Neverwinter Nights 2: Mask of The Betrayer User Review
- Difficulty:
- Hard
- Time Spent:
- 40 to 100 Hours
- The Bottom Line:
- "Mixed reactions"
This expansion offers a well-built arena for epic levels, although a bit linear, it focuses on more advanced puzzles and tougher enemies without the all-out battle scale of Hordes of the Underdark. Due to epic levels, xp gained is in the thousands, making quest solving look more rewarding than the official campaign, which is very well-distributed along the course of the game, gaining a level in a few hours.
In Mask of the Betrayer, one definitive improvement is that influence with companions finally has a direct use, which is to unlock feats, rendering interaction more engaging and rewarding. Also, crafting items finally's not a pain in the crack like in the OC, where here you just narrow down to a mobile Enchanter's Satchel and essences, which are a common and crucial part of the gameplay mechanics here.
Talking about gameplay mechanics, I think most people who played this expansion will grumble about the spirit-eater feature, which is like a countdown to death unless you do something (mostly bad) to undo the effects. In other words, it's annoying. Other than that, one smaller gripe would be the texty approach this game presents itself. Mask of the Betrayer has a biblical story which is very text-heavy, in fact, most interactions here are very texty, which drags the pace a lot. Moreover, despite having lots of text, some instructions are still vague for puzzle-solving, which is quite dreadful without official guides to help you sometimes.
Nevertheless, it's still a rewarding 20-30 hours journey if you love the series and D&D gameplay, which not a lot of games offer nowadays.
KingLim
In Mask of the Betrayer, one definitive improvement is that influence with companions finally has a direct use, which is to unlock feats, rendering interaction more engaging and rewarding. Also, crafting items finally's not a pain in the crack like in the OC, where here you just narrow down to a mobile Enchanter's Satchel and essences, which are a common and crucial part of the gameplay mechanics here.
Talking about gameplay mechanics, I think most people who played this expansion will grumble about the spirit-eater feature, which is like a countdown to death unless you do something (mostly bad) to undo the effects. In other words, it's annoying. Other than that, one smaller gripe would be the texty approach this game presents itself. Mask of the Betrayer has a biblical story which is very text-heavy, in fact, most interactions here are very texty, which drags the pace a lot. Moreover, despite having lots of text, some instructions are still vague for puzzle-solving, which is quite dreadful without official guides to help you sometimes.
Nevertheless, it's still a rewarding 20-30 hours journey if you love the series and D&D gameplay, which not a lot of games offer nowadays.
KingLim
More User Reviews
Good expansion, improves the main game in almost every way. Very Mild Spoilers.
Review Stats:- 0 out of 1 users agree with this review
- Posted Nov 5, 2007 10:34 pm GMT
A style of game that had been forgotten long ago, a true rol-playing-game.
Review Stats:- 2 out of 3 users agree with this review
- Posted Nov 4, 2007 1:24 am GMT
An Exceptional RPG of similar stock to Fallout, Planescape, and Arcanum. The best I've played in years.
Review Stats:- 10 out of 11 users agree with this review
- Posted Nov 4, 2007 1:20 am GMT
Untypical, fresh and sophisticated story. Good NPCs. Lot of new content. Yet still flawed.
Review Stats:- 2 users agree with this review
- Posted Nov 3, 2007 12:08 am GMT
Solid performance improvement, excellent production quality, and an unfortunate example that more sometimes can be less.
Review Stats:- 2 out of 5 users agree with this review
- Posted Nov 2, 2007 6:05 pm GMT
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Neverwinter Nights 2: Mask of The Betrayer
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- Publisher(s): Atari
- Developer(s): Obsidian Entertainment
- Genre: Role-Playing
- Release:
Neverwinter Nights 2: Mask of the Betrayer Navigation
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