Take-Two stock tanks, Duke Nukem Forever due by Dec. 31?
Stock plunges after dismal earnings report; SEC filing reveals 3D Realms has a $500,000 incentive to finish infamously delayed PC game by year's end.
Shortly after the stock markets closed yesterday, Take-Two Interactive announced a $50.2 million loss for its second quarter. Today when the markets reopened, the publisher took a beating worthy of that doled out in one of its more violent games. At the closing bell, its share was down $2.94, or 17.53 percent, falling to $13.83. The final figure was just $0.19 above the stock's 52-week low of $13.64, but the share value had sunk to $13.74 during the day.
But while traders panicked, analysts were more sanguine on Take-Two's fortunes. Friedman Billings Ramsey's Shawn Milne lowered his target price for the company $16 to $14, but maintained a "Market Perform" rating. UBS's Mike Wallace seemed indifferent to the news. "No excitement here," he said in a note issued today, in which he maintained his "Neutral" valuation of the company.
Of more interest to gamers was some major news buried in a 10-Q filing Take-Two issued to the Security and Exchange Commission (SEC) yesterday. Toward the bottom of the form in the "Notes to Unaudited Condensed Consolidated Financial Statements" subsection, was a major development regarding one of the most famous--or infamous--PC games of all time: Duke Nukem Forever.
According to the 10-Q, March saw Take-Two and 3D Realms renegotiate the original contract for Duke Nukem Forever, which began back in 1997. Under the original deal, 3D Realms was to receive some $6 million from Take-Two to develop the title. Now, the Texas-based developer will receive $4.25 million for the oft-delayed game.
"In March 2005, the Company [Take-Two] renegotiated a $6,000 contingent obligation due upon delivery of the final PC version of Duke Nukem Forever through the payment of $4,250 and issuance of a promissory note in the principal amount of $500," read the 10-Q, listing figures in thousands of dollars--i.e. $4,250 = $4.25 million. "The payment of the promissory note is contingent upon the commercial release of such product prior to December 31, 2006."
[NOTE: The second mention of the completion figure to be listed mistakenly as "$4,250" without the caveat that the 10-Q figures were in thousands of dollars, even though the original mention of the figure was correctly put at $4.25 million. GameSpot regrets the error.]
Content you might like…
Users who looked at this article also looked at these content items.
Hot Stories
Newsmakers
-
BioShock 2 Interview: Kent Hudson, Martin Slater, and Alex Vancomerback
2K Marin and 2K Australia developers talk about international studio collaboration, addressing the issues of the original, and making things more personal in the upcoming sequel. Full Story
- Posted Feb 8, 2010 12:54 am GMT
-
ModNation Racers PSP First Look Interview
We talk to the developers of ModNation Racers on the PSP as we take our very first look at the game! Full Story
- Posted Feb 5, 2010 2:00 pm GMT
Featured Stories
-
Sony sells 6.5M PS3s in Q4, posts $871.2M profit
Electronics giant back in black after months in red; PS3's sales jump by 2 million during holidays--life-to-date sales hit 33.5 million; PSP and PS2 sales slump, annual game-software sales estimate cut by 40 million units. Full Story
- Posted Feb 4, 2010 9:57 am GMT
- 501 Comments
-
Xbox Live dropping original Xbox support April 15
Cessation of online play will affect all XBL-enabled games for Microsoft's original console, including Xbox Originals and Xbox 360-optimized games like Halo 2; single-player games will function normally. Full Story
- Posted Feb 5, 2010 5:37 pm GMT
- 701 Comments
-
Fallout: New Vegas drops fall 2010, first trailer debuts
[UPDATE] Bethesda confirms Obsidian-developed installment in postnuclear RPG series will arrive later this year for PS3, 360, and PC; teaser trailer for game inside. Full Story
- Posted Feb 4, 2010 3:38 pm GMT
- 350 Comments
-
Sonic the Hedgehog 4 goes episodic this summer
Project Needlemouse revealed as side-scrolling sequel to speedster's original Genesis trilogy; Episode 1 confirmed for Wii, Xbox 360, PS3. Full Story
- Posted Feb 4, 2010 8:02 am GMT
- 249 Comments
-
Splinter Cell: Conviction infiltrates April 13
Ubisoft uses conventional announcement tactic to announce fifth--and apparently final--release revision for the Xbox 360 and PC Tom Clancy stealth-actioner. Full Story
- Posted Feb 4, 2010 9:01 pm GMT
- 198 Comments
Related Game
- Take-Two Interactive
- 3D Realms
- Sci-Fi First-Person...
- Release: TBA
- PEGI:








242 Comments
Sign in / Sign up