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Q&A Part 4 of 4 - Metal Gear Rising: Revengeance

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  • Dec 27, 2011

Kojima goes into more detail about how design decisions were made and how those decisions were handled by Kojima Productions and Platinum Games.

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3 comments
sirkarl1
sirkarl1

the original version of this looked awesome, this just looks like dog poo

DemannameD
DemannameD

from my experience most games that get canceled at any point during the development process, don't turn out very good... I have very low expectations for this game. If they really wanted a Japanese developer to help them with a "cutting" game they should have gone to Tomonobu Itagaki.

SilentAssassin
SilentAssassin

Metal Gear: Rising seems to be shaping up to be a good game if you like action games. They took all the stealth out of this game but it still might turn out to be pretty kick ass. I guess I'll beleive anything Hideo Kojima says even if he admits he didn't work out the project hands on, LOL.

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