NIS America to handle localization of RPG title; English voiceovers only available.
Fans of JRPGs will be pleased to know that the Japanese RPG Atelier Ayesha will be localized in English for North American and European markets.
The next game in the Atelier series will be out on March 5. Tecmo Koei will be handling the game's distribution while NIS America will be localizing the title. The game will only have English voiceovers; previous Atelier titles had the option to toggle between English and Japanese voices.
The game stars an alchemist named Ayesha who is on a quest to find her missing sister Nio. The game features an upgraded version of the alchemy system prevalent in past Atelier titles. Players can craft their own items and weapons for use in defeating foes and helping townsfolk and people in the game's world.
For more information, check out GameSpot's Now Playing on the import version of the title below.
I will get this game, there is not enough JRPGs on PS3, so this kind of games are must have for me. Even if for some people are just crap.
Although I love the artwork, and the visuals. Nothing new seems to be presenting itself with this game, just more talking, questing, leveling, and spell-casting.
I love the Atelier series... but they release them so fast! One per year almost...
Please Koei, I would not like to see it turning into the Call of Duty of the JRPG's
Play RPG games if you have 100+ hours of your life to waste. I do play some good ones, but just think RPG waste too much time with their dragging side jobs. Hmm... maybe that's the point.
@Zloth2 You know, your comment make me realise something, japanese gamers are usually kids and teenagers, and very few of them are adults. this is very different compared to americans/europeans where the audience is a mix of both, if not most of them are 18 years old and above. So maybe that's why western games, which usually targeted at older gamers, is not really compelling in Japan
I own the three Atelier games for the ps3 and while they tend to be overly cutesy and pretty heavy on the anime troupes, they're very fun to just relax and play. The combat is serviceable and the crafting is easy and intuitive. This game will probably be more of the same, and I'm cool with that. They're sort of like my guilty pleasure games.
If anyone reading this is interested in the series, Atelier Rorona, Totori, and Meruru all take place in the same world with most of the characters crossing over from the previous game(s). This game (I think) is completely separate in terms of characters and story. Oh, and the stories are all pretty simple and focus more around the characters than they do grandiose sweeping narratives about saving the world and destroying god. Hell, the first game's plot was "save your alchemy shop from being shutdown". That's it. But they're a nice change of pace.
@Bangerman15 Not a single concept of this game can be compared to any Tales at all...well except they're both RPG's.
@The-Neon-Seal No, not really any more than you need to play Final Fantasy VI to understand Final Fantasy X.
As long as the game had good gameplay and story I don't care that much about the voice-work, usually I'll turn them off whenever they're annoying.
Music score used at the beginning in the hse and during battle sounded nice, and I really appreciate how jrpg allows us to explore the world map and interact with npc except for the turn-based system. I have no issue with turn-based while playing games like persona, but this seems annoying to me that they have do close-up of tt character and play every scene of throwing a bomb, maybe it's only me tt feels tt way. Anyway, i like durian so yah, i think durian spells nice
@gatsbythepig lol this one is easy compared to some of their other games... like Ar tonelico Qoga: Knell of Ar Ciel
@Breyant It looks like a cat walked across your keyboard. I don't think I can pronounce any of that.
I also pre-ordered Ni no Kuni already as well. I haven't played any of the Atelier series, so I don't really have any plans of getting this game. If I do start, maybe I'll give Atelier Rorona or Atelier Totori a try first. With Ni no Kuni coming out this Tuesday, I'll be busy for awhile.
I miss turn based RPGs like this. I just wish every JRPG didn't look like it was made for pre-teen girls.
Fans will not be pleased because instead of NIS Tecmo is releasing this, and pretty much in a poor bastardized format. WTF did KT buy GUST if they were planning to ruin any goodwill the series gained in the US through NIS. NIS should be releasing this game.
If you wish a little hope for jap voices, go here :
Don't think they picked a good day for release. Tomb Raider, South Park: The Stick of Truth, MLB 13 The Show, and MLB 2k13 also coming on the 5th. Plus just a couple weeks after Ni No Kuni. Think they should have put this out during the Summer dry period.
I love JRPG's .... but this game looks so unappealing .. I think "Ni no Kuni" will do for me, to the next " Tales Of " game comes out.
How convenient, Her dress is stiff enough to fly up when she throws items. Even though it looks of silk, at least it saves processing power... I stopped buying these after 3 for ps2. idk if I grew out of it or if these games got a bit too childish. I think it's the lalala feel to these games that I'm starting to not like. They prance around like nothing is wrong in their world(so why should i step in?). Now, I'd be cool if some great tragedy happened, and she stopped prancing and jumping around. Wouldn't that be neat to reflect the character's emotions just by having them walk/run a different way sometimes? Games don't need story, but even then, I don't like the carefree environment, even while crafting weapons of mass destruction.
This is good. Only a partial dub? That's a shame.
On the plus side it will be an English dub. I honestly laugh at the people who require the voices to be in Japanese.
@Faustavus If the English voices are cringe worthy, it is much better to listen to Japanese. I reckon you don't watch anime.
@shadow580 @Faustavus I find Japanese voices to be more "cringe worthy". Yes, I do watch anime. Yes, I only watch anime in English dubs. The animes I watch are all high quality dubs, as I do not watch "mainstream" titles. The only exceptions to the dub only rule I have are animes like Kashimashi Girl Meets Girl, where for whatever reason (they were to cheap to hire VA's?) the anime was released in NA with no English dub.
Besides, horrible VA no matter the language is subjective to the person themselves and not the gaming community as a whole. The only game i would agree with anyone that i have played that has questionable English VA is Chaos Wars.
@thisranks@thisranksI don't understand your argument. In this case it doesn't matter which language you listen to because you always have access to English subs. All Japanese content that is intended to be watched by English speaking people as well include English subs.
Regarding your second paragraph, I'm not saying otherwise as I originally said ''if the English voices are cringeworthy'' and that's a big if. I can usually stand English voices but I know that many cannot. Or there may be one person's voice that bugs me, and so forth.
For anyone wondering, the decision behind having English audio only had to do with a decision outside of NIS America. Unfortunately, like with the previous games, this was only given a partial dub, so there'll be a percentage of the game that will not be voiced. The fandom is already pissed over this decision and I can understand why, given it seems the fandom (who were the ones mostly purchasing the games) have a preference to the Japanese audio. I suspect the English audio recording was only done to meet bare minimum requirements by Sony, hence the lesser costs to localize and not a full voice recording.
I really hope something is resolved by the time this gets released, but I have my doubts, as I suspect the discs have already began to be pressed. One can only hope a Patch or something comes out.
Content you might like…
PS3-exclusive Atelier Escha & Logy to run on Dynasty Warriors game engine and feature two protagonists.
- Mar 28, 2013
Users who looked at this article also looked at these content items.
Avalanche Studios co-founder says developer's ambition is for action, not moments that make players cry; steampunk-style game on hold. Full Story
- Posted May 15, 2013 2:33 pm GMT
4A Games creative director Andrew Prokhorov thanks Jason Rubin for telling the studio's story, but says, "We deserve the ratings we get." Full Story
- Posted May 16, 2013 8:44 pm GMT