some guy chatting rubbish over the start of the 100m EVERY TIME you're trying to hear the starting gun. couldn't be quiet - not even for 10 or 11 seconds. then the replay is going on about how i led from start to finish even though i was last out of the blocks and somehow passed everybody to win in 10.5. did anybody test this game before it was released?
While it captures the grand feel of the Games, London 2012's dull campaign stops it from taking home the gold.
- Some fun, well-thought-out minigames
- Encapsulates the excitement of the Games.
- No lasting appeal
- Dull solo campaign
- No practice mode.
The stadia have been built, the athletes are prepared, and London's public transport system has been put into disarray, which can mean only mean one thing: it's time for the Olympic Games. Of course, unless you're at the peak of your physical ability, you won't be competing for your very own gold medal this year. Enter London 2012: The Official Video Game of the Olympic Games, which attempts to recreate the Olympic experience for mere mortals. While it doesn't have any lasting appeal, London 2012's well thought-out mini-games are mostly entertaining and, at the very least, more reliant on skill and careful timing than mindless button mashing.
In the single-player Olympic mode, you choose from over thirty national teams and attempt to lead them to glory in the Games. Two events are played each day and there are two rounds: qualifiers and finals. The tutorials are brief and informative, but there's no opportunity to really practice the events before you take part in the qualifiers. If you get through, then you repeat the event, but this time with the chance to win medals. Such repetition is dull, especially as you have to pick from a prescribed list of events, and can't skip the ones you don't like. Events mode is much better, because it allows you to create and save playlists of the your favourite events instead.
It's clear from the outset that London 2012 is not a good single-player game. Most of the events can be completed quickly, but the sheer amount of games on offer and the effort it takes to complete one Olympic career don't leave you clambering to start another. It doesn't help that the Olympics are really all about competition, and without someone other than the AI to compete against, the experience falls flat. The game does support PlayStation Move and a party play mode, though, which is its saving grace. The social aspects are akin to games such as Kinect Sports, and there's more satisfaction to be had when you beat a friend or family member to the gold, rather than a faceless AI.
The Move controls, featured only in minigames that are separate from Olympic mode, are a lot easier to pick up and play than the regular controls, and in many cases are a vast improvement. Take for example, skeet and 25m rapid-fire pistol shooting. The Move is a natural fit for these shooting events, being easier and faster to aim by pointing, rather than than by nudging a reticule with the analogue stick. Kayaking also benefits from the Move controls, with the paddling action much easier to mimic with motion. Throwing events are fun to play for a while, and mimicking throwing the javelin feels more realistic than pressing buttons, even if it lacks the precision timing you can obtain when using a regular controller.
London 2012 doesn't scrimp on quantity when it comes to the main, controller-compatible games it offers, but some of the 30-odd games are worse than others. Trampoline, vault and diving are nothing more than quicktime events, and scoring can be infuriating, as the judge's temperament seems to vary from round to round. On the other hand, track and field events offer more enjoyment. While there are some shared mechanics between all of these events, there are subtle differences that make each one its own challenge. Button mashing is kept to a minimum in London 2012, and instead carefully timed flicks of the analogue sticks control how far or fast your athlete will go. Mastering each technique takes practice. Sadly, there's little opportunity to do this in the single player campaign, which rushes you through tutorials, and is more intent on teaching you which buttons to press, rather than when you should press them.
although it may get a bit boring in single player, you have to remember that it is really a game to play socially with friends! it just gives you that competitve edge in that you really don't want to lose to your friends and with easy enough controls, can bring a feeling of enjoyment.
So on the whole this game isn't as bad as they make it out to be!
to MajinSquall, the only reason that you think the olympic games is sucky because the only thing that you think about is video games and your computer, and you're probably an adult already! Go outside, get laid, work out. That's what being an adult is about, not sitting on your ass building up fat.
@bigfatguywhat Olympic games are fun because of the encouraging competitive spirit so prevalent in it, not to mention all the attractive women (and men) competing in it. I think it's all up to the developer to take capitalize on those points, and it's a wasted opportunity if they're not.
- Player Reviews: 1
- Game Universe:
- Sydney 2000 (PC, PS, GBC, DC, N64),
- ESPN International Track & Field (PS2, DC, GBC),
- International Track & Field (GBC, PS),
- ESPN International Winter Sports 2002 (PS2, GC, XBOX, GBA),
- Salt Lake 2002 (PC, PS2, GBA),
- Athens 2004 (PS2, PC),
- Nagano Winter Olympics '98 (N64, PS),
- Olympic Gold: Barcelona '92 (GG, GEN),
- Olympic Soccer: Atlanta 1996 (PS, SAT, 3DO),
- Olympic Summer Games (GB, SNES, PS)