Sega buys Secret Level
With its eye on Western next-gen gamers, the Japanese publisher subsumes the San Francisco indie shop.
Last July, independent studio Secret Level announced a next-generation development deal with game giant Sega. The arrangement was to see the San Francisco-based shop "re-create a classic Sega franchise" on the Xbox 360 and PlayStation 3 for the Japanese developer. While the unnamed game in question isn't Sonic the Hedgehog--which is being shepherded into the next generation internally--the prospect of a next-gen Altered Beast or Golden Axe has many gamers excited.
Whatever the project is, it apparently has Sega excited too. So excited, in fact, that today the former console maker announced it is buying Secret Level outright. Prior to its next-gen project, Secret Level was best known for developing Karaoke Revolution, Magic: The Gathering - Battlegrounds, and America's Army: Rise of a Soldier.
Though financial details of the purchase were not disclosed, Sega was up front about its motivation for paying top dollar for Secret Level. "We looked long and hard at building an internal studio from scratch, but were so impressed with the team at Secret Level and their next-gen technology that we decided to create our internal development infrastructure through a direct acquisition," said Simon Jeffery, Sega of America's president and COO.
The deal comes just over a year after Sega acquired The Creative Assembly, makers of the highly acclaimed Total War PC strategy series and the not-so-highly acclaimed Spartan: Total Warrior for consoles. It also comes two weeks after Sega announced another major deal with a Western developer. On March 23, it announced it will "collaboratively develop" an all-new role-playing game with NeverWinter Nights 2 developer Obsidian Entertainment for the PC, PlayStation 3, and Xbox 360.
Content you might like…
Users who looked at this article also looked at these content items.
Hot Stories
Newsmakers
-
Tekken 6 Interview: Katsuhiro Harada
The father of the fighting franchise's discusses the new characters and mechanics, development difficulties, downloadable content plans, and the series' evolution. Full Story
- Posted Nov 3, 2009 3:47 am GMT
-
BioShock 2 Interview: Two Characters
Creative director Jordan Thomas discusses two non-player characters from the upcoming BioShock 2. Full Story
- Posted Nov 2, 2009 10:43 pm GMT
Featured Stories
-
Activision Blizzard posts $15 million profit, revenue up $23 million
World's top publisher turns small profit on $703 million in sales; $4.05 billion 2009 outlook maintained despite concerns about holiday consumer spending. Full Story
- Posted Nov 5, 2009 10:08 pm GMT
- 135 Comments
-
International game sales down 6% over Q3
Aggregated chart data shows US, UK, and Japanese markets all shrinking; Dragon Quest IX, Wii Sports Resort, Pokemon HeartGold/SoulSilver, Madden NFL, and Halo 3: ODST top sellers. Full Story
- Posted Nov 5, 2009 7:22 pm GMT
- 39 Comments
-
Sony sued over PS3 firmware update problems
Owners of bricked systems file suit on behalf of everyone who downloaded system update 3.0 or 3.01; demand unspecified damages. Full Story
- Posted Nov 5, 2009 1:29 am GMT
- 695 Comments
-
Venezuela to jail violent-game merchants
National Assembly of Hugo Chavez-led country signs off on bill that would see purveyors of "war" games and toys face up to five years in prison. Full Story
- Posted Nov 5, 2009 11:13 pm GMT
- 455 Comments
-
Konami six-month profit falls 81.3%
Konami's MGS4-less fiscal half-year creates substantial shortfall, as net income slips to $24 million on revenues of $1.26 billion. Full Story
- Posted Nov 5, 2009 6:32 pm GMT
- 72 Comments







49 Comments
Sign in / Sign up