For those who hoped it wouldn't be NWN. http://www.jolt.co.uk/news/31350/atari-to-finally-reveal-neverwinter-nights-mmo/ Sorry
Design director Bill Roper confirms Atari-owned studio will announce next online game in some months--declines to say whether it's Neverwinter Nights.
Cryptic Studios has been on a release bender of late, putting out not one but two massively multiplayer online role-playing games in the past seven months. And while neither Champions Online nor Star Trek Online proved to be a particular hit with critics, Cryptic design director Bill Roper has confirmed that the Atari-owned studio will be charging on with a new MMORPG, one that will be announced this summer.
"I can't speak to the specifics of what we're doing, but it's true that we have another game in the works," Roper told enthusiast site MMORPG.com. "We won't be making an announcement until late summer, and we're still a ways off from launch. I can say that this is a game and a franchise we're very excited about.
"I think people are going to be pleased and a bit surprised with what we're doing in terms of the game, how we make it, and even how we sell and support it," he continued. "The game is being developed around new design principles merged with Cryptic's community-first approach to ongoing development."
The industry veteran--who gained notoriety at Blizzard working on the seminal installments in the Diablo, Warcraft, and Starcraft franchises--tailored his response to whether or not Cryptic was at work on a Dungeons & Dragons MMORPG. That rumor arose in June 2009, when Variety reported that a primary reason for Atari's purchase of Cryptic was to bring a Neverwinter Nights-inspired fantasy MMORPG to market in 2011.
Further support for the Neverwinter Nights MMORPG rumor emerged in August 2009, when Dungeons & Dragons Online creator and recent Warner Bros. acquisition Turbine sued Atari, who holds the video game rights to the license. In its suit, Turbine claimed that Atari deliberately underpromoted the relaunch of D&D Online under its new free-to-play business model as part of a licensing-agreement "termination" strategy. The suit claimed that the termination strategy was being pursued in bad faith, as Atari planned to launch its own competing product.
No matter what game they attempt to make, you will be unable to do anything without spending money in their micro-transaction store. Want to fight a dungeon full of MOBs? We'll give you the dungeon for free, but you have to pay for all the MOBs. I hope it's not a NWN game. Hell, I hope it's not based on any IP that I've ever played because the fools at Cryptic will destroy it.
I'll be surprised if anyone buys this crap. Cryptic has failed miserably as an MMO designer , if you call those MMO's. They've turned into the Yugo of game design studios. Cheap crap that runs for a while , but doesn't last. What's worse is that game engine " they designed " is pretty well garbage. Are they promising this for consoles as well ? We all know how that turned out for STO and CO ? As far as Cryptic is concerned they should be closed by Atari to save face and reputation and if Atari hopes to sell any more games. Cryptic from this point forward needs to be now known as Craptic
stay away for Cryptic. CO was fail. STO was worse. and they expect this third one will be any different ? not likely.
This puts a damper on the slim hope that I had of Star Trek Online getting a giant expansion and lots of developer love.
Based on the artwork it looks like something from Call of Cthulhu and not a sword and sorcery type fantasy.
Cryptic split, Absolutezerr. Paragon Studios was spun off, and almost all the "red name" developers stuck with CoH and Paragon Studios.
I remember when they released City of Heroes and City of Villains back in the day... Those games were excellent, and I occasionally renew my subscriptions sometimes... But what HAPPENED to Cryptic since then? I mean they still have people putting out new content for CoH.
The one thing Star Trek Online had going for it, was the name Star Trek itself. That was the reason half of the people decided to try the game, just on that alone. Had the game had a different name, with different ship skins, noone would have been interested. That is the one thing that pi***es a lot of people off. Because of the name, a lot of people were suckered into buying a crappy sub par game, with little to no content and an incomplete faction. Their is plenty more wrong with the game, but I wont go into it. Champion's Online which was supposed to be Marvel Universe Online also had that Marvel name to go by, which was changed because of some deal with Marvel going sour. And most tried that because of City Of Heroes/Villains. Since both these games have so little content, how do they expect a 3rd MMO to do any better? Either they finish what they started with the first 2 MMO's, or just disband the company now while you have the little reputation you have. Because they will only make matter's worse. Noone will EVER touch a single cryptic product. I can sure as hell say that for myself.
Star Trek was one IP that in my eyes could have done no wrong -- I might have been moderately happy with an average-ish MMO as long as it was Trek inspired. But even with my fanboy-tinted glasses, STO was a disappointment. I've lost faith in Cryptic (also due to my experience with Champions Online) and lilkely won't be signing on to anything they hype again. Now if someone would only make an awesome Deadlands MMO... Drool... (The original license holder just folded under legal complications. Any takers?... Cryptic, put your hands down, dammit.)
I think Cryptic is good at making bad MMOs and turning them into Good MMOs as Sony Online Entertainment makes awesome MMOs and turns them into flaming piles of crap. I've been playing STO since Feb and now it's getting better then what it was before.
I was just thinking this morning how much I'd like another NWN game, but Atari, please don't let Cryptic rape it.
After the attempt of Champions Online and Star Trek Online, Cryptic should have learned that they cant make MMO's. Even if it is NWN, my money this time will stay in my wallet.
I really hate Cryptic...they released an overly simplified and bare bones Star Trek Online. Not making use of arguably one of the biggest licenses for an MMO. We'll have to wait years before we get a true Star Trek MMO ( It better be a sanbox MMO too! )
Lmfao, Another Mediocre, unfinished and unintresting Cryptic mmo... I wonder which IP they are going to destroy this time.
would the neverwinter nights license carry a mediocre game better than the star trek license carried star trek online? not sure how sustainable releasing a shallow mmo every year or so is, but as long as they are banking on solid franchises die hard fans will still probably buy their products. what they can't compete with in quality they may make up for in quantity. kinda lame.
I amnot at all interested in anything Cryptic puts out. All they want to do is sell empty shells of games and then milk it to death before discarding it and throwing out a new one. I hope Turbine wins and crytpic can destroy its own underwhelming creation.
Maybe Cryptic should try a different genre, it's pretty obvious they have no idea how to make a proper MMO.
So now we are going to have 3 half-arsed MMO's instead of just two? fantastic. Focus on at least one game, for the love of god.
Absolute joke. Like many have already said, why are they releasing another MMO when they have two recent ones, both of which are sub-par and feel incomplete? Honestly, they seem to be trying to drive themselves out of business. Awful.
Already? I think they should concentrate on fixing issues in STO to make it a better game before moving on so fast to something else. Finish what you start and the gamers will respect you more.
@Rob_101 Agreed. This is starting to turn into one of those Korean free MMO type things where they spam out a bunch of crappy MMOs. Except cryptic keeps charging for them. I used to like them when they made CoH originally, but now they've lost all my confidence.
how bout fixing your other unfinished mmo's cryptic? Star Trek deserves to be a much better game then they made. if their mmo's did not require a monthly fee, then it would be a different story....
lol... what a crock. CO and STO were junk.....are junk. and they are screwing thier customers. No WAY ~~!!!! Never again Craptic. Never again. What a worthless development company.
Cryptic needs to stop creating a bunch of these MMOs and improve the one's they've all ready got out on the market. Sorry Cryptic but I'll pass on your future products - I've been directly disappointed enough with the shallow products you've made all ready. Not gonna do it a third time.
@Ohaidere That's indeed one way to read what he said, my own interpretation was the usual: rage rage how dare they turn this into an MMO rant, which considering NWNs actual roots is just kinda weird in my book. Now not wanting to trust Cryptic to do a good job with it, that's a completely different issue as to whether or not a NWN MMO would work in today's market. Both are legit gripes, but they're still separate issues and one should not confuse one with the other. And it's kinda interesting how a correction in the form of gentle teasing gets down voted, considering some of the tripe that's sometimes posted. Eh well.. *shrugs*
@ cboyuno: Gotta agree with you. AoC really had all the makings of something that could have been great. The core combat system really, really impressed me; the game overall was a regrettable disappointment. The worst part about it is that the game, as it is now after the love the devs have poured into it, probably is great. It's unfortunate the launch soured players' tastes so much. It's a shame too. I left the game after 2 months because the rest of the title just felt unfinished and uninspired. If they'd have just kept it in development for another year or so, I really think I'd be playing it still.
Why do they release a new one every year that ends up sucking. Stupid Cyptic, you should focus on one and make it good like other mmo companies do. /sigh
Cryptic knows how to hype a game, sell , and say SCREW YOU I HAVE YOUR MONEY then run away and not do anything worth wild to the games to improve them!
For the MMO genre we need advancement. Unlike the FPS genre or the sports genre, we need more than just innovation if we as a consumer base are going to spend our cash on an MMO. This is how I see it from my perspective... Everquest lead to WoW. Basically set the benchmark for MMOs WoW set the next benchmark. And then we get thousands of MMOs. But I must say, a few of those games were good contenders, the best of course being Age of Conan The developers of Age of Conan had the right ideas in the wrong places. The game was a laggy/glitchy mess that took a year to fix. By that time the community was too small for the game to have any sense of direction and it died. Assuming the launch hadn't sucked (what I am saying is this was the worst MMO launch of all time) more people would be playing Age of Conan and DEVELOPERS would have seen the success and jumped on the MMO train. Instead we are seeing people just copy WoW with slight innovation. The graphics, mature themes, setting, armor, music mood and overall great gameplay that age of conan showed us should have been more scrutinized by other developers. Just cause a game has a bad launch doesn't mean its a bad game.
"Cryptic's community-first approach to ongoing development." This is total BS, as we have seen with all three of their past titles. This is just going to be another cash-shop free to (limited) play POS, using the same broken engine from their last 3 games. I wonder what franchise they're going to butcher this time?
I agree with what people are saying here. Cryptic already has 2 sub-par MMO out right now with Champions Online and Star Trek online. Shouldn't they get those games fixed and playing better before rushing another sub-par MMO to the public? If they want strong sales and a healthy subscription base, they need to make sure these games are just about perfect before launch. The only MMO games that I've played that had a decent launch and 3 good months after launch were WoW, Planetside, FF XI and Everquest 2. I'm not saying there weren't bugs or problems in these games, but all 4 titles were very playable at launch, with almost no lag and enough fun and content for the first 3-6 months. WoW and Everyquest 2 are still going strong. If I was still single without child, I probably would still be playing EQ2 and WoW. Planetside was great for 6 months and then the devs destroyed the game. I couldn't even get into the game any longer. It kept freezing, even after doing a fresh install. FF XI became a boring frustrating grind after about 8 months. After you got to L30+ the fun was over.
Ugh, theres like what, a billion mmos now? Companies took advantage of that genre because wow was so successful, but now theres too many, theres no way to enjoy one to the "end" or afford more then like 2 or 3 -.- They should make them free already.
As if the MMO space wasn't already over-saturated enough. Champions was fun for about a month, but the lack of really any group content bogged it down. It had a lot of good ideas, best character creator Ive seen, but the game felt short as a whole. There are worse developers than Cryptic, but I wasnt too impressed with their work.
They already have that DnD Unlimited free to play MMO. Please leave NWN alone as a single player game. Turning every franchise into an MMO is not the answer to making money. Making good games is the answer to making money. Look at Dragon Age. It's a well made game, it had good marketing, and still keeps bringing in revenue through a stream of DLC's. Single player NWN3 or no NWN3.
Ain't Cryptic the ones that were supposed to work on that marvel comics MMO that was supposed to be on the 360? (and i think pc as well) If so, i want that game since it was announced years ago and then cancelled.
Totally agree with you Curzad. I'll never buy a game from Cryptic never again. Fool me once, Shame on you, Fool me twice, humm, still shame on you.. but you won't fool me for a third time!!!
Playing Xbox One games on somebody else's console will also require a check-in every hour. Full Story
- Posted Jun 6, 2013 11:41 pm GMT
Xbox boss Don Mattrick believes concerns over connectivity are overblown, recommends Xbox 360 for those without an Internet connection. Full Story
- Posted Jun 12, 2013 1:52 am GMT