 2013 4:54 pm GMTITT: Your opinion doesn't agree with mine = YOU'RE A BAD PLAYER!
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Dominic : Why do you call yourself 'The Arcane'?!
Clyde: ...because it sounded badass? ~~~[The Dollhouse]~~~ - Jan 5, 2013 10:58 pm GMTSome ideas are good, some are bad, and some are open for debate. Why should I not point out the bad ones as bad?
For example, if you think that charger secondary attacks are bad, then you are wrong. It's not a debatable topic. There are situations where they are fantastic, and better than going for a charge. It's a fact and that's all there is to it.
Similarly, having somebody crouch when they are getting slowed by zombies (to avoid FF) is just a really noobish suggestion. Not only do you further slow yourself, you make youself easier to hit for SI, and you make it harder to avoid more common hits. All to *maybe* avoid a little FF. It's just a bad idea all around. - Jan 6, 2013 4:42 am GMTBuckeyeChris03 posted...
Some ideas are good, some are bad, and some are open for debate. Why should I not point out the bad ones as bad?
For example, if you think that charger secondary attacks are bad, then you are wrong. It's not a debatable topic. There are situations where they are fantastic, and better than going for a charge. It's a fact and that's all there is to it.
Similarly, having somebody crouch when they are getting slowed by zombies (to avoid FF) is just a really noobish suggestion. Not only do you further slow yourself, you make youself easier to hit for SI, and you make it harder to avoid more common hits. All to *maybe* avoid a little FF. It's just a bad idea all around.
If he thinks that charger secondary attacks are bad, did it ever occur to you that he might think it's bad because he's not good at it, and thus chooses to just go for the primary charge attack that he feels he's better at instead? Because what I'm seeing now is you labeling him as a noob just because his playstyle doesn't agree with your philosophy of charger attacks. Yes, I agree that there are situations where charger punches are way more fantastic than the charge, but it is all for naught if the player doesn't know how to use it properly. If it were me, I'd rather go for the option that I'm more familiar with. Of course, that doesn't mean that he should not practice charger punching AT ALL - over time, his opinion on charger punches may change with practice.
Similarly, you made a point about crouching while swarmed in a situational scenario. I can also say that crouching when you get swarmed is good because then teammates can send 3-4 shotgun blasts just above your head and suddenly the coast is clear, or a teammate can just go wild with a sniper rifle from afar and not worry about chipping blocks of health off of you. He is not wrong in saying that crouching while swarmed helps since it's entirely situational - in VS, it's probably best to try and free yourself since your teammates might be busy fending off SIs and zombies hit for so little anyway; in Expert Campaign, it might be better to take 20-40 damage from zombie hits rather than risking an instant incap from your or your teammates' firing, and AI SIs generally don't pose much of a threat since you can see them coming from afar.
The point is, don't be so judgmental on other people's playstyles if it differs from yours (this goes for HHerby too). I don't agree with some of the suggestions posted here, yet you don't see me throwing out the "You're a noob" card, since all that does is just incite rage-driven posts. Granted, my previous post was a badly-timed sarcastic attempt to make people realise that...
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Dominic : Why do you call yourself 'The Arcane'?!
Clyde: ...because it sounded badass? ~~~[The Dollhouse]~~~ - Jan 6, 2013 10:45 am GMTWell the point is moot on expert campaign anyway...if you're swarmed by common to the point where you can barely even move you're going down. I'm talking about versus.
- Jan 7, 2013 1:08 am GMTOn Expert, yes, though it's still situational since quick reaction from teammates can still save you from getting incap'd; On Advanced, no, and yes, people still play Advanced. In VS, unless you're playing with friends whom you're familiar with in terms of playstyles and can count on them watching your back and vice versa, then yes, attempting to free yourself would be better than crouching on the spot. This does not mean that crouching on the spot is 'wrong'.
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Dominic : Why do you call yourself 'The Arcane'?!
Clyde: ...because it sounded badass? ~~~[The Dollhouse]~~~ - Jan 7, 2013 11:20 am GMTIf you're giving general advice about tactics in L4D2, that advice is wrong even if there are fringe situations where it's useful if it's generally a bad tactic.
For example, It's sometimes correct to attack as an SI when you're the only spawn up, like to get an instant kill. But it's still wrong to give advice along the lines of "attack the survivors as soon as your spawn comes up to maximize efficiency"
In most game modes the vast majority of he time, the way to deal with zombie hoards does not involve crouching in the middle of them. And certainly not in versus. - Jan 7, 2013 3:40 pm GMTThose 'fringe situations' happen more often than you might think. And I still hold that crouching on the spot when swarmed is not 'wrong' or a 'bad idea', but whatever, we both have our separate playstyles that we're more used to, so it's pointless to argue endlessly over which is better.
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Dominic : Why do you call yourself 'The Arcane'?!
Clyde: ...because it sounded badass? ~~~[The Dollhouse]~~~
Left 4 Dead 2
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- Genre: Action
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- Left 4 Dead: Crash Course (PC, X360),
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- 18+ Rating Description
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