EA Sports NBA Jam Producer Video #1 - Authenticity
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- Aug 9, 2010
Trey Smith, creative director on NBA Jam, talks about authenticity in the new Wii version of NBA Jam.
The court looks small to me. The distance from each basket on each side seems to close together. Other than that, game looks like a good remake.
I used to love this game when it first came out on the genesis. I actually bought it on release day in 1994 (ish - I think that was the year)... I swear the retail price was $70 for brief period of time (similar to what they did for Mario 64 when it first came out). My buddy and I would rush home from school and play this thing for hours. We even fell for the enter "MVP" and win 200 games and Michael Jordan will be unlocked trick. A dream come true for a group of friends growing up in Chicago!!! I won 235 games (or around there) before the system stops letting your win total move up any further. This does not work by the way - for those that didn't live this same memory :-) ... It was a fun quest for us in any case. The only other game I can remember us being nearly as excited for was Mortal Kombat (which was only able to compete for our teenage attention due to the never-before-seen levels of violence :-)). Anyhoo, awesome game and I hope they do it justice!! For others seeking a similar experience, the NBA Street series is really well done. Volume 3 on the Playstation 2 is super cool (as were the earlier versions). None will ever compare to the original NBA Jam though - it has that "you had to be there" part of your childhood nostalgia factor that can never be recreated.
I think the gestures might be awesome, especially since it's an arcade game. But I hope there's a buttons only control scheme too.