Cyberlore shifts focus; goes from sexy to serious
Playboy: The Mansion developer will move away from entertainment to focus entirely on training software; puts Majesty license on the block.
The serious gaming marketplace--the sector of the game industry that uses the interactive digital arts to create games that instruct, teach, train and educate--is getting a strange bedfellow.
Cyberlore Studios, the 13-year-old independent game development studio responsible for games like Majesty, MechWarrior 4: Mercenaries, Risk, and Playboy: The Mansion said today it was exiting the interactive entertainment space and would focus solely on corporate training software.
In a statement outlining the shift, Cyberlore president Seth Spaulding said, "We bucked the industry trends for 13 years as we transitioned from developing DOS games to Windows games, 2D games to 3D games, and PC games to console games, all without outside funding."
Spaulding attributed the move as a reaction to the bankruptcy of its publisher, Hip Interactive, as well as to "the recent loss of new business prospects."
The company will downsize staff and allocate resources toward its Serious Games Division, formed in 2004.
The news of Cyberlore's restructuring first surfaced on the company's forums in a post by the studio's marketing director, Jay Adan. "I'm not going to go into too many details. Those will come on Monday but let me get to the point," Adan wrote in a post he took live early Saturday morning. "I stopped working at Cyberlore as of Thursday of this week. ... The situation is unfortunate especially since I'm not the only one who has been forced to go. The fact of the matter is that Cyberlore was forced to let a number of people go and I was one of the casualties."
In addition to the staffers who have been laid off, the future of the studio's internally developed Majesty franchise is also unknown. Cyberlore noted in today's statement that the license was for sale.
Adan wrapped up his feelings in a statement contained in his post. "Cyberlore remains the best place that I've ever worked and I wish the situation had been different."
Content you might like…
-
Playboy: The Mansion Review

This Sims-style strategy game comes off as cold and mechanical, capturing none of the devil-may-care attitude you'd expect and casting Hef's idyllic lifestyle as a hollow grind.
- Jan 28, 2005
Users who looked at this article also looked at these content items.
Hot Stories
Newsmakers
-
Biden: No legal problem with taxing violent games
United States Vice President Joe Biden believes there is no legal restriction on ability to tax violent media. Full Story
- Posted May 13, 2013 8:50 pm GMT
-
Just Cause dev promises 'holy f**king sh**' moments in future games
Avalanche Studios co-founder says developer's ambition is for action, not moments that make players cry; steampunk-style game on hold. Full Story
- Posted May 15, 2013 2:33 pm GMT
Featured Stories
-
Bungie shoots down Destiny for PS Vita rumor
Developer confirms image suggesting version of upcoming shared-world shooter in development for Sony's latest portable is a fake. Full Story
- Posted May 16, 2013 1:08 pm GMT
-
Ubisoft planning to release games more frequently
Assassin's Creed and Far Cry publisher says its network of 26 studios and over 7,000 developers will allow company to ship major franchises more regularly. Full Story
- Posted May 16, 2013 12:42 pm GMT
-
Metro: Last Light dev responds to workplace conditions claims
4A Games creative director Andrew Prokhorov thanks Jason Rubin for telling the studio's story, but says, "We deserve the ratings we get." Full Story
- Posted May 16, 2013 8:44 pm GMT
-
EA opens DICE LA to make Star Wars games
DICE head would also like to poach top talent from rivals Infinity Ward and Treyarch. Full Story
- Posted May 15, 2013 11:28 am GMT
-
EA dropping Online Passes - Report
Future EA games won't require Online Passes; the service is being scrapped after tepid player response. Full Story
- Posted May 16, 2013 4:28 am GMT
Related Game
Playboy: The Mansion
- Publisher(s): Arush Entertainment
- Developer(s): Cyberlore Studios
- Genre: Strategy
- Release:





