Needless to say I'm very excited about the newest installment in the Need for Speed series, a series which I have been a fan of for 13 years. It looks insane!
After all the talk about being outside the vehicle, we go behind the wheel in our latest ride.
Even with all the talk surrounding the on-foot aspects in the upcoming game, Need for Speed: The Run, it's refreshing to get behind the wheels of some of the fastest cars in the world and see where the game is heading as we race across the United States.
Of course, we know only bits and pieces behind the game's expansive story; we are expecting a game that puts players in the role of Jack as he races from San Francisco to New York against other competitors and from the mob. In our latest hands-on time with the game, we had the opportunity to drive a Porsche 911 GT3 in a stretch of desert highway in the game's Sprint Race mode.
The objective was simple: Complete the stretch of highway as fast as possible and overtake 10 cars to improve our overall in-game ranking. We drove a Porsche, and the stretch of highway offered what you'd expect with past NFS games: plenty of shortcuts, tight turns, and the necessity of avoiding incoming traffic. As far as we've been told, all courses in the game are based on actual real-life spots throughout the country, but some slight modifications have been made to incorporate the Frostbite 2 engine and to make it more appealing for racing fans.
A new implantation being introduced in The Run is the rewind feature. Unlike other games where the rewind feature is available to use at anytime, here, it kicks in only in certain situations; specifically, those in which you crash and total your car. Now, rather than having to replay particular races all over again, you are taken back to the last-reached checkpoint and can attempt that particular spot again. The vehicles are put back in their same spots, and now you have the opportunity to fix the mistake that may have caused the first accident to occur.
While racing, we had to use the rewind feature twice, and both times, it was on the same particular stretch of highway. It was kind of nice to be able to try the same spot a couple of times because we got to see what we did wrong the first time. For the second attempt, we went in the complete opposite direction but still managed to destroy our ride.
Although it's nice that you don't have to restart a particular race from the beginning, racers are still penalized for using this feature. While the number of rewinds resets after each race, your race timer does not, and this will factor into bragging rights. Also, depending on the game's difficulty, the number of times you can use this feature is limited. With the one course we raced, it would be highly unlikely that someone would use up all available rewinds, but we expect that later stages and more populated courses, such as city ones, may require numerous attempts.
The popular Autolog feature makes its return in The Run, and your use of rewinds will factor in how much you'll be able to show off to friends. Because the timer does not reset, if you use the rewind feature, don't expect to get a really good time. Also, even if you do manage to beat your friend's time, if you used a rewind, your score is tagged as such, and it won't hold as much merit.
The racing experience thus far has been what we've come to expect from a Need for Speed game, so fans shouldn't worry too much in that regard. Now, we must wait and see how the game's Story mode holds out, and hopefully, we'll hear more on that before the game is released later this year.
Give us night drives and endless tuning customizations then I'm in. ... how I miss underground 1 and 2.
I would have got this game but EA wont allow Forza to use Porsche. So that said you don't get my $60 bucks. They screwd with Madden vs NFL 2k and NCAA so Im tired of it. Make a game and stand on its own merit!!!
My favorite NFS of all time was the old gamecube hot pursuit! me and my brothers played that for years. No Need for Speed has really matched that game in fun chases so far. In my humble opinion, make it about running from the cops... NFS doesn't need story lines and babes (Although, babes never hurt). Some car customization is good, and open world was kinda fancy, but get the chases right and the game will take care of its self! Another cool addition would be coop chases, where there is a bunch of cops chasing you and your buddies. But again, just my humble opinion.
In the past gen or two of consoles, I have only enjoyed any NFS game for the following reasons: Splitscreen, car customisations, drifting as a mode and in muscle cars; basically just sitting down with friends, designing sexy vehicles, then thrashing them. I am yet to see if any of this will be included in this game.
I really hope i will be able to turn the cars in Run without sliding and drifting like in Most Wanted and Underground. Sliding is part of rallying and rally racing and we have dirt series for that. all i want is a Game with lots of cars, cops, pretty girls, a good story and a huge open world map.
nfs should put a free roam with hardcore AI, hot chicks, side quests rather than racing, a story not like those previous cock and bull chase, exploring//etc .. man there are so many things they can come up with...bcz ppl wants something more than racing.
I think NFS *might* be on its way back to Underground2 and MW qualities...ignoring Prostreet, which I still think it was a prelude to NFS: Shift and testing simulation racing games, all the NFS games from 2006 onward tried to put something new but failed...Carbon tried the downhill drift and canyon duels, but failed because cop pursuits wasn't as great or as rewarding as MW...then, Undercover tried to get a nice story and reforcing cop pursuits, but still, the customization wasn't like before and AI was dull...Hot Pursuit did a great job if you ask me, but people nagged about cutting the free roam off and some other issues...trial and error, right? now they'll put this off-car playing, so let's see if it won't affect much in the racing experience....but I must say, I still miss Autosculpt from Carbon, the tuning options were almost endless back there
They already made a Need For Speed Underground 2 sequel. It's called Most Wanted. And before you ask about a sequel to Most Wanted, they already made that too. It's called Carbon. Stop begging for rehashes of racing games, please. Thanks.
EA games are just "remixing" the old NFS's and i dont know why they are not making a new NFS underground which i believe its gonna be the best NFS they ever made until now
LOL NFS is NOT about tuning your ride and slapping on dumb body kits. NFS: Hot Pursuit is the best sequel to the classic NFS series that I have EVER seen. This looks to be an awesome game and I hope it doesn't have the foul rubber band AI from Most Wanted-----WHICH BTW I dunno how the F anyone thinks MW is the best NFS game ever with it's rotten ignore the car stats rubber band AI.
@Ssgt-BlackRifle if you started playing NFS with the Underground series then you don't know what the real NFS is. NFS became famous with 1,2 and 3 (hot pursuit) with no story line or hip-hop culture involvement. It was pure racing with cops chasing you and normal races. So this new one RUN is actually going back to their roots which I loved in Hot Pursuit 2010. And very much looking forward to this one.
Look closer, guys. It ain't Black Box's fault this time. EA obviously told them to make a game that looks and feels like Criterion's Hot Pursuit. That game was designed to attract gamers who didn't like the open world NFS games and expand their fan base. The result was a game that failed their existing fan base. With Underground, Black Box made a fine game, but needed to make the world more interactive and the story more immersive, instead of increasingly less so with each game. I hated Hot Pursuit, and refuse to get another one like it. Now that EA is turning a profit again, maybe they should create a line based on Hot Pursuit to satisfy the ones who liked it, and another based on Most Wanted, for gamers like me, because a decent open-world racer is about the only game I'm willing to pay full price on right now, and this aint it.
This game reminds me of the old cannonball run movies. i hope you can actuallly race the whole length of road across america rather than just a select number of segments.
This game looks kind of interesting, but if they wanted to make an epic race why do it across the USA? Surely a better race would be from South Africa to eastern Russia, or Alaska to the tip of South America - the enviroments would be more varied and it would be longer. C'mon NFS, there's a big world out there which I can't remember you ever exploring.
Am very disappointed I waited so long and to see them put out an awesome NFS game but this looks like a waste of money to me, if i don't see the true NFS game by next year well I'll just quit playing them,so far I played Need for speed underground 1,2, most wanted, carbon, pro-street so far those were true NFS, make Underground 3 bring the real street racing back plz stop doing things your way and listen to your fans
MOST WANTED 2 WHEN???????? STOP DOING WHATEVER U GUYS ARE DOING (that ain't working) AND START WORKING ON THE GAME THAT EVERYBODY IS WAITING FOR!!!!! PLEASE!!!!! IS THAT HARD TO UNDERSTAND ???? and MORE BABES
whoa!!! is the best need for speed game ever .. new gameplay and i need keep all my money now !!! to buy this game !!!
man, another great game coming out this Autumn. I need to stop buying food and save up for all these games
What ever happened to the drag races? Where you had to shift and dodge obstacles and draft? That was fun. Bring that back.
Driving looks too stiff :/ no drifting or anything :( just a little big up left and right button push....
Looks way better this one,better than these underground versions, caused you know...besides a criminal feeling at streets for a need to scape, this Need For Speed aspect of the game to run free the race was missed. Very good,must to see other tracks!!! EA!
I really hope that they have the car customisation like in Most Wanted. It was great to be able to choose my own rims and paintjob. It was cool to experiment with different designs while still being able to upgrade the engine.
Man, bring back Most Wanted already :) This looks cool and all, but it just looks/plays like any other arcade racing game.
leave this one to the big guys and let critereon handle it otherwise it will suck like every NFS after Underground 2 and before HP .
I don't know about blackbox as their track record is quite poor. I hoped Criterion would handle it as they make great games as proven by burnout and nfs hp. Hope it turns out good.
WTH? is this another HP with running cut-scenes?? i wont get it until i see some drift, drag races, open world and car customization...wts wrong with doing that??...else.....dumping EA racing games for good......
- Release Date: Nov 18, 2011 (EU)
- PEGI: 16+