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Wouldn't "destroy" be the indocrinated c ...
Wouldn't "destroy" be the indocrinated choise in the IT? *spoilers*
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- Apr 8, 2012 7:57 pm GMTKiarean posted...
I assumed that Synthesis changed some basic principle of the Mass Effect world, such that 'pure synthetics' would not be feasible. Either because it just doesn't work or it's strictly inferior to the hybrid life created by Synthesis.
Then it had to be space magic, If it's changing the entire goddamn universe.
spacecowboy44 posted...
i think someone doesnt understand...the whole point of the IT is that everything after being pegged in the face by the laser on your way to the citadel beam...is the physical interpretation of being indoctrinated...basically control/synthesis being the options of giving in to the reapers and destroy is resisting the indoctrination...i dont understand what is so hard about this that it needs to be repeated a million times
Okay, so it's all a dream.
The option to resist indocrination is still the option where you break the only weapon you have against the Reapers. In the dream.
That's what I don't get. How is that anything but getting indocrinated?
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Relevance is a prerequisite for cleverness. ~ LHS_2012
JUS: 4382-1831-2782 Brawl: 4382 7053 3006 - Apr 8, 2012 8:02 pm GMTPeople also use the visual clues.
In both Control and Synthesis, you see Shepard's eyes change to be just like TIM's, and his skin is vaporized. Beneath the skin is a strange black, husk like appearance. This symbolizes Shepard being indoctrinated. He's become a Husk.
Destroy is also the only option where you see Shepard take a breath of air at the end. This shows he beat indoctrination, and now he's waking up to finish the fight.
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PSN - Fakade000
Xbox Live - Fakade - Apr 8, 2012 8:10 pm GMTIt's a trap, see? None of the choices are good, or real. If you choose to trust vent-boy, you gave in to indoctrination, and if you choose destroy you just destroyed the crucible before it did whatever it's supposed to do.
The correct choice is to just turn the game off and find something better to play.
No but really, in the IT you never leave Earth and can't have destroyed the thing cuz it all happens in your head, but I do get your logic TC, it just doesn't fit. Star-child tries to trick you with these choices that mean nothing but whether or not you become indoctrinated. He makes it seem like it's morally correct to not kill Reapers and instead control or combine them, and he hints that you'll die if you pick destroy even though that's the only one you can survive in. - Apr 8, 2012 8:24 pm GMTMichotic posted...
People also use the visual clues.
In both Control and Synthesis, you see Shepard's eyes change to be just like TIM's, and his skin is vaporized. Beneath the skin is a strange black, husk like appearance. This symbolizes Shepard being indoctrinated. He's become a Husk.
Destroy is also the only option where you see Shepard take a breath of air at the end. This shows he beat indoctrination, and now he's waking up to finish the fight.
I know that Destroy is the option that works in the end. I'm just saying that Destroy shouldn't be the option that works in the end, because it makes no sense to break the weapon to kill the Reapers.
If destroy was activated any other way than destroying the Crucible, I wouldn't have a problem with it.
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Relevance is a prerequisite for cleverness. ~ LHS_2012
JUS: 4382-1831-2782 Brawl: 4382 7053 3006 - Apr 8, 2012 8:31 pm GMTGrandy12 posted...
Okay, so it's all a dream.
The option to resist indocrination is still the option where you break the only weapon you have against the Reapers. In the dream.
That's what I don't get. How is that anything but getting indocrinated?
It's an indoctrination dream, they want you feel despair and doubt. They know you've got all your hopes set on that Crucible and they're trying to trick you into accepting their terms. It has nothing to do with the actual Crucible which nobody even knows what it does. It's just that the indoctrination has taken one side in the dream and Shepard's only option to resist is to destroy it. The puzzle is all in his head, the reapers aren't trying to get him to destroy the Crucible, they're trying to trick him into becoming indoctrinated. - Apr 8, 2012 8:37 pm GMTGrandy12 posted...
Michotic posted...
People also use the visual clues.
In both Control and Synthesis, you see Shepard's eyes change to be just like TIM's, and his skin is vaporized. Beneath the skin is a strange black, husk like appearance. This symbolizes Shepard being indoctrinated. He's become a Husk.
Destroy is also the only option where you see Shepard take a breath of air at the end. This shows he beat indoctrination, and now he's waking up to finish the fight.
I know that Destroy is the option that works in the end. I'm just saying that Destroy shouldn't be the option that works in the end, because it makes no sense to break the weapon to kill the Reapers.
If destroy was activated any other way than destroying the Crucible, I wouldn't have a problem with it.
What you don't seem to understand is in the Destroy ending, you are not Destroying the Crucible, you are overloading it by shooting that certain part, that in turn fires off to all Reapers/Synthetics. - Apr 8, 2012 8:40 pm GMTjimbomcdeezzzy posted...
It's an indoctrination dream, they want you feel despair and doubt. They know you've got all your hopes set on that Crucible and they're trying to trick you into accepting their terms. It has nothing to do with the actual Crucible which nobody even knows what it does. It's just that the indoctrination has taken one side in the dream and Shepard's only option to resist is to destroy it. The puzzle is all in his head, the reapers aren't trying to get him to destroy the Crucible, they're trying to trick him into becoming indoctrinated.
That's pretty stupid.
So it's a dream, only all imagery is shuffled around in a way that you have no logical way of knowing what option is the one you should take, and if you take the wrong one you lose.
That is luck-based gameplay if I ever saw one.
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Relevance is a prerequisite for cleverness. ~ LHS_2012
JUS: 4382-1831-2782 Brawl: 4382 7053 3006 - Apr 8, 2012 8:43 pm GMTObviously, the option to destroy keeps Shepard alive as an indoctrinated slave.
Good job IT goons.
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Carolina Panthers and Carolina Hurricanes fan.- The Duckyhunter
- Apr 8, 2012 8:46 pm GMTGreyfox230 posted...
Grandy12 posted...
Michotic posted...
People also use the visual clues.
In both Control and Synthesis, you see Shepard's eyes change to be just like TIM's, and his skin is vaporized. Beneath the skin is a strange black, husk like appearance. This symbolizes Shepard being indoctrinated. He's become a Husk.
Destroy is also the only option where you see Shepard take a breath of air at the end. This shows he beat indoctrination, and now he's waking up to finish the fight.
I know that Destroy is the option that works in the end. I'm just saying that Destroy shouldn't be the option that works in the end, because it makes no sense to break the weapon to kill the Reapers.
If destroy was activated any other way than destroying the Crucible, I wouldn't have a problem with it.
What you don't seem to understand is in the Destroy ending, you are not Destroying the Crucible, you are overloading it by shooting that certain part, that in turn fires off to all Reapers/Synthetics.
Okay... how did Shep know that? How did he know shooting that one spot would both have a chance to kill the Reapers, AND that the overload wouldn't destroy the crucible in the process?
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Relevance is a prerequisite for cleverness. ~ LHS_2012
JUS: 4382-1831-2782 Brawl: 4382 7053 3006 - Apr 8, 2012 9:21 pm GMTWhat's sad is that Bioware pretty much out right stated that the IT is wrong, it's like they think they have some OTHER explanation for the endings that should blow people's minds. Which most likely won't happen, it's just going to be some more cut scenes saying "This is what happened afterward." and it's going to piss people off even more and also make Bioware look like even bigger idiots than they do now.
At first I was thinking that if they DID go with the IT than it would be kind of lame, because they would have been outsmarted by their own fanbase, The very fan's that they are acting like "Well you just don't get our genius and artistic vision. That's OK. Here's a S-L-O-W-E-R take on the endings.".
But what it appears is that Bioware crapped themselves when pretty much a majority of their fans pretty much already put the pieces of the puzzle together and now Bioware has to come out with a epilogue that will (in their minds.) make them feel like they still have the upper hand when it comes their fans.
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It's far better to be alive than to be dead - Apr 8, 2012 9:31 pm GMTTC with IT Shepard never makes it to the Citadel,
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Atheism is a terrible bet. It gives you no chance of winning the prize.
Synthesis is the Best option.... FOR THE REAPERS! - Apr 9, 2012 12:46 am GMTGrandy12 posted...
jimbomcdeezzzy posted...
It's an indoctrination dream, they want you feel despair and doubt. They know you've got all your hopes set on that Crucible and they're trying to trick you into accepting their terms. It has nothing to do with the actual Crucible which nobody even knows what it does. It's just that the indoctrination has taken one side in the dream and Shepard's only option to resist is to destroy it. The puzzle is all in his head, the reapers aren't trying to get him to destroy the Crucible, they're trying to trick him into becoming indoctrinated.
That's pretty stupid.
So it's a dream, only all imagery is shuffled around in a way that you have no logical way of knowing what option is the one you should take, and if you take the wrong one you lose.
That is luck-based gameplay if I ever saw one.
If you take the events literally and not as a dream, how can you know that destroying the thing would do any good, you're going to trust a Reaper and either blow up your last chance at victory or kill yourself in vain to try and merge or control Reapers? Neither option is certain and that's partly why Bioware ****** up. You can't trust the little kid either way, so all three endings could be a trap. At least in the dream the choices are symbolic and you can tell which one is the "screw reapers" option.
Besides it making that whole ending sequence make sense, it also adds a twist and even a way to lose the game, which is great. I don't see how it's stupid or luck based, and it's just barely gameplay. It's up to the player to see through the Reaper plot and overcome indoctrination, or just stick to renegade options.
Now, I personally don't give Bioware credit for coming up with IT, it's too good and thier ending is too crap for it to have been on purpose. I doubt they'll officially acknowledge it in any meaningful way, and if they did it'd mean their ass because they left out the real damn ending. - Apr 9, 2012 12:51 am GMTGrandy12 posted...
Okay... how did Shep know that? How did he know shooting that one spot would both have a chance to kill the Reapers, AND that the overload wouldn't destroy the crucible in the process?
How did Shep know that Synthesising wouldn't destroy the Crucible as well?
How did Shep know that trying to Control the Reapers wouldn't destroy the Crucible as well?
I really don't see what you're trying to get across here. >__>
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http://i.imgur.com/qgqVy.jpg
"Don't wanna know...where the sinners go..." - Apr 9, 2012 5:53 pm GMTEarthLord_CJ posted...
Grandy12 posted...
Okay... how did Shep know that? How did he know shooting that one spot would both have a chance to kill the Reapers, AND that the overload wouldn't destroy the crucible in the process?
How did Shep know that Synthesising wouldn't destroy the Crucible as well?
How did Shep know that trying to Control the Reapers wouldn't destroy the Crucible as well?
I really don't see what you're trying to get across here. >__>
Control and Synthesis aren't activated by shooting the **** out of the Crucible.
You shoot at things when you don't want them to work anymore.
But now people are saying not only he knew he had to shoot at it for it to work, he also knew how much damage was needed to be dealt so it activates without breaking down.
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Relevance is a prerequisite for cleverness. ~ LHS_2012
JUS: 4382-1831-2782 Brawl: 4382 7053 3006 - Apr 9, 2012 6:50 pm GMTJasonDanner5 posted...
Destroying the reapers is supposedly the worst option because if synthetics are destroyed it is believed that future generations would in fact re-create synthetics, re-create a citadel that would have an AI that would determine that it needs to store organic life in some form i.e. "Reapers" in order to save it.
Controlling the reapers just leaves the opportunity for loss of control in the future.
Forcing Synthesis on the whole of the galaxy is actually the best option because it removes the distinction between synthetic life and organic life just making everything a kind of base Synth-Organic life form. Taking away the option of destroying each other based on origins now the universe is balanced out so that a more random/chaotic form of existence can occur.
There still will be wars and deaths politics and everything else that comes with normal organic existence its just that now there is no distinction between Man and Machine.
I know forcing an option to get along on the whole galaxy is morally incorrect but lets be honest here, when for untold millennia organics create synthetics then they end up going to war with each other over and over a again like children having an argument on whether one was alive or not you need someone to just level the field give everyone a even foundation and tell them " Now build your future from here ".
Well that's my take on the options anyways what do you all think?
See the bold part? That's why synthesis is just as dumb as the rest. Yeah, we're all made of the same stuff now, but we're still going to kill each other over OTHER differences. Do we now need reapers for political, species and/or religious ideology? Because I don't see the difference between those conflicts and the whole organic vs ai thing. - Apr 9, 2012 6:56 pm GMTThe destroy option has you physically damaging the crucible. The whole concept doesn't make sense, if it was designed to use the Citadel as a weapon why would there be a large section that requires carnifex rounds blasting it to bits?
The other two endings don't have you damage the crucible and are options that require higher EMS to make possible. The downside is that you are told you would die ahed of time, yet you have the option to make that sacrifice.
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The Chief: "...you are also getting a new partner"
Blasto: "Are you engaging in reproductive behavior with this one?"
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Wouldn't "destroy" be the indocrinated c ...
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