Medieval 2: Total War Designer Diary #5 - Rigging Papal Elections
Designer Dan Toose returns to tell us how you'll be able to manipulate religion to your advantage in Medieval 2: Total War.
With Medieval 2: Total War, designer Creative Assembly is revisiting the setting to one of its most popular games. The Total War series is renowned for its epic-scale strategy gameplay. In it, you get the chance to take command of a historical faction and rewrite history your own way. On a strategic level, you'll figure out whom to ally with, whom to attack, and what sorts of armies to build, while on a tactical level, you can command your forces in combat on the battlefield, telling them where to move and attack. Medieval 2 is more than just a beautiful graphical upgrade, though, as there are extensive improvements throughout the gameplay. To tell us more about the fascinating religious aspect of the game, we have designer Dan Toose. Medieval 2 is scheduled to ship later this year.
Religion, Part Two
By Dan TooseGame Designer, Creative Assembly Australia
In part one of my diary on religion in Medieval 2: Total War, I talked you through the basic mechanic of how religion worked within your regions. We also touched on the role of priests, which led us to the introduction of one of the most powerful figures in the game: the pope. In this second part, I'm going to begin by taking you through the options you have when playing as a Catholic faction to interact with the pope and the papal states, before I move on to look at the crusades and jihads.
For the most part, so long as you do what the pope asks of you, he'll approve of your people and you should have no problems. Of course, that's very limited, and we wanted to ensure that the player can have lots of interaction with the pope and the papacy as a whole.
In Rome: Total War, the senate wasn't really tangible. You could attack the armies of SPQR (the senate and people of Rome), but you couldn't actually have the members of the senate killed. This is something we wanted to change with Medieval 2 and the pope. The pope is the leader of the papal states, and as such can be targeted and killed, just like any other faction leader. He can even take to the field of battle, although a pope who wants to get involved in combat himself is very rare.
Not only did we want the player to be able to attack the pope directly (which is an incredibly drastic measure in the campaign), we also wanted them to be able to spend time influencing the Catholic Church from within. The pope is not a constant. If you have a horrible relationship with the pope, things may improve remarkably after the next papal election.
Catholicism is a religion with a very established system of hierarchy, and Medieval 2 covers this with several ranks of priest for Catholic factions. A Catholic priest can become a bishop if created in a major church such as a cathedral, something that is entirely within the player's power to build.
However, the Catholic Church denotes its higher ranks itself, and during the course of the game, various priests will be promoted to the rank of cardinal, joining the Sacred College of Cardinals. There are 13 seats within the college, and these are only ever filled by rather pious priests. Once a priest becomes a cardinal, further emphasis on their personality becomes apparent in their traits. This is how you can glean what sort of pope they might make, should they ever be elected to the position.
The papal elections themselves are always between three candidates, called the preferati. These are usually the most pious of the cardinals, although priests who achieve certain things during their lives can become more eligible for the role of pope, so there is reason to be proactive with your priests.
When the pope passes away and a papal election is called, factions that have a cardinal will be able to vote in the election. Since there are only ever three candidates, most Catholic factions won't have a cardinal from their lands as a preferati. For that reason, there's a huge opportunity for Catholic powers to haggle over their votes, and we ensured that the player can do this by allowing them to jump straight into a request for support in the election.
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Designer Dan Toose introduces us to how religion will work in this epic strategy game set in medieval Europe.
Sep 6, 2006
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Medieval II: Total War
- Publisher(s): Sega
- Developer(s): Creative Assembly
- Genre: Strategy
- Release:
- PEGI: 16+
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